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-   -   making CloD a success (http://forum.fulqrumpublishing.com/showthread.php?t=32115)

furbs 05-15-2012 07:54 PM

1 Attachment(s)
Mission

David Hayward 05-15-2012 07:58 PM

Quote:

Originally Posted by KG26_Alpha (Post 426090)
Hyperlobby has a CoD lobby already.

As there's no Coop mode it's dysfunctional


The problem isn't that there is no coop mode, the problem is that no one is running missions set up to mimic the IL2 coop style missions. Bliss says it can be done. Is he lying?

Force10 05-15-2012 08:04 PM

Quote:

Originally Posted by ATAG_Bliss (Post 426084)
Force - My flameflowers come in when people come in and say COOPs are more realistic than a dynamic environment of the DF world. And if you could or would read anything I've said, I've always stated the more options for online the better.

I think some people read, but don't have the comprehension part down yet.

Then why don't you just state that a proper CO-OP GUI etc. would be good for the game and put it to rest? We know co-op is not your thing, and thats fine. For some, your type of DF server where you get strafed while warming up your engines on the runway isn't for everyone, and that should be fine with you. The point is trying to get the people that still fly the old IL-2 on HL over to COD, is it not? The numbers for old IL-2 are still 3 to 4 times more than the online numbers for COD. Having a proper CO-OP would be a step in getting those people over to COD, wouldn't it?

GraveyardJimmy 05-15-2012 08:10 PM

Does anyone know what the "lobby" menu is for, if not coops?

furbs 05-15-2012 08:23 PM

So when can you host the COOP Bliss?

SlipBall 05-15-2012 09:00 PM

Quote:

Originally Posted by GraveyardJimmy (Post 426107)
Does anyone know what the "lobby" menu is for, if not coops?



I think that it is for Coop, not sure. Last time I looked the 2 lobby's that were up seemed to be squad members only. You could create your own though

carguy_ 05-15-2012 09:19 PM

Quote:

Originally Posted by ATAG_Bliss (Post 426084)
Force - My flameflowers come in when people come in and say COOPs are more realistic than a dynamic environment of the DF world. And if you could or would read anything I've said, I've always stated the more options for online the better.

It seems you are missing the point. The opinion of coop games being more realistic is not the dominating one. Coop is just a set of features that gained much popularity with IL2 and Hyperlobby. I`d even say that the entire IL2 squad lobby depended on it more or less. Less being generic training internal coops, more being full blown online wars with planning and dynamic campaign.

A big part of IL2 community is waiting for that to happen. If you can provide that, please do. As it been said before, people seem to have trouble with managing the FMB and creating 3rd party software to recreate the classic IL2 coop events. You keep saying that it is here and now but somehow there is no such one of a plce (like HL) where people gather to chat and select slots to organise coop rooms. In my view we are clearly missing a specific interface which wasn`t made, but the DF servers live and prosper. Why? It is not just problems with CloD stability. It is problems with a normal user being able to host a classic IL2 coop mission along with slots for other people to join and select their aircraft. You are correct about the 3rd party creating online wars in the past, but classic coop fans (I am using the word 'classic' as people like you clearly understand co-op missions as something different) don`t exactly require for that to happen here and now. Simply a GIU for setting up a simple coop mission would work for now. Yet that is not happening.

furbs 05-15-2012 09:30 PM

1 Attachment(s)
+1 which is what ive been trying to get across for months, though for saying it "im full of ****" a liar and dont have the intelligence to work the FMB "I doubt you'd even know how to place an object let alone ever even opened up the FMB"

mission for you here Bliss.

So when can you host the COOP? with a briefing screen, loadout screen and debrief screen, plus a 1 min turn around where we swap sides and go again as in the IL2 GUI.

Ataros 05-15-2012 09:34 PM

Quote:

Originally Posted by GraveyardJimmy (Post 426107)
Does anyone know what the "lobby" menu is for, if not coops?

It is also for those who is behind a router and can not host in the Server room.

BH_woodstock 05-15-2012 09:46 PM

Quote:

Originally Posted by Ataros (Post 426154)
It is also for those who is behind a router and can not host in the Server room.

see? learn something new everyday.If i had someone to ask in real time i would have known that a long time ago. LOL

:grin:


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