Official Fulqrum Publishing forum

Official Fulqrum Publishing forum (http://forum.fulqrumpublishing.com/index.php)
-   IL-2 Sturmovik (http://forum.fulqrumpublishing.com/forumdisplay.php?f=98)
-   -   Friday 2009-10-30 Screenshots Update discussion thread (http://forum.fulqrumpublishing.com/showthread.php?t=10809)

Tree_UK 11-02-2009 09:34 AM

Quote:

Originally Posted by Feuerfalke (Post 116673)
And it would piss off a lot of people.

There weren't many Germans being able to walk home after they were shot down over England. So what? Playing evade and escape for 5 weeks before you can fly again? Sorry, but that does not add to realism at all.

What about this compromise: You vote for serversettings that gets your game-ID banned for 24 hours from online playing, after you've been captured or shot down behind enemy lines. Then you have enough time to play an WW2-Mod ArmA2-Mission until you are able to fly again. Of course, if you die in ArmA2 as well, you'll be banned for another 24 hours.

:-P

If you happen to get shot down over the UK Feuerfalke just let me know, you can bunk down here for a bit until we can arange some kind of pilot swap. :grin: And can you please stop using the word 'banned' it brings up bad memories.

Foo'bar 11-02-2009 09:40 AM

Quote:

Originally Posted by Feuerfalke (Post 116673)
What about this compromise: You vote for serversettings that gets your game-ID banned for 24 hours from online playing, after you've been captured or shot down behind enemy lines. Then you have enough time to play an WW2-Mod ArmA2-Mission until you are able to fly again. Of course, if you die in ArmA2 as well, you'll be banned for another 24 hours.

:-P

It's a game after all. Banning someone for 24 hours from a server means never to see him again there.

HFC_Dolphin 11-02-2009 09:49 AM

I think that "banning" is not what he meant.
Feuerfalke means that X-pilot won't be able to fly in this server for Y-time.
If this player wants to play in this server, he can always join with another nickname.

I think that such feature might be added in the end, translating how the online world will be (from Oleg's latests posts).
If we see a model like ADW's, with a war going on in a 24-hours operating server, then there should be a way to limit pilots if the "war rules" need this.

HFC_Dolphin 11-02-2009 09:54 AM

By the way, where is Oleg?
We got used of him :D

Foo'bar 11-02-2009 10:00 AM

Today he's out of office AFAIK. Tomorrow he will be back.

Feuerfalke 11-02-2009 10:11 AM

Quote:

Originally Posted by Tree_UK (Post 116687)
If you happen to get shot down over the UK Feuerfalke just let me know, you can bunk down here for a bit until we can arange some kind of pilot swap. :grin: And can you please stop using the word 'banned' it brings up bad memories.

:grin:

Thanks for the offer!
(Sorry I got to use the b-word in one more post)


@ Foo'bar / banning players:
Banning players is not just a product of my sarcasm. There were several PC-games, that use death-penalty in varous form, even locking a given character of your game for 24 hours. Don't remember the name, but a rpg-shooter from the early 90s used such a feature.
Same is for other simulations, where you simply have to reactivate your character and reset it to continue flying or at least collecting stats if you didn't enable immortality.

Besides that, you probably know the good old WarClouds-Server. They had bans active, varying from just a kick from the server to up to a 15min ban (IIRC), ranging from one death to 3 or 5 deaths. I don't think you can honestly conclude that banning a player means nobody will ever join that server again, as WC is one of the most renown servers for IL2.

It also had definitely a positive effect on teamwork and you saw a lot less hotshots in these times.

Tree_UK 11-02-2009 10:31 AM

Quote:

Originally Posted by Feuerfalke (Post 116697)
:grin:

Thanks for the offer!
(Sorry I got to use the b-word in one more post)


@ Foo'bar / banning players:
Banning players is not just a product of my sarcasm. There were several PC-games, that use death-penalty in varous form, even locking a given character of your game for 24 hours. Don't remember the name, but a rpg-shooter from the early 90s used such a feature.
Same is for other simulations, where you simply have to reactivate your character and reset it to continue flying or at least collecting stats if you didn't enable immortality.

Besides that, you probably know the good old WarClouds-Server. They had bans active, varying from just a kick from the server to up to a 15min ban (IIRC), ranging from one death to 3 or 5 deaths. I don't think you can honestly conclude that banning a player means nobody will ever join that server again, as WC is one of the most renown servers for IL2.

It also had definitely a positive effect on teamwork and you saw a lot less hotshots in these times.

I agree, I personally liked the 'death kick' used on warclouds it did somewhat stop the just 'pile in' pilots and made staying alive to be has equally important has getting a kill.

Foo'bar 11-02-2009 11:15 AM

Quote:

Originally Posted by Feuerfalke (Post 116697)
you probably know the good old WarClouds-Server. They had bans active, varying from just a kick from the server to up to a 15min ban (IIRC), ranging from one death to 3 or 5 deaths. I don't think you can honestly conclude that banning a player means nobody will ever join that server again, as WC is one of the most renown servers for IL2.

It also had definitely a positive effect on teamwork and you saw a lot less hotshots in these times.

Yes I do but never been there. In the olden days I used to play on FBOW server where killed players were banned for about 1 hour AFAIK.

ElAurens 11-02-2009 11:36 AM

The so called "Death kick" option is already used on some IL2 servers. It's not popular at all and usually it never is in place for very long.

This is something we do for fun.

It's not fun when you are told you can't do it by some over zealous server admin who thinks he can actually recreate World War Two, which of course he cannot do, ever.

Feuerfalke 11-02-2009 12:08 PM

Quote:

Originally Posted by ElAurens (Post 116710)
The so called "Death kick" option is already used on some IL2 servers. It's not popular at all and usually it never is in place for very long.

This is something we do for fun.

It's not fun when you are told you can't do it by some over zealous server admin who thinks he can actually recreate World War Two, which of course he cannot do, ever.

Trying to walk you way home would be a pitty attempt to recreate WW2. Deathkick is a penalty for hotshots.


All times are GMT. The time now is 05:36 PM.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.