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-   -   More renders of SoW and Galba aircraft models. (http://forum.fulqrumpublishing.com/showthread.php?t=3410)

Feuerfalke 06-09-2008 10:39 AM

Quote:

Originally Posted by Bobb4 (Post 43516)
Logic dictates that the next expansion to the sim will be the Mediteranian theatre of war. The release of a taster plane for that theatre seems in order?
Maybe as in the past it might be a bonus for the online crowd giving them a complete planeset of the Mediterainian theatre /battle for Crete, Greece, Malta etc.
He has supplied the Italian planes so why not include all the planes needed to simulate parts of the early mediteranian conflict. This is a first, someone complaining about too many planes :grin:
I suspect the me108 like the tigermoth are intended as either online trainers or as part of a historically acurate training phaze in the Dynamic or scripted campaigns.
Imagine the joy of actually completing a simulation of the genuine Luftwaffe or RAF pilot training program. Even if it is scripted or only as part of the tutorials it would be awesome.

The 108 and the Anson were used very successfully as training-aircraft. The 108 saw action in many areas, the Anson was even used for bombing-missions and sold to many countries. Besides that, in wartime both machines were used as courier planes, for transporting passengers and recon-operations in various theaters of war, which is exactly what a lot of IL2-fans wanted for years.

major_setback 06-09-2008 11:03 AM

Quote:

Originally Posted by Feuerfalke (Post 43526)
The 108 and the Anson were used very successfully as training-aircraft. The 108 saw action in many areas, the Anson was even used for bombing-missions and sold to many countries. Besides that, in wartime both machines were used as courier planes, for transporting passengers and recon-operations in various theaters of war, which is exactly what a lot of IL2-fans wanted for years.


It wouldn't be impossible to make the Anson flyable if a third party was interested. The information needed is (nearly?) all here in this simHQ thread, collected for the model we see in the recent update:

http://www.simhq.com/forum/ubbthread...39#Post2388039

Feuerfalke 06-09-2008 11:15 AM

Quote:

Originally Posted by major_setback (Post 43529)
It wouldn't be impossible to make the Anson flyable if a third party was interested. The information needed is (nearly?) all here in this simHQ thread, collected for the model we see in the recent update:

http://www.simhq.com/forum/ubbthread...39#Post2388039

True. I've been posting this a lot of times before: The partially open structure will probably make a lot of AI-planes flyables within a matter of weeks or month, because the community will deliver high-quality-pits quickly.

So announcing AI-planes for BoB makes me quite looking forward to a great variety of planes in the end.

Tbag 06-09-2008 11:29 AM

Quote:

Originally Posted by Feuerfalke (Post 43530)
The partially open structure will probably make a lot of AI-planes flyables within a matter of weeks or month, because the community will deliver high-quality-pits quickly.


It would be nice if you are right but I doubt it will be an easy task to create a cockpit for SoW models. At least if you want to maintain the standard of the original game. Did Ilya say 6 or 12 month for the Anson? And that would be a professional working full time.

On the other hand there are teams like slowakia, OFF or MAW who could probably pull that off. But even then I don't expect more than a handfull of planes added by non-commercial developers.

Feuerfalke 06-09-2008 11:41 AM

Quote:

Originally Posted by Tbag (Post 43534)
It would be nice if you are right but I doubt it will be an easy task to create a cockpit for SoW models. At least if you want to maintain the standard of the original game. Did Ilya say 6 or 12 month for the Anson? And that would be a professional working full time.

On the other hand there are teams like slowakia, OFF or MAW who could probably pull that off. But even then I don't expect more than a handfull of planes added by non-commercial developers.

IIRC a lot of high-quality-pits for IL2 were also done by fans in a matter of weeks or few month with a lot of hard work. I agree that the level of detail will be higher, but sometimes it's easier to model something more complex with plenty of polygons than having to cut down a lot of aspects to meet specifications.

Depending on how the implementation works, I guess I'll be back into the modeling-business myself. ;)

csThor 06-09-2008 11:44 AM

I don't think the mere ability to use a 3D modelling tool is the issue here - it's the "produce a 3D model which is technically compatible to the specifications". IIRC that was the major roadblock for a lot of modellers in the "history" of Il-2 ... and SoW increases the details by a huge margin.

KOM.Nausicaa 06-09-2008 12:12 PM

Quote:

Originally Posted by Feuerfalke (Post 43537)
IIRC a lot of high-quality-pits for IL2 were also done by fans in a matter of weeks or few month with a lot of hard work. I agree that the level of detail will be higher, but sometimes it's easier to model something more complex with plenty of polygons than having to cut down a lot of aspects to meet specifications.

Depending on how the implementation works, I guess I'll be back into the modeling-business myself. ;)

As always in moddable games we will see a lot of good and even more bad things. Experience in the CFS community (MAW, OFF etc etc) show that most of the stuff is "so-so", and some few guys (2 or 3 max) are really good. In FSX it's not so much different...just more people around.

Feathered_IV 06-09-2008 12:28 PM

Quote:

Originally Posted by KOM.Nausicaa (Post 43544)
As always in moddable games we will see a lot of good and even more bad things. Experience in the CFS community (MAW, OFF etc etc) show that most of the stuff is "so-so", and some few guys (2 or 3 max) are really good. In FSX it's not so much different...just more people around.

That is true. Likely more so with the complexity of next gen models.
What I am looking forward to is proffessional 3rd party paid addons. When the likes of Shockwave start releasing aircraft for SoW, it will be something else. :)

HundertneunGustav 06-09-2008 12:32 PM

Quote:

Originally Posted by Feathered_IV (Post 43547)
When the likes of Shockwave start releasing aircraft for SoW, it will be something else. :)

Ouh Yea baby!:grin: You see that Fw 187 and the HE 115...

Tbag 06-09-2008 12:33 PM

Quote:

Originally Posted by Feathered_IV (Post 43547)
That is true. Likely more so with the complexity of next gen models.
What I am looking forward to is proffessional 3rd party paid addons. When the likes of Shockwave start releasing aircraft for SoW, it will be something else. :)

+1! Let's hope that happens!


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