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-   -   Oleg Maddox's Room #2 QUESTIONS & REQUESTS TO OLEG ABOUT BOB SOW (http://forum.fulqrumpublishing.com/showthread.php?t=6909)

|ZUTI| 07-20-2009 07:10 AM

Hi,

I was wondering, did Oleg at any time say if he will support any physics APIs out there (nvidias Physix, AMDs what, Hawoc?)?

Thanks.

zakkandrachoff 07-23-2009 12:56 AM

http://www.stormbirds.com/eagles/ima...Schwarze_6.jpg

this fw190 is of storm of war?
http://www.stormbirds.com/eagles/ima...Schwarze_6.jpg

looks fine

Bobb4 07-23-2009 09:42 AM

Quote:

Originally Posted by zakkandrachoff (Post 83539)

Nice pic...
See everyone is still jabbering on about ROF.
The site is still yellow and nothing is new.
See you guys next month, hopefully something new then.

Feathered_IV 07-23-2009 11:59 AM

Quote:

Originally Posted by zakkandrachoff (Post 83539)

this fw190 is of storm of war?
http://www.stormbirds.com/eagles/ima...Schwarze_6.jpg

looks fine

No. It's a random picture from a promo of an upcoming book in the Eagles Over Norway series that you found on the internet. :rolleyes:

Tree_UK 07-23-2009 12:39 PM

Make it 2 months Bob then we will have all the in game Screenies!! :grin::grin:

Flyby 07-24-2009 06:37 PM

riddle me this...
 
I've read that RAF pilots (hamstrung with small caliber guns) could choose their ammunition load-outs (Len Deighton's "Fighter, The Battle of Britain). Will the RAF be able to do so in SoW?
Additionally, will weather be modeled per the actual battle period?
Flyby out

JG52Uther 07-26-2009 09:17 PM

SoW/BoB:Optimized for Windows 7?

CH_kurkio 08-01-2009 07:08 PM

A couple of things
 
Maybe that these have been suggested before or are allready features in SoW, but here goes.

Selectable guns = player can turn guns on/off. For example you have 6 machine guns, you can turn (each pair) 2 of them off to have more firing time. This is how it was in US planes at least.

If the navigation lights are as they are in '46 now, then the server could have a switch to turn them off, so they could not be used to make plane id difficult.

Server can (another switch) force player to use certain markings and skin/colorscheme. This will help the server admins a lot when they will not have to keep telling people to use the right markings. And since everyone has certain markings and skin this makes plane id again easier and people cannot claim that shot down a friendly plane because it had the wrong markings.

-CH-

fuzzychickens 08-02-2009 06:33 PM

Quote:

Originally Posted by CH_kurkio (Post 86290)
Maybe that these have been suggested before or are allready features in SoW, but here goes.

Selectable guns = player can turn guns on/off. For example you have 6 machine guns, you can turn (each pair) 2 of them off to have more firing time. This is how it was in US planes at least.

If the navigation lights are as they are in '46 now, then the server could have a switch to turn them off, so they could not be used to make plane id difficult.

Server can (another switch) force player to use certain markings and skin/colorscheme. This will help the server admins a lot when they will not have to keep telling people to use the right markings. And since everyone has certain markings and skin this makes plane id again easier and people cannot claim that shot down a friendly plane because it had the wrong markings.

-CH-

This will be great.

Nothing sucked more than yelling at people flying around with the wrong markings - only to accidently commit the same offense yourself the next time you fly.

proton45 08-02-2009 10:47 PM

Quote:

Originally Posted by JG52Uther (Post 84224)
SoW/BoB:Optimized for Windows 7?

Isn't "windows7" built on the same basic platform as "Vista64 premium"? I have faith in Olegs ability to make a good flight combat game...even if the game needs some tweaking after the initial release, I believe that in the long run Oleg will do right by us. He has said that he imagines this engine will be used for quite a long time. I hope he is right!!!


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