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Smoke and fire are affected by speed,right?
So shall we see different looking types of smoke and fire? In the screenshot where the Hurri does a near pass of a Stuka,wouldn't it be obvious that the Stuka's gunner and/or pilot will have there heads turned towards the Hurri,looking at it? Would be a nice touch................ It all looks great! |
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It also shows the size of the flame. |
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Hi
I see the smoke has benefactors and retractors about the thick, will be a difficult decission. You know from what side I am and what is my opinion about this smoke. Can I make a suggestion? In some ocassions of high velocity, the particles of smoke will be so much separated as you can see in this video http://www.youtube.com/watch?v=_IEewyz7dXg For that I suggest add another .eff for the smoke, one with TSmokeTrailParams system for the first part of the smoke for cover the holes between smoke particles. Would be nice, thanks for this games ;) |
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Combined with the bump mapping that Wings of Prey uses to create panel lines, (and which SoW also uses, but without overdoing the effect like WoP does) and you have the same effect. |
Tnx Oleg and team!:-P
Great pictures and i have a new screensaver now! This game wil be superb! When we get info about release date?:) |
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EDIT-and yes, I would happily be wrong in everything I have said above as it would mean less work to be done on SoW, but I need to see proof first :D :P |
Incredible Oleg. Have not posted in some time - BUT I've followed all the updates.
Smoke, fire and reflection effects are stunning. Good scale to them too. Soon, soon I think :) S! Gunny |
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That's fine. I understand your enthusiasm well. I don't want to sound like I'm pushing a wheelbarrow for WOP (not sure if that's even a proper idiom or not :-P). As I said previously, SOW is the real reason I've garnered a new interest in WWII combat flight simulation. There's no doubt in my mind that when released it will likely blow everything else out of the water. All I'm trying to express is- credit where credit's due. WOP is still a fine game/sim in its own right, even as it falls short of some of the expectations of the discerning hardcore flight sim community (no mission builder for instance). But it does happen to have lovely graphics, and since a large part of what we're talking about in this thread is cosmetic details, I thought it relevant to bring up. That's all. Right, back to SOW. |
~S~
Bring it ON !!! I cannot wait to get in and fly SOW for myself, the looks are fantastic :grin: Thank you for the updated pics... (wipes gruel away and off key board) :P |
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