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S!
There are many cockpits that have the holes fixed and have not caused "overload and crashes" as mentioned. Look at the new Bf109 cockpits for example ;) |
The "holes" in this context are missing polygons because of old cockpit model optimization. For example whole left & right side of Revi missing etc. We are well aware of the camera near-plane clipping problem and mod that fixes it. It was after all the lead programmer of TD who made this fix in the first place.
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Or was I a victim of a mod I didn't know about? |
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Ahh yeah I guess it was some kind of 50 cal mod then. The FM was as I was used to(very good pilot though) but I was suprised watching my wing flying in formation with me after first hit lol
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Stock FM and .50's would do that in the hands of the skilled pilot. For proof see my 'Mustang' video I made back in 2007. ;)
Having flown Ponies for hundreds of hours I would love to see them fixed, but that won't happy any time soon to my knowledge. |
Cutting the wing of a 190A9 with Mustang3 from more than 500m away? That sure never happened to me. In that night overall I got owned 3 times by US planes each and every time with fatal structural damage - wings fell off.
I don't mind that, I'll adjust, I rarely play anymore as it is so I don't really care ;) |
If you had seen my video you would see me do it in a P-51B. However, I doubt you were de-winged without a mod-help. But it can be done in stock game. I have done it many times in offline training, and few times online. Hence I DON'T play any more. ;)
EDIT: Here is the link to the video: http://mission4today.com/index.php?n...etails&id=3435 |
Wrong thread Richie.
:rolleyes: |
Right you are ElAurens . Thank you. Deleted it.
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