Orpheus |
06-22-2011 09:06 AM |
Quote:
Originally Posted by mungee
(Post 300430)
However I'm still getting BAD STUTTERING WHEN LOOKING STRAIGHT AHEAD IN 'COCKPIT VIEW'!
Looking out to the wings, the stuttering disappears - it's therefore looks like its being affected by the pixels etc relating to the instrument panel and/or rear view mirror! Obviously stuttering in this view is the most bothersome because one can't aim etc.
When looking sideways (to the wings), I get a consistent and smooth 30+fps, whereas when looking straight ahead I get 30+fps dropping to 7fps after every 2 or so seconds (creating the stutter) - hope that helps!?
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Sounds like an issue with either shadows or terrain loading to me. Frontal cockpit view renders cockpit shadows which are a framerate killer, try the game without shadows (if you don't already).
Looking straight ahead also means you're seeing the terrain being loaded in front of you - the load/draw distance is much smaller than it was at release and so there is frequent load in the area directly in front of you as you travel/load more terrain. Looking to the sides means seeing terrain that, in most cases, has already been rendered by your flight over/past it, hence the framerate being more stable.
On an unrelated note, just noticed the map display in the vid in the post above... did they really revert to the old IL2 map that takes up half the screen and has a massive (and useless) screen-space eating border? If they did, it will be the first 'step backward' for me since release - I HATE the IL21946 map with a passion, while CloD's has, since release been small, un-intrusive and completely lacking borders.
When I tested I didn't think to look at the map. I assume (though I probably shouldn't) that it can still be resized, but for the love of god someone find a way to get rid of that f*cking border!!
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