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-   -   Alternative to Antialiasing (http://forum.fulqrumpublishing.com/showthread.php?t=25281)

jcenzano 08-18-2011 12:11 PM

Quote:

Originally Posted by SEE (Post 324759)
Looking at your system specs I would imagine that CloD runs pretty well maxed out with the in game AA enabled. I think the FXAA is a worthwhile option for those of us on low end systems who want to save a few fps hits with stock AA enabled.

Given that there will be an update that is supposed to include changes to the Graphics - I would wait. I am not sure its worth the hassle you are experiencing given that CLoD works OK without FXAA. You could tear your hair out getting it to work and then be disappointed.

That is what i thought when I bought my mew rig some three months ago, but I am quite disspointed with CLOD´s performance.

Maybe I am doing something wrong, but whenever there is some "land" around the fps drop dramatically and it does not run smooth.

I have seen sims (e.g. ROF, Falcon) that lloked pretty smooth running at around 40 fps. Whenever I get 30-40 fps on CLOD, the screen sweep is nor smooth at all.

And SLI is a mess on my computer (and i have followed all the "working SLI" topics).

Who knows, maybe you are right and I´d better wait until the next graphic update... But I want to play so badly.

I am running 1920x1200 at the time, but I might consider to play at lower res to improve the smoothnes.

Anyway, there must be something wrong with my config, because the game should run quite well even at 1920x1200.

Thank you very much for the tips and advice.

LoBiSoMeM 08-18-2011 12:47 PM

Quote:

Originally Posted by furbs (Post 324826)
You wont, because CLOD isn't doing anything above X2 FSAA.

Yes, it does. But not in far objects. In far objects we don't have ANY AA at all with native FSAA.

furbs 08-18-2011 12:57 PM

Quote:

Originally Posted by LoBiSoMeM (Post 324848)
Yes, it does. But not in far objects. In far objects we don't have ANY AA at all with native FSAA.

CLOD has no FSAA above X2 anywhere.

Here are 3 pics of a Hurricane at X2, X4 and X8 FSAA

Can you tell me which is which?

http://img10.imageshack.us/img10/259...7201256161.jpg
By furbs9999 at 2011-07-20

http://img98.imageshack.us/img98/902...7201257043.jpg
By furbs9999 at 2011-07-20

http://img641.imageshack.us/img641/3...7201259127.jpg
By furbs9999 at 2011-07-20

LoBiSoMeM 08-18-2011 01:13 PM

Quote:

Originally Posted by furbs (Post 324850)
CLOD has no FSAA above X2 anywhere.

Here are 3 pics of a Hurricane at X2, X4 and X8 FSAA

Can you tell me which is which?

http://img10.imageshack.us/img10/259...7201256161.jpg
By furbs9999 at 2011-07-20

http://img98.imageshack.us/img98/902...7201257043.jpg
By furbs9999 at 2011-07-20

http://img641.imageshack.us/img641/3...7201259127.jpg
By furbs9999 at 2011-07-20

In this resolution and more that one Hurricane position, impossible to tell. The problem I guess isn't "only FSAA x2", but the fact that native AA is crazy, with edges with good AA and others with poor or no AA at all. If you pause the sim an apply diverse AA settings, you can see what I'm talking about. AA in CloD is just crazy: works just in some distance/edges. The rpoblem isn't fixed x2 FSAA, is deeper.

furbs 08-18-2011 01:20 PM

Luthier or Oleg said CLOD uses a in game version of FSAA, so im guessing right now its not working as intended and will be added later.

If it is working as intended then its crap. :)

skouras 08-18-2011 01:44 PM

they working on a new graphic engine which will be provide us with a patch
i suppose they will be waiting to optimise it right so we can have the correct AA in the game
so yes the answer is no
at this stage only 2X works;-)

Majo 09-12-2011 01:50 PM

After patch 1.03.15527
 
Please,

Is there any additional consideration regarding this alternative and the effect of it within the game with the new beta patch?

Anything else we can do to improve the edges...?

Salutes.

JG52Krupi 09-12-2011 02:33 PM

Wait for the next patch, the one after the current beta version is supposed to have FSAA :D

SEE 09-12-2011 04:08 PM

Quote:

Originally Posted by Majo (Post 335173)
Please,

Is there any additional consideration regarding this alternative and the effect of it within the game with the new beta patch?.

I am using it with the new patch and seems fine. I don't see any hit/gain fps wise with it enabled/disabled other than the removal of jaggies and slight fuzzines of text/instruments, etc.

Vengeanze 09-12-2011 05:54 PM

Quote:

Originally Posted by SEE (Post 335250)
I am using it with the new patch and seems fine. I don't see any hit/gain fps wise with it enabled/disabled other than the removal of jaggies and slight fuzzines of text/instruments, etc.

+1


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