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-   IL-2 Sturmovik (http://forum.fulqrumpublishing.com/forumdisplay.php?f=98)
-   -   Friday 2010-10-22 Dev. update and Discussion (http://forum.fulqrumpublishing.com/showthread.php?t=17054)

Sutts 10-22-2010 05:32 PM

Quote:

Originally Posted by Oleg Maddox (Post 191910)
Just to show that the work over lighting tuning is still there... and due this tuning was changing textures.

So finally you all will get really close to photorealistic picture.


I think that will shut the critics up. Outstanding work.

Triggaaar 10-22-2010 05:36 PM

Quote:

Originally Posted by Oldschool61 (Post 192007)
Realistically if we dont see our self when we look around in the cockpit (legs and hand on stick) we shouldnt see reflections of a pilot either. Why show a reflection of something thats not there?? If your going to have our pilots reflection than we should see arms and legs as well controlling the plane.
Its kinda retarded to have one and not the other.

I disagree. We see our own hands, arms and legs when we look down, whereas the same won't be true of reflections, so it's good to have them modelled.

Also, I appreciate you're old school, but 'retarded'? Catch up lad.

BadAim 10-22-2010 05:36 PM

Quote:

Originally Posted by Sutts (Post 192013)
I think that will shut the critics up. Outstanding work.

LOL, Sutts I got a good laugh off that one.........

The only thing that will shut the critics up around here is duct tape. (and liberally applied)

Necrobaron 10-22-2010 05:40 PM

Those cockpits are nearly photorealistic! Looks like SoW is getting more and more polished all the time...
________
Yamaha phazer

philip.ed 10-22-2010 05:41 PM

It's an awesome shot. This was taken on olegs home PC which is comforting.
However, this isn't photo-realistic to me yet. It's getting there, definately though :D just playing devils advocate here. I'm sure with higher settings we'll be speechless. The forests look awesome. Some 3-D hedge-lines would really set this apart from all competition.

EDIT-what am I saying? It's bloody brilliant for pre-release!!!!!

Oldschool61 10-22-2010 05:41 PM

Quote:

Originally Posted by Triggaaar (Post 192016)
I disagree. We see our own hands, arms and legs when we look down, whereas the same won't be true of reflections, so it's good to have them modelled.

Also, I appreciate you're old school, but 'retarded'? Catch up lad.

If your happy looking at your joystick than your monitors reflections should be good enough for you too.

Towarisch 10-22-2010 05:53 PM

22.10.2010 update
 
Thank you Oleg for this amazing update. I don´t know where I´m being. Behind my PC or in a Plane;)

GREAT pics, GREAT work, GREAT game. I don´t want more to wait.....:);):)

Thank you, and your team for this great Impressions.


And have a nice weekend





greets

towarisch

philip.ed 10-22-2010 06:02 PM

Oleg, I just saw these questions posted by JAMF which I think are really interesting:

Quote:

- Is surround gaming (3 screens) being taken into account in development? Flexible FoV? Or will there be an option for users wit 3 screens, to render the view through 3 viewports, like it was done in the racing simulation rFactor?

- Will it be possible to use real DeviceLink cockpit dials in MP? As a way to avoid what could be considered cheating by others, the dials which are destroyed in the game, the real cockpit dials get deactivated through DeviceLink (data output = 0).

- Will we see raindrops on the windscreen, like in the original IL2 demo?

- Will we see rivets on the wing and would they be bump- or normal-mapped?

Triggaaar 10-22-2010 06:06 PM

Quote:

Originally Posted by Oldschool61 (Post 192021)
If your happy looking at your joystick than your monitors reflections should be good enough for you too.

I don't have reflections on my monitor

Hoverbug 10-22-2010 06:07 PM

http://forum.1cpublishing.eu/attachm...2&d=1287754268

Will mousing over the maps in the lower right bring up the map display?


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