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-   -   Patch 4.10 - Development Updates by Daidalos Team (http://forum.fulqrumpublishing.com/showthread.php?t=12568)

csThor 10-02-2010 04:53 AM

Let's put it this way: In a mod nobodycares about a few holes in the cockpit here and there but woe betide Daidalos if we'd introduce 6DOF with these issues. We'd be fried to charcoal by the public outcry what a lousy job we've done there.

Bottom line: Every friggin' cockpit would have to be checked and corrected if necessary, but given the number of cockpits in the game that is a task that would be far too great even for Maddox Games.

IceFire 10-02-2010 05:09 AM

Quote:

Originally Posted by Red Dragon-DK (Post 186408)
And that is one of the resons mods will live forever + the POOR default sounds!


PhilHL


I know they are saying so, but I belive it have been working fine for several years now and there are no reson not add the 6DOF to the sim. (correct me, if Im wrong) I belive its become an obsession not to add it, simply becarse they want all to be perfect looking. But I think it still does with 6DOF on. If all should look perfekt, there was a lot of work to do. Redo all vehicle, roads, rivers, building ect.......
Dont get me wrong. Im not complaining in any way. Im happe with all of it, as it is. Im just saying, that the 6DOF should not be a problem.

Sure you'd be fine with it but then a dozen other people would be complaining about the lack of detail and inattention to doing things properly. We've seen it happen before :) Nobody will really be ever happy. Storm of War was made with 6DOF in mind so I'm happy to wait for that.

Flanker35M 10-02-2010 06:03 AM

S!

6DOF can be used anyways in form of a player created content after 4.10 and beyond. Nobody complains except those without TrackIR or similar, but again everyone can save up for one or have we forgotten childhood when used to save up for something you really wanted? ;)

So TD has made the choice not to include 6DOF due the cockpits and tremendous work to fix them all. Understandable also the viewpoint of getting a crapton of shinola raining on them if releasing 6DOF without fixing cockpits. Fair enough.

The choice is yours, you can use player made content for it or use the normal view system and stop whining about 6DOF ;)

Ala13_Kokakolo 10-02-2010 10:05 AM

I don't actually like the 6dof, I usually fly with the standart sistem even when I have the option of using 6dof. The 6dof is anoying when you are trying to follow a plane with your sight.

FC99 10-02-2010 11:09 AM

Quote:

Originally Posted by Flanker35M (Post 186518)
So TD has made the choice not to include 6DOF due the cockpits and tremendous work to fix them all.

Exactly, we have made 6DOF model and it can be added to the sim anytime. If we find acceptable solution for 3d model issues, 6DOF will be included in one of the next patches.

It is not that we don't want 6DOF, like some here suggests,we just need to obey some game industry standards. In mod world you can do whatever you want but on professional level some things are not acceptable.

FC

Azimech 10-02-2010 11:40 AM

Yes, texture clipping is not very beautiful. But, even on a professional level some errors still exist in 4.09 like the wings of the 109 & 190 on a wide FOV. Something the modders have corrected. I wouldn't put 6DOF in it, too much work and there are matters that are more interesting IMHO.

Red Dragon-DK 10-02-2010 11:54 AM

Quote:

Originally Posted by Ala13_Kokakolo (Post 186550)
I don't actually like the 6dof, I usually fly with the standart sistem even when I have the option of using 6dof. The 6dof is anoying when you are trying to follow a plane with your sight.

Thats becarse you havent set it up so it work good. Try out this profile. Mabye that can help you.

http://www.mediafire.com/file/n0qmjhzhdim/one2one.xml

That is exelent news. Thank you for this great one.


~S~

Bearcat 10-02-2010 07:25 PM

Quote:

Originally Posted by Drum_tastic (Post 186265)
I have to say that as I beleive that this patch will not support the 6DOF that has been implemented with some of the other ....um...updates available then I think it will be missing out on one of the best things available for bringing the sim to life. In fact for me the 6DOF works better in IL2 than ROF or FSX.

Personally, and this is only personally and in no way detracting from the clever work carried out by the patch 4.10 developers, I am not remotely interested in radar led night fighter operations, as an example.

I guess what I am trying to say, is that with SOW just around the corner and many other add-on sources available out there, how important is this patch anyway? It seems to be all a bit too late.


I agree with your take on the 6DoF.. in fact that is another thing that I mentioned that will keep me ... flavored.

Quote:

Originally Posted by PhilHL (Post 186321)
@Drum_tastic:
6DOF will not be implemented because it needs to change every cockpit in il2 to get i good looking, a bit too much work.


I totally disagree.. I think that it can be done within the confines of what we have.. just as it is now... perhaps tightened up a bit. I think that for many who have TIR that will also be an issue. The 6DoF is done pretty well in this sim. Not perfect, but pretty darned good.


Quote:

Originally Posted by ElAurens (Post 186332)
I'm almost beginning to think that the release is being held back because of the imminent release of Storm Of War.

I know it sounds crazy on the face of it, but why bite the hand that feeds you? In a manner of speaking.

I don't think so.. I don't think there's one person who flies IL2 now who wont have SoW on their HD in a week after it's release.. I just hope that it doesn't get hacked or that there is some measure to insure that 1C gets paid..

bf-110 10-02-2010 07:40 PM

I guess the gag was really correct.Is patch going to be released Monday?

Psy06 10-03-2010 04:40 AM

Quote:

Originally Posted by FC99 (Post 186570)
Exactly, we have made 6DOF model and it can be added to the sim anytime. If we find acceptable solution for 3d model issues, 6DOF will be included in one of the next patches.
FC

Oh FC why you tell them so optimictic words!

My word, it never happen with Il2. Because in TD nobody was engaged, not engaged and does not intend to engage in pit fixing task. Not any new cockpits already builded and WIP and just planned support 6DOF. At least SaQSoN and me consulted 3dpartys not to do it. If you ask why, little comparsion, for example PE-8 pit w/o 6DOF support weighs 8500 triangles, with 6DOF 15000 tris. It just can't fit with tech specs. Overload Il2 engine out of range mesh & textures couse to game crash. Very easy thing which don't want undestand many modders. BTW famous "paratrooper fail" just such example.
I think it coud be absolutely clear.


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