Official Fulqrum Publishing forum

Official Fulqrum Publishing forum (http://forum.fulqrumpublishing.com/index.php)
-   IL-2 Sturmovik (http://forum.fulqrumpublishing.com/forumdisplay.php?f=98)
-   -   Patch 4.10 - Development Updates by Daidalos Team (http://forum.fulqrumpublishing.com/showthread.php?t=12568)

ben_wh 01-28-2010 04:04 PM

Brilliant, thanks for the good work as always.

Several points:

1) Someone else had commented already but your release timetable and features update is an excellent approach that more developers should adopt and emulate. Great work.

2) Regarding AI visibility calculation - are all AI units covered? (or perhaps only those units that can shoot at the aircrafts such as AAA, armed ships, AFV and AI aircraft?)

3) AI visibility - will there be any significant impact on performance?

Thank you again and looking forward to the patch.

Cheers,

kendo65 01-28-2010 04:08 PM

Wonderful. Very excited about how this is going. The AI clouds change is particularly welcome.

Are further AI changes planned - I'm thinking primarily of improved ai routines for dog-fighting, long criticized by some in this game.

Presumably changes will have to be made to accomodate nightfighters - ie further improvements in ai visibility modelling, but are there plans for wider ai revisions?

Thanks anyway. Great so far...and another 2+ months of 'surprises' to come!

kendo65 01-28-2010 04:54 PM

Replying to myself :!:

Just re-read the rather cryptic comment from Team Daidalos on first page:
"We are confident that with new AI improvements, players will be able to use more advanced tactics in fight with/against AI - many things you have read about in WWII pilots memoirs will now work in this sim too. All in all, we want to give a clear message to AI: "Beware of the Hu(n)man in the Sun!" "
(my emphasis)

:grin: Excellent - look forward to bouncing unsuspecting AI out of the sun!!

Revenge will be sweet :cool:

csThor 01-28-2010 05:00 PM

Not related to this, but I had an experience with such a thing a long while back (but on the receiving end :oops: ). I was flying a DGen sortie in an La-5 at Kursk, just a patrol of some kind when suddenly my No 4 blew up and I saw something flash past. Then No 3 was dewinged and No. 2 lost his tail ... and then my screen went black. I saved the track and watched it ... fascinated. It was a perfect bounce by a Schwarm of AI Fw 190s coming directly out of the sun. 4 up, 4 down ... I was grinning like an idiot. :)

kendo65 01-28-2010 05:14 PM

I had a similar experience flying a France 1940 RAF Hurricane campaign - bounced by 109s - never even sniffed them :evil:

My screen just went black. :(

BadAim 01-28-2010 05:18 PM

Fan-freaking-tastic. I'd pay for this one.

BadAim 01-28-2010 05:20 PM

Quote:

Originally Posted by kendo65 (Post 140065)
I had a similar experience flying a France 1940 RAF Hurricane campaign - bounced by 109s - never even sniffed them :evil:

My screen just went black. :(


Makes one thankful for the "Refly" button, doesn't it?

Avimimus 01-28-2010 05:30 PM

Great update!

Q: Will there be provision for radar corrected or "acoustically aimed" anti-aircraft fire?

Radar can see through clouds and I've heard many stories of anti-aircraft gunners firing in the approximate direction of aircraft they could hear, but could not see. In the latter case the anti-aircraft guns should be largely unaimed, but they should still be firing.

Viking 01-28-2010 06:18 PM

I am simply amazed by the on goings in this thread.
Relax and take it easy on your creativity or we won’t need the SoW!

Regards

Viking

kampfjager31 01-28-2010 07:40 PM

Camera on missel
 
Daidalos Team is it possible to have camera on missel, or torpedo, for recording flight of the attack on a track, for review?


All times are GMT. The time now is 02:28 PM.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.