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-   -   The P-51 Mustang Purist Club / Simulator / PS3 (http://forum.fulqrumpublishing.com/showthread.php?t=14772)

olife 07-06-2010 11:38 AM

Quote:

Originally Posted by Mage_016 (Post 168665)
Mac

Anything to do with hud off?

for me it was with the hud on and not in purist but in sim normal mode

MACADEMIC 07-06-2010 08:47 PM

Quote:

Originally Posted by olife (Post 168666)
for me it was with the hud on and not in purist but in sim normal mode

Hmm...the funny thing was that when we played the game for the first time the message 'Team A/B is capturing an airfield' never appeared, but soon after the message 'Team A/B has captured an airfield' came up (which was unintentional, the football should never actually capture the airfield but bail out before that).

Thanks all for your inputs, let's keep investigating. Especially on tagem's suggestion if the colored airport symbol could give the football sufficient clue for knowing he has scored a goal. I think this might work.

MAC

Zatoichi_Sanjuro 07-06-2010 08:58 PM

Here it is from the P-51D's perspective:

http://www.youtube.com/watch?v=aQRN3hsyMSE
http://www.youtube.com/watch?v=XoHKA9c0cG0
http://www.youtube.com/watch?v=AexxkZ2S9f4

I think everyone accidentally capped the airfield in all the matches.

MACADEMIC 07-07-2010 06:14 AM

Anyone Aerial Football tonight?
 
http://4.bp.blogspot.com/_S0Gs6lA38l...rman-girls.jpg

WHO WILL JOIN US TO PLAY AERIAL FOOTBALL TONIGHT, WEDNESDAY 7 JULY AFTER THE FOOTBALL WORLD CUP SEMI FINAL GERMANY - SPAIN?

Come on guys, let's have some fun tonight!

Please note that there's a small change of rules in Aerial football to compensate for the glitch with the 'Team A/B is capturing an airfield' message. From now on, the football has scored a goal when he observes the airfield symbol on his normal display (not on the map!) turning a solid Red/Blue. He will then bail out and notify the goal via the chat (e.g. 'A score', or just 'A').

If you have time and feel like it, wax down your football shoes and join us! The more we are the better the game! Please take a minute to review the rules!

See you on the pit!

MAC

P.S.: Great videos tagem!

http://www.pressemeldungen.at/wp-con...terwaesche.jpg

vdomini 07-07-2010 08:13 AM

Hello clubbers, i was thinking about something MAC said about some possibly extension of online games mode, and i've a new club game to propose, of course rules are not definitive and can be improved or changed if you got some idea. I'll try to explain.


Game name is: LAST PLANE STAND GAME

This game mechanic is quite simple, every player have only ONE attempt to shoot down enemy planes, like having just "one life", during a certain period of time, 10 minute could be fair enough.

If a player crash or get shoot down, he loose, no matter how kills he have scored.

If a player crash or get shoot down, he CAN NOT keep playng and HAVE TO leave the combat scene after respawning, flying far away and possibly land far away player still in game, so map with airfield, like berlin, could be highly advised to play this, every dead player can land on the same runaway and have a beer togheter while other still fight, avioding confusing them, awaiting in game the end of the fights.

The last plane still flying is the winner, no matter how many plane he's shoot down.

Every player should dive into combat, flying up and just wait everybody dies is not fair :mad:

Summing the rules:

1) respawn time 1 minute ( or more if supported )
2) Only one attempt. Once died, fly away combat scene and land.
3) Last plane still flying is the winner, no matter how many kills he scored.
4) Every plane that crash loose the game, no matter how many kills he scored.

Playing this in club rules could be fun and quick, we could try someday, let me now what you think!

take care! wach your 6!

MACADEMIC 07-07-2010 08:44 AM

Quote:

Originally Posted by vdomini (Post 168757)

Game name is: LAST PLANE STAND GAME

Hi Vdomini!

Yes I remember I made a suggestion to the developers for the sequel (Last man standing), but much of the fun would be that you could stay in the game and watch as a 'ghost' with various perspectives on the remaining game and planes available, and unable to distract or take part in the action.

Maybe we could try something similar - to start with I would suggest a game for three players. The first who gets killed stays out of the action but can take up a viewing position nearby to watch how the remaining dogfight turns out. However he should only come near the action when the remaining players have already clearly engaged each other, this is when their red dots on the map have 'merged'. He should stay at good distance and above the dogfight and watch while making wide circles around. He really should avoid making any aggressive turns, descents, loops and so on in order not to confuse the active players.

It would then be the responsiblity of the active players to recognise a ghost as a ghost and not waste time trying to kill it, but to stay alive.

I'm not sure if this could work, but perhaps we'll try? If it works, we could think about increasing the number of players.

What do you think?

MAC

Mage_016 07-07-2010 12:01 PM

Dom's idea could work as a nomap game too. With a prearranged playground like the port of dover, berlin airfield etc. That way when you are landed near by you won't disturb other's and you'll see the action too.

By the way I would love to join you guys. I ordered new copy from amazon. Thanks for tip Mac.

Zatoichi_Sanjuro 07-07-2010 02:38 PM

Quote:

Originally Posted by Mage_016 (Post 168772)
Dom's idea could work as a nomap game too. With a prearranged playground like the port of dover, berlin airfield etc. That way when you are landed near by you won't disturb other's and you'll see the action too.

By the way I would love to join you guys. I ordered new copy from amazon. Thanks for tip Mac.

Yeah, I agree with that. If people aren't involved and they're just flying about they'll be a distraction and if they just have to fly off the map they'll be somewhat bored. Although, when they are out of the game and are coming in to land they might cause a brief moment of confusion. Perhaps when someone is killed there should be an instant ceasefire until they have confirmed they have landed?

vdomini 07-07-2010 02:51 PM

Quote:

Originally Posted by Zatoichi_Sanjuro (Post 168786)
Yeah, I agree with that. If people aren't involved and they're just flying about they'll be a distraction and if they just have to fly off the map they'll be somewhat bored. Although, when they are out of the game and are coming in to land they might cause a brief moment of confusion. Perhaps when someone is killed there should be an instant ceasefire until they have confirmed they have landed?

I think best way is to land and stay on the ground.

10 minutes are short, and unless you are very unlucky and crash very soon, you could have fun.

Also, the game timeout does not need to reach 0. If after 4 min everybody dies exept one player, the host can close the match. :cool:

olife 07-07-2010 05:11 PM

Quote:

Originally Posted by Mage_016 (Post 168772)
Dom's idea could work as a nomap game too. With a prearranged playground like the port of dover, berlin airfield etc. That way when you are landed near by you won't disturb other's and you'll see the action too.

By the way I would love to join you guys. I ordered new copy from amazon. Thanks for tip Mac.

agree with u too

hope u will have a new copy soon bud ace


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