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-   -   Friday update and discussions 2011-02-25 (http://forum.fulqrumpublishing.com/showthread.php?t=18904)

Sauf 02-26-2011 01:47 AM

From "Aces of the Reich" by Mike Spick

"Physically they varied considerably. The cockpit of a bf109 was not very roomy, and so single seater pilots tended to be of moderate height. There was of course exceptions; the towering Hannes Trautloft successfully shoe-horned himself into the messerschmitt fighter, while at the other end of the scale, at just five feet four inches tall, Josef Priller had to keep his seat raised in order to see out."

Im happy with them till a patch comes out, though i do agree the spit pilot does look a bit silly in the screenshots, but it wont effect game play which is the most important thing IMO atm.

Cheers

drewpee 02-26-2011 02:15 AM

You guys are looking at it all wrong. The pilots are a perfect size. Its the Airplanes that are just to darn BIG. So the easy fix is to keep the pilot size as is and just scale down the planes,trees ,houses, ships ex cetera,ex cetera, ex cetera.
Hope this helps.:grin:

speculum jockey 02-26-2011 02:31 AM

Some of you guys who are still harping on pilot size really need to get checked out http://en.wikipedia.org/wiki/Asperger_syndrome .

DoolittleRaider 02-26-2011 03:29 AM

The midget pilot mistake was pointed out several months ago with a screencap of a Hurricane. Many photos and other evidence was presented.

Unfortunately, it appears constructive criticism and suggestions presented in these update WIP threads are pointless, since they are ignored. The explanation is always that these are just WIPs, so all criticism is unwarranted...since all errors will be fixed before final release. But with the release supposedly just weeks away, that is clearly not going to happen. What you see in the current Update and a couple of upcoming weekly Updates is what you are going to get. imho.

Sauf 02-26-2011 03:36 AM

Doolittleraider i think Zapatista's post explains it pretty well, the developer's are not ignoring anyone, its comparable to when you restore a bike/car or build a model, you tend to know all the little mistakes that no-one else can see. Pretty sure Oleg knows his stuff and if we have some small errors in release version it will be because there are more important issues that need looking at first.




Quote:

Originally Posted by zapatista (Post 228503)
yes the aircraft crew are still a little to small, but currently this is a relatively small error (much less severe then when first raised many months ago)

for those who havnt payed attention in the past 2 or 3 years of updates and discussion here: pilots are modeled a little smaller because..... initially there was a problem with their limbs sticking out of the aircraft during some of the movements they made, and keeping that WOULD have been very odd !

it has to do with object collisions, the pilots should bump into the walls and not go partially through them, but right now with the articulated skeletal movements they have implemented (see pilot climbing out of cockpit video) the limb movements are a little larger then desired, and they could sometimes poke outside the limited space they are in

so right now as a compromise the pilots are a little smaller then they should be on average, and it is a priority fix to be released in one of the early patches.

note: oleg already confirmed the 1e person view inside the cockpit has the pilot eye level at the correct hight, so for the players themselves it is not a problem


FG28_Kodiak 02-26-2011 05:02 AM

For me, nothing wrong with the pilot size:

http://img20.imageshack.us/img20/2779/me109e.jpg

mungee 02-26-2011 05:31 AM

Thank you Oleg & Team - excellent work ... as always!!

You know, I've been thinking about the "whining" that often occurs on this forum - and I feel that I must (humbly) offer some comment:

- I believe that Oleg pays a lot of attention to comments/constructive criticism, and I suspect appreciates it

- I think that members understandably believe that Oleg is a perfectionist and is wanting to produce the best-ever flight sim - hence there's a lot of "nit-picking" that takes place(people wanting to assist him in producing the best-ever flight sim, so no detail is too small!!)

- having said all of the above, the most important aspect re commenting/criticising anyone/anything is HOW it is said/worded - that is where I think some members need to be a little more sensitive - obviously if English is not one's home language, that may not be so easy, but from my observations, the sometimes tactless (although often valid) comments generally come from those who have a good command of the English language.

My apologies if I'm coming across as "preaching", I just feel that it needs to be said.

Can't wait for the release of this "beauty"!!

F19_Klunk 02-26-2011 07:12 AM

Quote:

Originally Posted by speculum jockey (Post 228523)
Some of you guys who are still harping on pilot size really need to get checked out http://en.wikipedia.org/wiki/Asperger_syndrome .

very mature

Flanker35M 02-26-2011 07:30 AM

S!

Nice shots of the Bf109E's :) Gotta love that plane.

McHilt 02-26-2011 07:38 AM

Quote:

Originally Posted by Kikuchiyo (Post 228501)
Not real sure what you are trying to point out here. If it is the separation from the shadow to the object then the position of the sun is a highly determining factor here. Be a bit more specific about your concerns? Looks to me like the sun is iikely hanging at a 17:00 or 08:00 position and that stabilizer is facing towards the sun.

What he's trying to point out is that the shadow from the stabilizer has a gap of sunlit metal where it should be shady given the fact that the stabilizer is fixed to the fuselage. Even if the sun was from 18.00 or 07.00 as you point out the shadows should be accordingly thrown, say long and more horizontal or, in case it's facing the sun, no shadow at all or maybe just a few inches under that surface. Here in this pic the sun is at between 14.00 or 11.00. and therefore the shadow should be completely solid at the base where the stabilizer is fixed to the body... it's not what it should be anyway, it's like they're offset and detached from the aft fuselage. (take a look at the above posted picture of the Bf's and notice the shadow, it's the same sunposition more or less)
:rolleyes:


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