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-   -   Patch 4.10 - Development Updates by Daidalos Team (http://forum.fulqrumpublishing.com/showthread.php?t=12568)

Viikate 07-30-2010 09:33 PM

Quote:

Originally Posted by BSS_Vidar (Post 172767)
Great to see the emplimentation of additional inputs/axis for multi-engine aircraft. Can we see this happen with wheel brakes in future patches as well?
As a real pilot using rudder peddals in-game, a single-axis for wheel braking has always bugged me about this sim series.

\/

Most of the planes in game have this kind of "single-axis" system. There's usually a brake lever and rudders just control how the pressure is distributed between gears. If you check the D.XXI, you can see the whole valve system and how rudder pedals move the brake pressure valve.

We probably could do a the dual brake axis system, but it would need to function side by side with the old (current) system.

BadAim 07-30-2010 11:46 PM

The existing system could probably use a bit of "tuning" as it is, perhaps it's just me but the differential brakes only seem to kick in at full rudder. It makes planes with quirky ground handling just impossible (like the He111). To have pedal actuated differential braking on the appropriate planes would be a great bonus. That's a small issue though compared to all the other stuff going on with 4.10.

Oh, yeah. Thanks Martin!

bf-110 07-31-2010 01:49 AM

Quote:

Originally Posted by daidalos.team (Post 172744)
Thank you, I wouldn't say it better myself. Also as we tried to explain several times, the schedule posted was provisional and yes, [U]we have changed too many things compared to the original intended content for 4.10[/U].

Things not mentioned before?

WTE_Galway 07-31-2010 02:02 AM

Quote:

Originally Posted by BSS_Vidar (Post 172767)
Great to see the emplimentation of additional inputs/axis for multi-engine aircraft. Can we see this happen with wheel brakes in future patches as well?
As a real pilot using rudder peddals in-game, a single-axis for wheel braking has always bugged me about this sim series.

\/

Its historically correct and what you would have to put up with if you flew one of these old aircraft in real life :D

Some of the planes in the sim had toe brakes but not many.

You can still map the brake axis in the game to one of the toe brakes for proportional brake control but need to move the rudder for differential braking.

Quote:

Originally Posted by BadAim (Post 172804)
The existing system could probably use a bit of "tuning" as it is, perhaps it's just me but the differential brakes only seem to kick in at full rudder. It makes planes with quirky ground handling just impossible (like the He111). To have pedal actuated differential braking on the appropriate planes would be a great bonus.

Works fine for me (CH PRO Pedals) ... BTW the Dunlop Triple Brake Gauge in the lower right of the B534 cockpit is fully functional and is a great way of checking your brake setup. It displays exactly how much pressure is going to left and right wheels.

Viikate 07-31-2010 08:39 AM

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Quote:

Originally Posted by bf-110 (Post 172813)
Things not mentioned before?

Our "things not mentioned before" list is longer than "things mentioned" list :-P Lots of small improvements and fixed like that strange He-111 ground handling for example.

Few pics... Lets call it dev update ;) I'm not going to explain these. You need to figure it out yourself what's going on here.


Edit: changing pics to thumbnails

Viikate 07-31-2010 08:57 AM

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Viikate 07-31-2010 08:59 AM

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Viikate 07-31-2010 09:01 AM

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Flanker35M 07-31-2010 09:07 AM

S!

Nice updates Viikate. Thanks for sharing.

Tbag 07-31-2010 09:23 AM

Thanks Viikate, amazing stuff! Love the map annotations. And the radar towers! :)


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