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-   -   Jump to mission script (http://forum.fulqrumpublishing.com/showthread.php?t=230146)

Kami-sama 03-25-2018 01:11 PM

I got it, here's the code if anyone's interested :grin:

do
ClearQuests();
QuestStart("mission_18a");
Long_Jump("earth");
end;

EDIT: Looks like I was too optimistic to think it would work with every mission, others seem to require different triggers.

nocalora29 03-25-2018 09:31 PM

Thanks for posting the code, and you could just (in theory) make ifs that "simulate" the current Mission, you would just have to find out what those are.

Example:
Code:

ClearQuests();

if (GetQuestLabel("CurrentQuest") == "mission_18a") then
  QuestStart("mission_18a");

  Long_Jump("earth");
end;

if (GetQuestLabel("CurrentQuest") == "mission_XX") then
  SetQuestLabel("SpecialRequirement", "True");
  QuestStart("mission_XX")

  Long_Jump("somewhere_else");
end;


Kami-sama 03-31-2018 07:12 PM

As I'm taking a break from the game I thought to post all the missions I managed to start:

Triada bad ending final mission
Code:

do
ClearQuests();
QuestStart("mission_19b");
Long_Jump("el_ariash");
end;

Triada Intuition ending final mission
Code:

do
ClearQuests();
QuestStart("mission_17b_1");
Long_Jump("x220");
end;

Old Empire Viper final mission
Code:

do
ClearQuests();
QuestStart("mission_18a");
Long_Jump("earth");
end;

Old Empire Trump final mission
Code:

do
ClearQuests();
QuestStart("mission_20a");
Long_Jump("nk");
end;

New Empire final mission
Code:

do
ClearQuests();
SetQuestLabel("EridanPermit","yes");
QuestStart("mission_16c");
Long_Jump("eridan");
end;

New Empire coalition final mission
Code:

do
ClearQuests();
SetQuestLabel("TrampShip", "Lion_Tramp");
QuestStart("mission_19c");
Long_Jump("nk");
end;

Pilots note
All final missions except one can be played with any pilots. The New Empire coalition final mission however requires you to have the storyline's pilots (Sedoy, Lastochka2, Che, Kalem, Alexandra) or else only the Intuition choice will work.


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