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-   -   no friday update today??? (http://forum.fulqrumpublishing.com/showthread.php?t=18667)

CharveL 02-12-2011 05:29 PM

Quote:

Originally Posted by Kikuchiyo (Post 223238)
Wow the end of that last video makes me feel reassured about how the game will run on my system. Seems that the frame rate choppiness over land is due to an underpowered video card for those settings. thanks for posting it.

Doubt it. That's CPU loading due to all the object updating (buildings mostly).

The more CPU MHz the better here. Luckily there seems to be enough options to dial down to acceptable framerates but don't expect to set a high object visibility range and get 60fps on even a good CPU I'm guessing.

Kikuchiyo 02-12-2011 05:33 PM

Quote:

Originally Posted by CharveL (Post 223244)
Doubt it. That's CPU loading due to all the object updating (buildings mostly).

The more CPU MHz the better here. Luckily there seems to be enough options to dial down to acceptable framerates but don't expect to set a high object visibility range and get 60fps on even a good CPU I'm guessing.

Oh I have no illusions of being able to run this on high settings, but I also can now see that I will be able to run it at least moderately well even if it is at low settings.

zakkandrachoff 02-12-2011 05:42 PM

i like the messeerschmitt cannon and machineguns smoke.
http://i970.photobucket.com/albums/a...hoff/smok1.jpg
http://i970.photobucket.com/albums/a...choff/smok.jpg
but i dont see so much smoke in the hurris or spits

is good to see that problem of the scrach letter are fixed. and the reflections on the water, and the sun, grreeeat!
http://i970.photobucket.com/albums/a...ff/fiatg50.jpg
i want to see a entire video without music. since takeoff to landing.
8GBRAM will be recognized?:rolleyes:

Royraiden 02-12-2011 06:54 PM

Quote:

Originally Posted by zakkandrachoff (Post 223248)
i like the messeerschmitt cannon and machineguns smoke.
http://i970.photobucket.com/albums/a...hoff/smok1.jpg
http://i970.photobucket.com/albums/a...choff/smok.jpg
but i dont see so much smoke in the hurris or spits

is good to see that problem of the scrach letter are fixed. and the reflections on the water, and the sun, grreeeat!
http://i970.photobucket.com/albums/a...ff/fiatg50.jpg
i want to see a entire video without music. since takeoff to landing.
8GBRAM will be recognized?:rolleyes:

Those smoke trails sure put a smile on my face.

mazex 02-12-2011 08:05 PM

Quote:

Originally Posted by zakkandrachoff (Post 223248)
8GBRAM will be recognized?:rolleyes:

Well Ilya said somewhere that the executable sits at below 1.8Gb normally so whether it recognizes it or not is not that important I guess ;) That also makes the 32/64-bit exe discussion rather stale too...

mazex 02-12-2011 08:36 PM

Quote:

Originally Posted by Royraiden (Post 223185)
Lol so they were using a 32 bit os?And some people at SimQ still complain that some scenes are choppy.No wonder why:rolleyes:

I suppose your are just being sarcastic but otherwise - you mean that the cause for bad frame rate on those machines equipped with one of the lousiest GPU:s available on the market today (costs like $70) is the fact they run on a 32-bit OS? As the exe uses less than 2 Gb what would they gain? Less stuttering? How? If question one was positive - forgive me :)

EDIT: If the exe never go above 2Gb in memory usage I would be pissed to know they spent time compiling a 64-bit while important stuff is lacking ;)

Royraiden 02-12-2011 08:57 PM

Quote:

Originally Posted by mazex (Post 223290)
I suppose your are just being sarcastic but otherwise - you mean that the cause for bad frame rate on those machines equipped with one of the lousiest GPU:s available on the market today (costs like $70) is the fact they run on a 32-bit OS? As the exe uses less than 2 Gb what would they gain? Less stuttering? How? If question one was positive - forgive me :)

EDIT: If the exe never go above 2Gb in memory usage I would be pissed to know they spent time compiling a 64-bit while important stuff is lacking ;)

If you look at the majority of Igromir and this event's videos you can see that the average fps is above 30 but it gets choppy because of lag spikes.I assume that has to do with not enough memory to load all the textures popping up.Of course that gpu is inferior to a decent card at this date but the average fps is quite good for that rig.All in all I think that the game is using the given resources effectively.

Biggs 02-12-2011 09:08 PM

correct me if im wrong but would an older CPU say a q6600, q8xxx or 9xxx, thats been OC'ed to 3.2 or higher be faster than a newer i5 cpu at stock speed?

im trying to gauge what to expect out of the slightly older CPUs

Troll2k 02-12-2011 09:29 PM

Clock speed is not everything.Different generations of different chips have different internal architectures.Even with the same generation there are different steppings.Some have more internal cache at different levels.Some are tied to different busses.Some have the memory controller built on the die.Whether or not the ram and cpu can run at a 1:1 ratio.It is more a function of how much work the cpu can do per clock.

In the old days AMD used to beat the pants off Intel even though the Intel chips were clocked faster.The AMDs could do a lot more work per cycle and thus run at a lower speed.(less heat)

Biggs 02-12-2011 09:32 PM

Quote:

Originally Posted by Troll2k (Post 223303)
Clock speed is not everything.Different generations of different chips have different internal architectures.Even with the same generation there are different steppings.Some have more internal cache at different levels.Some are tied to different busses.Some have the memory controller built on the die.Whether or not the ram and cpu can run at a 1:1 ratio.It is more a function of how much work the cpu can do per clock.

In the old days AMD used to beat the pants off Intel even though the Intel chips were clocked faster.The AMDs could do a lot more work per cycle and thus run at a lower speed.(less heat)

so translation is.... no.....?


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