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From wikipedia http://en.wikipedia.org/wiki/Leading_edge_slats Types include: Automatic - the slat lies flush with the wing leading edge until reduced aerodynamic forces allow it to extend by way of springs when needed. Fixed - the slat is permanently extended. This is sometimes used on specialist low-speed aircraft (these are referred to as slots) or when simplicity takes precedence over speed. Powered - the slat extension can be controlled by the pilot. This is commonly used on airliners. I do look forward to learning more. Perhaps in another thread though? This one appears to be for initial reporting of problems only and I have already spammed enough I think. |
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I do not know if this is just an issue on my PC but when I try to place a static object belonging to certain categories (i.e. the sandbag walls or ammunition crates) and switch to 3D mode to place it properly I cannot switch back to FMB because the menu bar and all the windows I opened disappear. I can only return by going back to 3D Mode, deleting the object and hoping that some other "non-affected" object gets selected. That or shutting down CloD via Task Manager. :-?
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Improvement: Simulate Fixed Trim Tabs
Problem: aircraft like the Hurricane and Spitfire fly one wing low when flying straight at a 'combat' cruise speeds.
Improvement: Ability to manually set bendable trim tabs. Reason: To enable players to determine settings, speed etc at which aircraft flies wings level and straight at a chosen 'combat' cruise. Method: Simulate the fixed bending of a trim tab (or bending the trailing edge of the Spitfire Aileron) by perhaps entering a fixed trim tab offset (e.g. -2.5 degrees) in the 'Plane' settings, like we have for gun loadouts, with the resulting aileron effect calculated by the FM or even a simplistic fixed addition or subtraction of the aileron deflection. The trim tab setting for level flight at particular air speed and power etc settings would be found by trial and error (as was the practice in RL). For example the Spitfire could be flown level at the pilots notes cruise settings with airspeed stabilised at a chosen altitude and the trim tab set to give wings level under those conditions. |
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But perhaps you're talking about a difficulty setting. |
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Here's what Alex Henshaw said about production testing the Spitfire MkV: "After a thorough pre-flight check I would take off and, once at circuit height, I would trim the aircraft and try to get her to fly straight-and-level with hands off the stick. The MarkV lacked aileron trim tabs and most new ones tended to fly one wing low. When that happened I would land immediately and a mechanic would bend the trailing edge of the aileron up or down and then bend the other aileron in the opposite direction. Then I'd take off again and trim it hands off to see if the wing dropping had been cleared." They could often get it right first time. The wing high/low tendency would return if he went outside the speed/power etc settings by some margin as the torque would be different. |
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I do not use a FMB scripts, excuse it if I talk nonsense, but the trouble is not with the game code (net) possibly, but with the scripts? It would have frozen offline too? |
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