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-   -   Friday 2010-07-02 Dev. update and Discussion Thread (http://forum.fulqrumpublishing.com/showthread.php?t=15413)

Blackdog_kt 07-05-2010 03:51 AM

Quote:

Originally Posted by kestrel79 (Post 168283)
Oleg! Seeing all these great shots of the Ju-87s and Bombers got me wondering...

What is view from the rear gunner and turrent positions going to be like? Will we get guns with more animation than IL-2? Seeing rounds in the gun and ammo belts move, shell casings flying everywhere?

I love being a gunner on a bomber and really looking forward to flying as a gunner online in Storm of War!


Quote:

Originally Posted by Fergal69 (Post 168288)
further to kestrel79's comment, if you're a gunner in a JU87 or JU88, will you be able to slide the gun around the canopy frame housing rather than just have it just fixed & aimed with the mouse?
At the moment you can seen the grab handle to swing the gun housing round, but can't.


In one of the very early videos (i think you can find them in your IL2:1946 DVD) there is some footage of both of these. In one case you could see the ammunition belts moving. In another part of the video there was a rear gunner view from a Stuka and the gun position was rotating.

Mind you it was not ingame, just some animations in the 3d editor, but it was there from the beginning. I don't know if it will make the release (maybe it's too heavy on processing power, who knows?), but the ability to do it is obviously there. I'm guessing we'll see a lot of features like these get enabled in later patches during the life of the simulator, as the processing power of the average PC rises, just like we got options like water=3, etc in IL2.

airmalik 07-05-2010 11:32 AM

Quote:

Originally Posted by Les (Post 168367)
Hate to state the obvious, but it looks then like the SOW flames should be less hard-edged and more connected to the smoke, blending more smoothly into it. In reality it's the density of the smoke
in the foreground that gives the flames behind them the appearance of being hard-edged. As you say though, the technology might not allow that.

True but Oleg's effects are a pretty good approximation in my opinion and I have a feeling that they'll look better in motion.

airmalik 07-05-2010 11:34 AM

Quote:

Originally Posted by Spinnetti (Post 168421)
I was almost in your picture (just to the right on the stand) ;)

Cool! My first Oshkosh ever. I was there for two days and could only see a fraction of it. Hoping to go again soon.

Alien 07-05-2010 04:04 PM

Quote:

Originally Posted by Fergal69 (Post 168288)
further to kestrel79's comment, if you're a gunner in a JU87 or JU88, will you be able to slide the gun around the canopy frame housing rather than just have it just fixed & aimed with the mouse?
At the moment you can seen the grab handle to swing the gun housing round, but can't.

Have you seen the bonus DVD added to Il-2 1946? It was shown there very well and clear that it is possible.

Flanker 07-05-2010 05:53 PM

Will there be also glycol?

lbuchele 07-05-2010 08:45 PM

Will we have Adolf Galland´s cigar to smoke into the Bf 109 cockpit?:-P

RyansPlace 07-06-2010 05:03 AM

Quote:

Originally Posted by Oleg Maddox (Post 167913)
We have many types of formations. the amount in one formation may depends of historical setting. In general currently AI engine in that part of code support up to 40 aircraft in one formation. In future we may change it for more if neccessary.
Inside the one big formation we may have different types of small formations (don't know how to say it right in English).

Enough said for now... too early to open all playing cards :)

Oleg: First time posting here. Excellent job with the series so far. I'm a huge fan! Would you consider putting a tool in the sim that would allow players to create custom formations? There were so many different SOPs and methods of organizing air wings on all sides. Rather then try to include a limited selection of formations in the game, allow players to create there own and make them exportable files as are aircraft skins and missions. That alone greatly expands the possibilities for much more epically scaled missions. Such as the London blitz campaign or simply the recreation of a red star formation with a flight of Yaks for a victory parade over Moscow, for example.

I spent the better part of a year trying to make a large bomber formation in 1946. Its proven impossible in the current version of the sim...
http://i1017.photobucket.com/albums/...WingSlide2.jpg COMBAT BOX – LEAD GROUP (A)

http://i1017.photobucket.com/albums/...WingSlide3.jpg COMBAT BOX – HIGH GROUP (B)

http://i1017.photobucket.com/albums/...WingSlide4.jpg COMBAT BOX – LOW GROUP (C)

http://i1017.photobucket.com/albums/...WingSlide1.jpg COMBAT WING – Consisting of three Combat boxes

Below are blown up images that are found at the bottom of the combat wing slide for your reference.

http://i1017.photobucket.com/albums/...CWTopView2.jpg COMBAT WING – Top View

http://i1017.photobucket.com/albums/...CWTailView.jpg COMBAT WING – Tail View

http://i1017.photobucket.com/albums/...CWSideView.jpg COMBAT WING – Left Side View

http://i1017.photobucket.com/albums/...AngledView.jpg COMBAT WING - Below and angled view

-Ry

Sutts 07-06-2010 06:09 AM

Wow, that's a lovely piece of work Ryan, well done!

One day.......

Tree_UK 07-06-2010 08:38 AM

Jeez Ryan, what a great idea!! :)

engarde 07-06-2010 11:33 AM

Gallands cigar?

hahaha all we need now is the bottle of champagne with flute, french butter and breadstick on a nearby table.

i can practically smell the fuel and leather, feel the warmth of the sun, hear the ground crew chatter.

:)


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