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The trouble with testing at this stage of dev is there is little to no difference in performance with hings like fuel loads low/full, radiator open closed. In a dog fight it is for most of us hard to get max performance out of ac due to work load.
I for one (il2-46) when diving into a fight would close radiators for speed but open them if things didn't go to plan after a min or so in fear of cooking the engine from forgetting to check gauge. Prop pitch radiators and war power usage were as important to surviving as maneuvering. Now prop pitch and throttle gate are the only things to think about. In a fight I tend to feather the throttle a lot and don't often use full throttle for long. When flying the spit I tend to leave the gate in place as the damage to the engine you get with it open is not IMHO worth the small gain. But that's it. It's not that hard any more. So the gap between novice, vet and ace has lessened. |
What Snapper says :idea: Don't get me wrong, the game is still fun to fly, but it can not be called realistic or a 'sim' until they fix the performance issues and untile they incorporate things like radiator drag, open canopy drag, sort out the weight issues, high alt flight behaviour etc. The problem is not -25% for every plane, they simply got the FMs wrong. Some more, some less, but we're currently not flying BoB aircraft.
Regarding the Bf 109E stall, I had this problem when I first applied the patch, but then I did the trick described by DavidRed (deleting the confuser.ini file), reseting my controls settings effectively - voila, no violent stalls, still unstable and different rudder response to what it was prior to the alpha patch. I feel it has something to do with the input sensitivity changes (same with Spitfire throttle or all rudder axes). It just took me a while to get used to it. I will fly more in the coming days and I will report back if I am wrong. |
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If the FMs are crap and the overall sim is a mess are we sure that the DMs are correct? Above all then we don't have an SDK to test it with precision. Really I don't understand how many of you can actually have fun... I have a total of 34 hours on CloD, and most of them are been spent to configure the settings and test the server functions. |
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Does the sim even work above 6000 meters (19685 feet)?
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http://www.youtube.com/watch?v=UEaKX...e_gdata_player |
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