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-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   Patch Beta 2 - v15866 - October 5, 2011 (http://forum.fulqrumpublishing.com/showthread.php?t=26761)

David198502 10-06-2011 11:23 AM

Quote:

Originally Posted by luthier (Post 345065)
Cockpit colors stay.

I think you just need to get used to them a bit, or not play at high noon for a while.



Check your anti-epilepsy, did it turn on by itself by any chance?

We don't see a severe performance hit ourselves on any of the hardware we are running it on so far.

i dont have anti epilepsy filter enabled and after this frustrating beta beta patch i only have a third of the fps i used to have with the previous beta patch.

Plt Off JRB Meaker 10-06-2011 11:33 AM

Quote:

Originally Posted by RCAF_FB_Orville (Post 345074)

please for the love of all that is holy[/I] (lol) do not make this landscape final, it is a step back from previous beta IMO, too garish in parts. That neon craziness is creeping in again. The previous landscape was getting close to nailing the English landscape.

Could'nt agree more,the last Beta had the landscape nailed IMO,please resort back to the last landscape textures/colouring.

ChicoMick 10-06-2011 11:59 AM

Thanks for patch + hotfix Luthier and team.

Everything running great, never had too many probs anyway. Sounds and colours great imo. All good..... except of course AI commands :rolleyes:.... looking forward to that fix whenever but appreciate you must fix everyone else's performance probs first.

Keep up great work.

JG52Krupi 10-06-2011 12:36 PM

Quote:

Originally Posted by David198502 (Post 345150)
i dont have anti epilepsy filter enabled and after this frustrating beta beta patch i only have a third of the fps i used to have with the previous beta patch.

Hey dude, have you redownloaded the game?

Have you checked the config to make sure epilepsy is set to 0?

ATAG_Striker 10-06-2011 12:36 PM

Quote:

Originally Posted by CWMV (Post 345143)
I did.
Took off, had a 5 minute furball at full power + war emergency and came home without once even looking at oil/coolant temps.
Lo and behold, everything is nice and cool immediately after the fight.

heck cant even manipulate the rads without turning off radiator automation.

ya i was at 5000 meters plus and they were working might wanna try that alt plus they might be waiting for a certain tempeture as well:)

SEE 10-06-2011 01:50 PM

No performance problems to report. I like the new cockpit rendering, sound and changes to haze, spotting distant ac, etc. The terrain colouring seems too vibrant compared with Beta 1, somwhere between Beta 2 and Beta 1 would be about right for me. I tweaked 'digital vibrance' in Nvidea CP to peg the terrain tones back.

Excellent work and many thanks Luthier and team.

BTW, you do know that whilst you have included Boost enable/disable for the Spits - engaging Boost does nothing for the Mk1's and the MkII's are banned from most servers.

Bpdslayer 10-06-2011 02:46 PM

I'm running the game on 2560x1600, I play the game on mostly high settings (i use high textures, medium trees, the rest are highest settings), no AA, and I was getting about 30 fps flying low in the london sightseeing misson, a record high. For me the stutters have almost all but disappeared. In previous beta i was getting about 15-20 fps flying low, and with stuttering. So in my experience this beta was a drastic improvement. The clouds and particle effects still lower my framerate badly (down to 9 fps at lowest), so I hope there is something the dev team can do about it. Good work Luthier and team, I think you guys have made much progress!

BTW i'm using 285.38 Nvidia drivers. SLI enabled, but dunno if it is working in the game. I just leave it on because i play battlefield bc2 alot and need the SLI for that.

Oh yeah, before installing i cleared the cache. And I did use the hotfix posted for the beta 2.

Anyone else seeing similar improvements?

Kankkis 10-06-2011 04:02 PM

This Sim is best shape on his history, i got very good FPS. Steady 60FPS with Vsync, even over London, allmost all highest, texture is High not Orginal, no Grass, and building details is med, SSAO off. Some stuttering there and there but not so bad anymore. Really happy with patch, i hope we see working AA soon. Just checked with Afterburner too, my both GPU's was good use, so there is working crossfire. First i got problems, then i remembered delete ubi logo. Good work Luthier and co. keep up good work.

Why we dont get seperate shadows to cockpit, they are so nice but landshadow flickers so much i cannot use them and get mu FPS to half over London. :(
Put mirror to off by default.

New menu music is really good.

Kankkis

MD_Titus 10-06-2011 05:12 PM

Quote:

Originally Posted by seaeye (Post 345087)
Can anyone say if the AI radio system is working? Any consideration for the SP players? I've just got into ROF, what a wonderful sim. One day I am sure this will be just as good. Keep those updates coming, I will wait for the official patch I think.

I prefered the previous cockpit colours (judging by user screen shots), it's a shame to lose them to what you say will stay Luthier...

hopefully CloD won't take two years to create a similar SP experience... great game, but yeah, took a while with the patches. shows what continued dev involvement can do for a game.

Space Communist 10-06-2011 05:41 PM

I just flew the London Attack mission and engaged some 109s, and the insane rolling behaviour has been eliminated! Their flying seemed much more natural than before.


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