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-   -   Star Wolves 3: Ashes of Victory in Development (http://forum.fulqrumpublishing.com/showthread.php?t=14654)

Goblin Wizard 10-20-2011 06:57 AM

Quote:

Originally Posted by Xanathos (Post 351744)
I have addiotan few question about Ashes of Victory.
When the game comes out, will also box version with full detailed walkthrough with description of all storylines, quests, stashes, tables with description and stats of all weapons, modules, fighters, ships and example big wallpaper from game?

I'm sure a guide that will be included in the box will be similar to the old ones. You can count on some basic info and stats of ships, weapons and modules but not much more.
btw Have you ever seen a game with detailed walkthrough included? imo discovering the world and story it's part of the fun.

Trucidation 10-20-2011 03:40 PM

Most of the time I don't bother with the lower tier gear anyway, if the previous Star Wolves are anything to go by :/

November huh? Dang, I've got an outstation trip coming up.

Xanathos 10-20-2011 03:43 PM

Quote:

Originally Posted by Goblin Wizard (Post 351746)
Have you ever seen a game with detailed walkthrough included? imo discovering the world and story it's part of the fun.

Example Witcher 1 & 2 :)
Of course when Ashes of Victory comes out i will play few times with own choices, and discover world same.
But i you end game few time and know that still is some part of game still is unknown and mystery and you dont know how reaveal this, walkthrough comes with help :)

Btw. i hope Brina and especialy K.T. comes back in new game

Goblin Wizard 10-20-2011 08:42 PM

Quote:

Originally Posted by Xanathos (Post 351950)
Example Witcher 1 & 2 :)

Jeeez, they really did it? (i've never played these). RPG game with a walktrough :lol:.

Quote:

Btw. i hope Brina and especialy K.T. comes back in new game
I'm sure they will be back, officially or not ;)

TrashMan 10-21-2011 08:58 AM

Frankly, I think the game needs a re-balance the most.

The difference between fighter and weapon generations is just too absurd.

Sneaksie 10-21-2011 11:44 AM

The game release date has been shifted to Q1 2012.

Xanathos 10-22-2011 09:11 AM

I sit like on needle wiating for Ashes of Victory :P
I hope that in new game, players begin adventure from begining like in Civil War, first as minor trader piloting Tug, then earning money throug simple transport quest to possibility buying new ships, like Walrus, Abra, Star Wolf rtc. Next through missions meeting new people, or hiring them from space stations canteen, or saving them from trouble.

What do you think about add to game new pilot specjalisation, beside well know skills: pilot, gunner, rocketeer and system specjalist, new skill ability (Large Ship Operator) would focus on piloting large ships. This tree skill techniques would include pilotage, fire or systems and well trainer pilot will be better than firmware mk 3. Pilot from that specjalizastion will have full tree primary skill (pilot, gunner, system) and basic tree secondary skill. Of course normal pilots still will ba able piloting motherships.

Goblin Wizard 10-22-2011 11:45 AM

It's not a bad idea but fighter pilots shouldn't be able to operate capital ships or eventually with big penalties to piloting, gunnery, etc.

Quote:

Originally Posted by Sneaksie (Post 352255)
The game release date has been shifted to Q1 2012.

Damn, again :evil:.

Xanathos 10-22-2011 01:18 PM

Quote:

Originally Posted by Goblin Wizard (Post 352743)
It's not a bad idea but fighter pilots shouldn't be able to operate capital ships or eventually with big penalties to piloting, gunnery, etc.

Exactly, like in Civil War when fighter pilot, piloting capital ship, only passive skill works, and that skills is few. Pilot whit piloting capital ship will have much more passive skill working on capital ship speed, maneuverability.

Another thing i wish that will be able in AoV is more side quests.
Player can recive information form network to PDA actually quest info from trader, corporations or empires, also when visiting space station, beside tab named "office" good idea will be add tab "local information". These tab also will have inforamtion about avivable quest, pilot announcement to hire, traders rumors about special places where seen secret stashes or large groups of pirates.
One thing that i don't like in Civil War is very few ways to gain money, excluding reward from main story quests and selling equip, they are no other quests or they are very hard to find. I wish that new game fix this.

Goblin Wizard 10-22-2011 01:33 PM

That's right. If they make a crossover game between Freelancer (quests, trade, corporations) and Star Wolves (the rest) it will be one of space sim ever. But there is a very little chance for it.


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