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-   -   4.11 Development Update (http://forum.fulqrumpublishing.com/showthread.php?t=20318)

Cloyd 05-11-2011 12:17 PM

Three months? The 1st post in this thread is dated April 2, not February 4. Relax dude.

76.IAP-Blackbird 05-11-2011 01:02 PM

Maybe he lives in a different timeline? So now it could be 2012 and his world ended right now ... :-P

Oktoberfest 05-11-2011 02:33 PM

Well 4/02/2011... February, not ?


Aaaahhh ok now I got it :P... Damn american date system !

daidalos.team 05-12-2011 07:27 AM

Video about one small spawning tweak is posted at the first page.

Direct link: http://www.youtube.com/watch?v=CNjbe2GqHB4

Oktoberfest 05-12-2011 08:30 AM

Hello Team TD,

WOOOW, those spawnings with static aircrafts are EXCELLENT ! I was awaiting this for ages !

Simple question though :

If you spawn in a plane, fly a mission, take some hits, go back to base and hit refly, with the static NOT returning at its original point, does this leave the plane damaged on the runway or is it automatically repaired ?

If a static plane is lost in combat, does it return to its original spot or is the plane lost ?

When all the static aircrafts are used and there's more players, are new planes generated like in the actual DF mode ?

If all the statics are lost in mission, is the mission over ?

Thanks for the update ! I guess now mission builders will find new interests !

Sita 05-12-2011 09:06 AM

good News!)

Pershing 05-12-2011 10:01 AM

Great news! Very glad to know that!
But.. +1 to Oktoberfest's questions)

daidalos.team 05-12-2011 02:14 PM

Quote:

Originally Posted by Oktoberfest (Post 282007)
If you spawn in a plane, fly a mission, take some hits, go back to base and hit refly, with the static NOT returning at its original point, does this leave the plane damaged on the runway or is it automatically repaired ?

You need to return the plane back in relatively good condition so that it can be used again. Only then the stationary plane is restored. If you return a burning heap of metal, it won't be restored as stationary plane. Stationary plane damage model is still the old simplified on/off so it doesn't "store" the received damage. And probably it would not be fair/fun to spawn into plane that is already broken before you can get it airborne.

Quote:

Originally Posted by Oktoberfest (Post 282007)
If a static plane is lost in combat, does it return to its original spot or is the plane lost ?

Plane is lost.

Quote:

Originally Posted by Oktoberfest (Post 282007)
When all the static aircrafts are used and there's more players, are new planes generated like in the actual DF mode ?

This remains to be seen. Perhaps it would be good to allow stationary planes to spawn back with the adjustable respawn time with also possibility to set it to "infinite" (no spawn back).

Quote:

Originally Posted by Oktoberfest (Post 282007)
If all the statics are lost in mission, is the mission over ?

No. If base has no matching stationary planes left, this leads to normal spawn. Of course it is possible to set number of available planes to match number of stationary planes (of certain type). Which means that when there is no stationary planes left, the base is basically out of action, unless someone transports more planes from other bases.

The "restore original position" option has two exceptions. Planes can of course be transfered to other home bases. Landing a plane which originally was stationary plane to another home base will leave the stationary plane where it is even the "restore" option would be enabled. It would not make any sense to restore the plane to its original position in the original home base far away.

Other exception when the "restore" option is off. If plane is parked very close to the original position from where it was taken from, like a blast pen, the plane is restores to it's original position with original orientation. This prevents certain problematic situation, like having a plane in blast pen facing the back wall. Obviously it cannot be turned around for taxing out from the pen, since there is no ground crew.

TinyTim 05-12-2011 04:59 PM

This static plane spawn looks like a clever idea! Thanks for everything TD. :cool:

Ace1staller 05-13-2011 01:51 AM

Great Job TD, keep making the game changes moving, I'll love the new patch when it comes out.


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