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-   -   Banning Planes (http://forum.fulqrumpublishing.com/showthread.php?t=10076)

HauptmannMolders 09-26-2009 01:07 PM

As much as these planes do drive me nuts as well I must confess to being about 25-1 on the I16 in arcade. Its ugly as hell and only works in arcade but man this thing is literally unstappable in that mode. Realistic is a whole different story these two planes are just too slow. Frankly I'd prefer to not play arcade but at points thats all thats happening online :(

Raw Kryptonite 09-26-2009 01:27 PM

I like the idea of adding a starting year, and with factions. Factions would require a split lobby so people would know what faction they were going to fly to select a plane they want though.
A toggle for "props only" would cover the rest IMO.
Those 3 controls would be nice to have.

akuma 09-26-2009 01:37 PM

Quote:

Originally Posted by Pubestien13 (Post 105002)
There needs to be a ban on the I-16 and the I-153!!!!!!!!!! They were hardly used in WW2 and have an overwhelmingly unfair advatage in any dogfight regardless of skill!!!!!!!!!!!!!!!!! The option to limit what kind of planes are allowed by year is to broad of an option for the host player. It needs to be changed to allow what planes are and aren't allowed.

These planes are only really any good in arcade mode, where all planes have tank like armour, and with a few small differences all have the same performance.

In Realistic they fall out of the sky if you simply fly too close as they are very flimsy.

I only recall ever seeing someone use it once in realistic and they got desvistated.

Soulsurfer 09-26-2009 02:36 PM

Played a few ranked games last with about 5 people in the room. Some guy called '00Monster00' was flying these planes and destroying people with them. Everyone was trying to turn fight with him so more fool them :P. Too bad this guy is an asshole though, as soon as you get on his six he just dives straight into the ground and crashes. I've seriously never known anyone on this game to deliberatly crash as often as him it's pathetic.

Zatoichi_Sanjuro 09-26-2009 03:29 PM

What game is everyone else playing because the I-153 isn't slow at all. When I'm flying a 109 my speed advantage over the I-153 is miniscule, certainly not enough to give me any advantage in boom and zoom and of course completely useless in a turn war.

Soviet Ace 09-26-2009 04:16 PM

Quote:

Originally Posted by Zatoichi_Sanjuro (Post 105148)
What game is everyone else playing because the I-153 isn't slow at all. When I'm flying a 109 my speed advantage over the I-153 is miniscule, certainly not enough to give me any advantage in boom and zoom and of course completely useless in a turn war.

Exactly. You make quick pass attacks, then race away, and come back for another.

Pubestien13 09-27-2009 03:23 AM

Point still stands
 
Regardless of their history and any other point made, mine still stands. They made these planes have advantages in every aspect of a fighter accept armament (when compared to that of other planes) in arcade mode. Yes, it's almost futile to get into turning fight, but it takes what seems like an ungodly amount of time to take them out when using hit and run tactics. And in realistic mode im sure they're alot more vulnerable. You can't tell that they're not unfair in arcade mode when they neglegted to transfer real agility attributes from the Spitfire's perfectly (in all modes) when FW 190's and P-51D's can't fly worth anything more than WW1 biplanes. And from personal experiance they aren't very easy to shoot down; they're small and tritchy, therfore making them a hard target. The only WW2 modern planes that have an arguably easy time shooting them down are are those with multiple cannons or multiple heavy cannons (Bf-109's, FW190 D-9, Spitfire's, ect.). I've seen a decent amount of player abuse this plane to what seems like an F-22 vs. anything. To sum it up, they're unfair in arcade, plain and simple. Don't try argueing that they're not.

Soviet Ace 09-27-2009 03:40 AM

Quote:

Originally Posted by Pubestien13 (Post 105297)
Regardless of their history and any other point made, mine still stands. They made these planes have advantages in every aspect of a fighter accept armament (when compared to that of other planes) in arcade mode. Yes, it's almost futile to get into turning fight, but it takes what seems like an ungodly amount of time to take them out when using hit and run tactics. And in realistic mode im sure they're alot more vulnerable. You can't tell that they're not unfair in arcade mode when they neglegted to transfer real agility attributes from the Spitfire's perfectly (in all modes) when FW 190's and P-51D's can't fly worth anything more than WW1 biplanes. And from personal experiance they aren't very easy to shoot down; they're small and tritchy, therfore making them a hard target. The only WW2 modern planes that have an arguably easy time shooting them down are are those with multiple cannons or multiple heavy cannons (Bf-109's, FW190 D-9, Spitfire's, ect.). I've seen a decent amount of player abuse this plane to what seems like an F-22 vs. anything. To sum it up, they're unfair in arcade, plain and simple. Don't try argueing that they're not.

I don't think anyone was/is trying to argue with you. Just trying to help you get them. And in Arcade, it shouldn't be that hard since the whole real flying factor is taken out.

The I-16 and I-153 are both planes that though small, could take a lot of punishment. Just take the Wildcat for example. Small, and yet could take a lot of damage in its own way. And another thing, since they're small, they are a hard target to get, but that's why I fly as them.

So they don't have an unfair advantage, you just have to learn how to take care of them. That's all.

Pubestien13 09-27-2009 04:04 AM

I already know how to take care of them, they're such a pain in the ass that there needs to be options on what planes can and can't be used, like i suggested before.

JG27CaptStubing 09-27-2009 05:22 AM

All a common thread is brought up. Ban certain planes. Generally speaking if they are in the same year and historical learn to deal with them with Tactics.

I16s and I153s are great turners and hit hard. Use tactics to beat them. Boom and Zoom is a common term. Hit them and then run climb back up and rinse and repeat. It takes time to get good at it.


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