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-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   Il-2 Sturmovik: Cliffs of Dover: Patch 1.0.13954 (http://forum.fulqrumpublishing.com/showthread.php?t=20911)

ARGH 04-08-2011 08:10 PM

Quote:

Originally Posted by Kankkis (Post 257438)
I don't know what to say, when i'm alone in the sky, game is smooth, played much tonight, new final patch gives me boost to london, played it 15min then it's smooth(stuttering but not so badly). When textures are loaded on to memory. But then i take quick mission and results in the video

http://www.youtube.com/watch?v=Kcq8_NOD_BA

Not so fine anymore

Kankkis

can you check your vram usage?

it looks like you are going over the 1gb frame buffer of the gpu.

Winger 04-08-2011 08:15 PM

For me it seems the betapatch was better than this one. I seem to have more stuttering over land than with the beta patch. Over water teh performacnce is good. Over land its good too but the stutters kill it.

SYSTEM:

Core i7 930 @4 GHz
GFX: GTX 480 SLI (onl one activated)
RAM: GSKILL 6 GB Tripple channel
MB: Gigabte X58 A- UD5

Derinahon 04-08-2011 08:16 PM

Quote:

Originally Posted by Triggaaar (Post 257468)
A 6970 at full clocks and 100% load - that doesn't sound right does it. Mine is only 100% load when my clock is limited to 500 MGHz. When I force it to 880, GPU load drops a bit.

I'd expect the GPU to max out and it certainly did with the vanilla version and beta patch. The CPU on the other hand I'm confused about. This morning it was maxing out the first core and I could play reasonably smoothly with some stutter, mainly over built up areas. Now the same CPU core isn't being utilised fully and the stutter is terrible.

I'm assuming this is the reason for the performance drop. Anyway I don't want to make any more noise about it, let's get some more feedback from others.

OG84 04-08-2011 08:18 PM

Quote:

Originally Posted by =XIII=Shea (Post 257487)
I have came across what looked like a lake from far away,but it wasnt map bug,maybe its my grapics card as luither said,also in the first pic there are black lines from land out to sea,they have been present even before the patch

i have those black glitches (on the first picture) too. But the game runs fine on high.
____________________________
Core2Duo E8400 @ 3Ghz
Asus P5QLD Pro Mainboard
8GB Kingston RAM (only DDR2 800)
MSI R6970 Graphic Card w/ 2GB
Corsair F90 SSD Harddisk (running steam and CoD on it)
Win7 Pro, x64

Pudenfuhrer 04-08-2011 08:29 PM

First post to say how impressed I am with this game now

With this new patch I'm getting great performance with graphics set to high. This is easily the best looking game I've ever seen and the fps I'm getting for how good it looks is really impressive. The ability to look and move about the cockpit with the mouse is really immerse compared to il2 1946. I found myself taking a hurricane up to high altitude with the engine starting to labour and cut with the advanced engine modelling. After spending a while setting keys and operating pitch and mix with ctrl + throttle and shift + throttle, I was looking at the exhaust colour and trying to get the best mix - so immerse.

I burnt damaged the exhaust a bit after messing up coming back down ;) Landed slightly hairily and watched the trees and grass blowing in the wind.

A combat engagement near the cost with about 10 planes ran the same - really well.
Over London I get slightly lower frames at low altitude - but still felt like a fightable fps. I'm not getting the big variation and jumps at all.

I'm getting at least 30-40 fps and often more. Stuttering is mild

My specs
8 gig RAM 1333Mhz
Phenom II 965 X4 clocked to 3700Ghz
SLI GTX470 - running in single GPU mode clocked to 710 core, 3450mhz mem
WD caviar black

Just awesome - I'd recommend right now to anyone with a powerful single card setup. It's probably gotta be a GTX280 or 470 or better - but man it's worth it! Can't wait for SLI and further fixes. To anyone that doesn't know, these guys will give us years of updates and new planes - just wait and see.

fruitbat 04-08-2011 08:35 PM

Quote:

Originally Posted by Pudenfuhrer (Post 257508)
It's gotta be a GTX280 or 470 or better

nope, 280 isn't good enough, speaking form personal experience.

got to be 4 series or better.

Pudenfuhrer 04-08-2011 08:50 PM

Quote:

Originally Posted by fruitbat (Post 257511)
nope, 280 isn't good enough, speaking form personal experience.

got to be 4 series or better.

Interesting - that (edit) may be an indicator that DX11 shader performance is important. I know that things like tesselation etc are much more optimised on the fermi cards. I believe that in most DX9 games a GTX470 and GTX280 are equivalent

jibo 04-08-2011 08:51 PM

in fact it's gotta be 470gtx 1.2Gb minimum to be more precise

Pudenfuhrer 04-08-2011 09:07 PM

Quote:

Originally Posted by jibo (Post 257525)
in fact it's gotta be 470gtx 1.2Gb minimum to be more precise

I think the use of "got to" should be avoided - but you may be right. To clarify - I just mean that we are guessing at where the bottlenecks in systems may be

p

flyingblind 04-08-2011 09:15 PM

I am starting to find this all getting a little irritating. Nothing seems consistant at the moment. I am not even sure if the patch has downloaded and installed. I can see no version number on any of my screens. Something downloaded and my axis controls were suddenly changed around so I can only assume it has.
The frame rate dropped drastically and the more I reduced the video settings the worse it got until eventually flying the quick mission over Dover with just the Hurrican and everything set on minimum I was down to 10fps. So I just wacked everything up to maximum and the fps immediately jumped to 40! Until I got close to the ground when the fps evaporated again.
The things that gave me better fps on the deck were turning off grass, setting buidings amount to high and buildings detail to very low. Even with forest on very high I am getting 30fps down low but the biggest factor was turning AA down to 2x. And the landscape looks pretty good.
When I checked the performance I found the CPU Usage was only about 14% until I changed the affinity mask to 15 when the usage doubled to 30%.
I still don't think things are as good when multiple aircraft are around with even more stuttering than pre patch. I think it's just a case of experiementing and waiting for more patches.
One thing that did make me smile is that if you look at the heads of some of the bolts, the ones on the seat back of the Hurrican are good, you will see they have a word I can't quite make out and Maddox Games embossed on them.

Asus M4N98TD EVO NF 980a SLI AM3 Motherboard
Phenome II 965 Quad Core
Asus Nvidia GeForce GTX 560 Ti
4gb DDR3


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