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I don't miss DX11 cause looking at benchmarks of games with DX11 i see about 50% less fps then with DX10
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Sound pack!
To the Dev. team:
While there is: 1. /Will be/ Flying real Il-2 in 2012 in Russia; 2. Flying real MiG-3 in 2012 in Russia; 3. Flying real l-15 in 2012 in Spain; 4. Flying real l-16 in 2012 in Russia; So record the real "pre-flight" and "in-flight" SOUNDS from these aircrafts, and implement them in Battle of Moscow! And ONE VERY important thing! Give BASS to the engine sounds, and POWERFUL BASS to the aircraft mashine-guns! Regards! |
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But weren't those AM-35 and AM-38 build on the same patents sold by BMW in about 1935 to Allison and others?
The Allison V1701 is still recognizable a BMW engine to the People who know them. |
According to Bill Gunston's "Development of Piston Aero Engines" indeed, Mikulin engines series had origins in licenced BMW VI (although the history of this cooperation dates back to late '20s). The book doesn't say when and how V-1710 was born, but I'd say it also was late '20s / early '30s design, after all it powered Acron and Macon airships didn't it? Was it also based on BMW VI however? I don't know.
Cheers. |
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do we really give a sh** about the sequel when the game we paid for all that time ago still runs like a beta? Fix the AI Fix the sound Fix the map Fix the Launcher Fix the FPS Fix the Weather Fix the scripts Fix the FMB Add some useful ships Fix the balancing of Axis to Allied Bombers Fix the Navigation These issues need to be addressed, or take the game off steam and release the Full SDK to the community and let them sort it out! |
I know it because one of the meier brothers (www.meiermotors.com) told that when they were calibrating the valves on a allison v1710 his old trainer came by to visit, looked over his shoulder and said :Ahh, a BMW. when meier answered : No, its a Allison, and his old trainer reparted: you can tell me a lot, but this is for shure a BMW.
As a matter of fact, when working on the Yak-7 and Yak-3 the original engine mountings from the AM engines could be used without any alterations to mount the Allison engine. In the early 30's BMW had this airship engine ready, but it was decided at higher state offices that BMW should build radials instead inline engines. So BMW sold the patents to Allison, who had urgently needed money and no engine, and bought the patents for the Wright R-2600 radial, which developed on the german side to the BMW 801 and on the russian side to the Ash-82. So as one can see, the war of states is very different of the war of companies. |
Weren't the Klimovs? copies of hispano suizas?
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Most games that are run in DX11 instead of 10 show an increase in FPS because DX11 is more streamlines or optimized than DX10. Naturally that's only true as long as you don't start enabling a bunch of DX11 features. To sum it up, DX11 is better than DX10. |
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