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any hope to see working antialiasing in the next patch? FSAA is a step into right direction but not enough for 1680x1050 in combination with ingame 2xAA. Still no significant difference between 2x 4x 8x...
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I found out this fxaa does not work with FRAPS. After I installed the last Beta- patch I was wondering why it was not possible to switch fxaa on. Tried without FRAPS and voila, works again! :grin: |
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Thanks JD AKA_MattE |
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@shotglass my fraps works without probs together with FXAA. |
Hi all. I’ve been using this since Shea first posted (thanks, BTW :)), and it works great. There is a negligible loss in frame rate, but it does compromise text slightly in much the same way as AMD’s MFAA (but not nearly as much). Since CloD currently only supports 2xAA that’s all you get, but it’s miles better than none.
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what's anti-aliasing anyways?? i never seemed to get what it actually does.
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Reposting link: http://forums.bistudio.com/showthread.php?t=123121 Also others seem to be talking about combining these files with other anti aliasing, but I seem to recall the readme said to disable all other AA. That said I have not actually tried combining the effects. |
Thanks
JD AKA_MattE |
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