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Light Smoke:
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And finally, flames but no smoke at all:
I think if Oleg gives us a variety of smoke density like he says then we can all be happy in the knowledge that realism has been achieved.:grin: |
Not saying you are wrong, but I decided against downloading WoP. I read too many negatives, didn't like the "YuPlay" thing, and wasn't sold on the realism.
Yes, the WoP videos looked good, but the comments from users did not encourage me. More videos from Oleg would be encouraging as it is easy to make a pic look good, but I trust that between the few videos and many pics this sim will look good. I feel for the people that have been waiting for this release since it was first talked about in....'06? Then again, I waited more than 10 years for Team Fortress 2 so my sympathy has some limits lol. And, of course, there is the whole Dance with Dragons wait... So basically, I am new to waiting for this release. I see criticisms of the pics and think, "are you kidding?". Then I remind myself that most other people on here have waited far longer than I for a game they are bound to love. I gave up combat flight sims after CFS3. I got into BF'42 and such plus got my flight fix with FSX and X-Plane. I remember the combat sims I used to play and the current flight sims and, thus, I drool over what I see Oleg posting because it is SO much more advanced than anything I have played. So...take my enthusiasm for what it is worth. I am basically neutral in all of this because I come from older flight and combat sims while mainly researching the current (few) flight sims. That research is what drew me to C1's new release. Splitter Quote:
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HOLY something, it's looking amazing, can't wait to hear and feel this sim.
I would like to add something, for every one who would like to consider. I saw one time some people complaining to ati developers directly because of the vents on the 5870 to be too small, without knowing nothing about termodynamics or anything about the engineering development of the product, qa, etc. It's a little sad even. It is something amazing that a developer engage in direct contact with consumers and even take time to reply, so take advantage of it, requesting features to any kind to human endeavour it's delicate, to say at least. Just a thougth |
Can we get back to talking about this week's SoW update instead of WOP?
You guys know how to derail a topic better than any other forum I know. :rolleyes: |
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good job on the fire/smoke variation pic's in those aircraft historical shots, it illustrates the scope of "what is real" very well. if you combine that info with the list andywest posted about what combat crews were able to interpret depending on what they saw in types of fires and streaming fluid etc,.... and.......we already know oleg has modeled the engines of aircraft in such detail that various sub components can now be specifically damaged (like cooling system, fuel system, oil pan,etc.. )and lead to certain specific failures (over heating, fuel leak, engine seizure, fires) etc.. then the question arises..... Dear Mr Oleg, hope you can answer this question with the types of engine sub-components damage now possible in BoB (as you have previously confirmed) and you mentioning these will each give a different aircraft performance effect, will some of those same engine component damages( like broken fuel hoses, coolant system or oil hose damages etc), plus the other general aircraft parts damages (like fuel tanks in wings on fire, or munitions in wings exploding etc..), will this combination of factors significantly vary the "visual effects" of flames/smoke and "fluid-streaming" from the damaged aircraft in external view ? :) |
does it show when pilot/gunner is killed?
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Looks awesome Oleg, can't wait for it to hit the shelves.
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WOP looks like IL2 with better ground textures. |
Gee Oleg, SoW is looking mighty impressive! You must be extremely proud of what you and your team are achieving - virtually photo-realistic WWII combat flight simulation!!
I think that the screenshot of the Hurricane giving chase to the Stuka (on fire) is amazing! In my opinion, the orange -coloured flames within the (delayed) dark smoke looks 100%!!! Please try and get SoW to us this year! I for one, will pay for add-on's as and when these become available. I realise, of course, that you are wanting to get a basic top-notch product, capable of expansion, out into the market in the first instance, with add-on's to follow. |
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