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-   -   Priority bugs & other issues that need to be looked into (http://forum.fulqrumpublishing.com/showthread.php?t=23405)

Moggy 06-06-2011 02:02 PM

I think I've got myself confused too, oh well Klem probably meant the Hurri in game.

z0ttel 06-06-2011 06:06 PM

Don't know if this has been discussed already elsewhere:

The BF109 has separate brakes (for left and right wheel), the Hurricane and Spitfire not. If I switch between those planes, I always have to re-configure the related analog axes ("left/right brake" and "brake") to the axes on my Saitek Rudder Pedals.

Would it be possible to implement something like this:
- If axes for "left brake" and "right brake" are configured AND
- Current plane doesn't support separate brakes
=> then the actuation of either left or right brake would lead to the actuation of the brake?

I hope it's clear what I mean ;)

Strike 06-06-2011 06:49 PM

Quote:

Originally Posted by z0ttel (Post 294249)
Don't know if this has been discussed already elsewhere:

The BF109 has separate brakes (for left and right wheel), the Hurricane and Spitfire not. If I switch between those planes, I always have to re-configure the related analog axes ("left/right brake" and "brake") to the axes on my Saitek Rudder Pedals.

Would it be possible to implement something like this:
- If axes for "left brake" and "right brake" are configured AND
- Current plane doesn't support separate brakes
=> then the actuation of either left or right brake would lead to the actuation of the brake?

I hope it's clear what I mean ;)

+1

GOZR 06-06-2011 07:05 PM

Quote:

Originally Posted by roadczar (Post 294148)
A couple of comments:
Crossfire and stuttering should be added up to be at the same level of priority. Also, Mirrors and shaddoows have a huge impact on performance.

Good job:!:


Roadczar +1

old friend ;)

klem 06-06-2011 07:32 PM

Quote:

Originally Posted by Moggy (Post 294183)
I think I've got myself confused too, oh well Klem probably meant the Hurri in game.

Yes, I thought you meant the in-game Hurricane. And yes, that's where my '200 hours' are.

200 hours in a real Hurricane? I wish - and you guys would kill me in the rush if it were possible :)

Glad you enjoyed the visit to Tangmere Museum Moggy and hope you got to fly the Lightning Cockpit sim. And made healthy donations of course :) We're waiting on a replacement projector as the existing one has pixels dying by the dozen. As for hours in a real Hurricane I wonder if you met Peter who used to fly in the back seat of the Grace Spitfire and look after it at the airshows (running maintenance tasks etc) for Nick Grace and then Carolyn? A nice guy.

JimmyBlonde 06-06-2011 07:48 PM

Planes that look like 1:72 scale plastic Revel kits.

Gollum 06-06-2011 08:04 PM

Priority

System Perfomance - My game worked great from day one until last patch.

Last patch cut FPS almost in half, killed Anti Alaising completely, and introduced stutters into my game for the first time since release.

All other items are second to me but unfortunately these are not even listed in the "items to be fixed" unless "minor FPS items in two months time" was meant to be "Major FPS and performance items".

Second - sound

Third - prop pitch on 109

fourth - All multiplayer items
-Gollum

shabir 06-06-2011 09:29 PM

1/ It seems to me that the sun is too large an impact on the lighting of the area and the area looks unnatural. I personally like to set the time to 7.30 AM and 6.00 PM when the area begins to look as natural as it comes and saturation.

2/ lacks a clear and suitably loud sound of aircraft flying near.

3/ when setting 'realistic shooting "I think your damage is minimal and weak

LcSummers 06-07-2011 06:55 AM

Quote:

Originally Posted by Gollum (Post 294316)
Priority

System Perfomance - My game worked great from day one until last patch.

Last patch cut FPS almost in half, killed Anti Alaising completely, and introduced stutters into my game for the first time since release.

All other items are second to me but unfortunately these are not even listed in the "items to be fixed" unless "minor FPS items in two months time" was meant to be "Major FPS and performance items".

Second - sound

Third - prop pitch on 109

fourth - All multiplayer items
-Gollum



Hi Gollum,

same opinion and problems like you have.

+100

ptisinge 06-07-2011 07:51 AM

I can only add my voice to the urgent need to fix the sound bug in MP. I've stopped playing because of that for now.

Then I'd like to see these issues to be fixed soon too:

Radio Communication with AI
FM (top speed, ceiling, turn radius)
AI behavior
FSAA support


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