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'Black Tuesday' for me:(
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http://img638.imageshack.us/img638/5922/59736420.jpg http://img80.imageshack.us/img80/9827/93142384.jpg |
So, it is not Mig-15 cockpit:)
Mig-9 is not my favorite, sorry for misunderstanding :confused: |
Indeed,MiG-15 is fantastic!
The F-86 cokpit is even more!If MiG-15 get a decent cockpit,maybe it can be incorpored into IL2. |
There is this modder called Japancat, i read something on his blog about involvement with TD.
Could this mean we could get a ki44 added in the future? (he did alot of other amazing work too =o) |
im not interested in korea war :I
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After 4.10 all planes will have their own g-limits based on aircraft type, weight/fuel/ordanance etc. and these will change dynamically, its in the dev. updates. |
Just been playing around with the Fokker DXXI and B-534 as I haven't flown these much, what excellent aircraft (model quality I mean) the damage effects and cockpit detail are amazing, props to TD, looking forward to future addons. It would be nice to have some campaigns for these new planes, id better get busy, lol.
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So forget about it and move along. |
G-suits
From Wikipedia
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Cheers! |
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http://img294.imageshack.us/img294/7991/doraj.jpg http://img143.imageshack.us/img143/5623/emil.jpg Would be nice to see the Jumo engined models and the early E subtypes (E-1 and E-3) incorporated into an official patch, but they would need their own cockpits first, since they are using the E-4's at the moment. |
Hi TD folks
I just feel plain curious, since we haven´t seen any recent 4.10 updates I asume that RL must suddenly be very busy (Having worked on "volunteer" software development myself i have some insight into that, you usually have another job to put meat on the table and a family to tend to, as well as plenty other intrests one has in life like watching the World Cup). My question is plainly how are things proceeding ?, is all Ok, did you get bitten by "Bugs outa hell" ? Is the team in good health ? Kind Regards Hunger |
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+1 on SCW. We have the I-15, older model I-16s, early SB-2 and the R-5. All that we need are two-four Axis aircraft and two-three esoterics (ie. export aircraft that served in SCW but not WWII) and a map!
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IMHO, it would be great if we had a second team pulling together high-quality missions featuring the new aircraft that could be released as an addition download. If need be such a team could work one tier behind using the publicly released patch (as opposed to the betas). I think it would add a lot if a 4.09 mission pack was being built to coincide with the release of 4.10. |
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More SCW would be awesome. |
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And the F86 cockpit exceedes the given limits so much, thats its not even worth to be considered. Sorry. EDIT: there is no need of a cockpit for a plane to be incorporated, as you say. It can be AI with an option to get a cockpit later. Just BTW. :) |
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He has more or less close contact to us and we hope his efforts will lead to the implementation of what he likes to bring along, given, that standards are kept of course. Looks good, I'd say. We are not closing our eyes before the PTO, not at all. Future work will hopefully reorientate more into that direction. But you are right, 4.10 still plays mainly in Europe. |
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Thak you Caspar for keeping the Pacific theater alive.
If I had the ability I would make or fund a new 3D model for the Hawk 81 series, and I hope that someone is working on a P40N for use in China. The entire China, Burma, India Thertre of Operations is a very neglected "forgotten battle" that has an amazing wealth of plane types, terrain, and campaigns over the entire span of the Second World War, and actually many years prior. Imagine Curtiss Hawk biplanes flying along side I-15s trying to intercept Japanese Fiat bombers escorted by Ki 27s, or A5Ms? I drool over the idea. |
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Last time I bother TD about 4.10.Any guess of when patch might be released?
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When testing is done.
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Two weeks time.
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You can have it right now!
...but it wouldn't be much fun though. :rolleyes::-P |
Oh! %#$@. I was happy for just a moment. This was not funny! :evil::evil::evil:
:grin: |
I think it's very funny! Don't you think a new topic will be openend when 4.10 is finished?
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Two month at least,I guess.
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Hello TD,
do you guys plan to implement Claymore's work on the FW190 cockpits. Because what he did is litterally stunning ! I don't give the link, but you can watch it on the Check-six forum if you don't know him. (It's in French btw). Cheers. Oktoberfest |
Cockpit repaints have to remain within official limits (which is 8MB texture size for cockpits). AFAIK Claymore's work exceeds this by far ... So the answer is no.
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That 8 megs is quite old limit, so I think it can be pushed little to around 16-20Mb. I recall that the Tempest pit already did pushed the texture & poly limits little, but it was one of the last pits from the official 3rd party development days (so it's quite new actually).
That 8Mb limit didn't include damage textures or night textures, so it should be enough to do a nice looking pit. It's not the size that matters, it's how you paint it. ;) Why we haven't seen a Gladiator pit repaint? Because it doesn't need one. |
Doh! :mrgreen:
Well, that happens when you're not totally fluid with stuff like that. *note to myself: stick to historical details* :rolleyes: |
S!
Der Wüstenfuchs's Bf109 cockpits were also shrinked in size by Cirx, member of a certain community content creating site..;) |
First post, and a good time to thank TD for thier amazing work. 4.09 was superb, while 4.10 will, I reckon, be a big milestone for the game- so take all the time you need fellas to deliver a classic. Also, congratulations on the license agreement, you guys justly deserve it and it should bring nothing but benefits to the whole community. Nice one.
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I'm knee deep in building an epic, historically accurate Sino-Japanese campaign for the stock game. It currently stands at 105 missions spanning the years 1937-Dec 1941, and will be split into 3 parts. Part one ('37-Dec '38)will be tested and released shortly after 4.10 is out ( like I said, take all the time u need TD..please!) and presently consists of 43 missions: Fly I-16 Type 5s with the VVS volunteers in thier combat debut over Nanking, and thier desperate struggle over the doomed city Fly ground attack sorties at the bitter Battle of Tai'erzhuang in the new I-15bis Take part in the Gladiator's combat debut, and fight in a detailed Battle 4.29, the largest air battle of the conflict. Attack shipping on the Yangzi river; fly escorts and point defence during the epic Battle of Wuhan Support Chinese troops at thier crushing victory at Wanjialing Each part will come with printable maps illustrating the various strategic situations and how the stock maps fit together/over the real geography, plus historical notes on the missions etc. I'll be putting some screenies up soon on M4T. p.s if anyone could help me out with an I-16 type 5 skin it'd save me alot of work.... |
Wow, very cool. I am really looking forward to this.
And I need to edit my wish list, I said Hawk 81, and meant to say Hawk 87. Our early P40 is excellent, it's the late models that are awful. Now, for that Hawk III... :grin: |
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Fixing that dihedral problem with the wings would be good. I believe the highest performing version we're lacking is the P-40N which was produced in fairly significant numbers if I remember correctly. |
Correct, the P40N was the highest production version.
The total number of all variants was 13,738, 5000 were P40Ns. |
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Anyway, one day it'll be implemented, I'm sure :) Best regards and thanks for the quick reply. Hope everything is going well in the testing of the 4.10. |
Hello
Hello team daidalos, i like the work you've done for il2.
But theres a thing that i noticed when flying the SM79: it turns like a spitfire. I think this isnt accurate, maybe this needs a fix from the upcomming patch. thanks |
Well, indeed, most aeroplanes turn exactly like the Spitfire: when wings are not level, you pull the stick and move the elevators. Result = a turn. I really can't see how this is not accurate. SM-79 has ailerons on wings so it can roll, and also has elevators in the back.:rolleyes:
Also, if you pull e.g. 3 Gs with SM-79 and 3 with Spit, yes, your turn rate at the same speed is pretty much the same. Can SM-79 handle even that much after 4.10 for longer periods, is another question. |
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I was very impressed with the turn rate of a B-17 I saw at an airshow once. It can really turn quickly when not weighed down by bombs and ammunition. It doesn't mean it turns at fighter speeds like the Spitfire does. |
That's my experience taking a hop in a B-25 a few years ago...
She felt pretty spritely with no bombs, guns, crew with full gear/parachutes/sidearms, and with the very heavy tube radio equipment replaced by modern solid state gear. And this was on the current 100 Octane Low Lead Avgas that limits maximum manifold pressure. (They did run it up to 41" on takeoff though...). |
Gee, I didn't know there still were people who took IL2 Compare so seriously.
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What's wrong with IL2 Compare?
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You start a turn with rudder at the same time banking with ailerons, as well as applying elevator just pulling on the stick, thus moving the elevators doesn't result in a turn at all !!! .. it results in a change of pitch .. in a diving turn from level you might even push on the stick a bit to properly make the turn it's the correct application of yaw (rudder), roll (ailerons) and pitch (elevators) at a particular speed that result in the best turn rate G-force equality does not co-relate directly to turn rate / radius at all between different aircraft ! |
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The only use for rudder in turning is to 'keep the ball centred' - to avoid sideslipping or skidding. In tight turns with a prop-driven aircraft, most of the forces generated by the rudder are needed to counteract the gyroscopic forces from the prop, which is why you find yourself having to apply 'inside rudder' when turning one way, and 'outside rudder' when turning the other. And at a given pressure altitude, airspeed and angle of bank, in a coordinated turn (i.e. no sideslip), the radius/rate will for most practical purposes be the same for any aircraft. This is down to simple physics. |
<sigh> .. gotta love bank and yankers .. or was that yank and bankers ?
you roll a plane using ailerons, not elevator of course, once you are in a bank, it's the application of elevator that results in a turn it's to greater degree engine (and prop) torque than gyroscopic precession that results in the need for rudder compensation depending on direction of turn, even in WWI rotaries .. just go check technical articles at Old Rheinbeck to confirm and though I've directly asked Oleg, TD, and others familiar with the IL-2 FM. I've never been able to get an answer whether IL-2 FM simulates gyroscopic precession at all .. something I'd like to know for putting WWI aircraft into IL-2, where the effect is needed for proper fm on rotary engined planes. regardless .. from my experience, *kicking* the rudder slightly in IL-2 can result in a quicker turn . and I make slight rudder compensation during the turn with good effect as you describe Read carefully combat flight training manuals, and you'll find judicious rudder use is an important component in starting turns and maintaining them the physics are not "simple" .. weight, wing area, wing foil profile, control surfaces' design, prop thrust and several other factors come into play regarding potential turn radius .. easy to demonstrate in IL-2 or even in a 12+ year old Red Baron II/3D Advanced Flight Model, that does simulate gyroscopic precession or we can just agree to disagree |
Ok, I'll admit to an obvious typo - now corrected.
I can't see much point in arguing torque vs gyroscopic precession unless you can explain how the torque changes as the result of a turn. And please read what other people have written regarding turns: Quote:
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It's useful for establishing baseline comparisons between aircraft. Ridiculous statements that say that a bomber can turn as fast as a Spitfire can be easily proven otherwise quickly without having to load it up and show the turn times yourself. It's not a perfect measurement but when you're comparing types or laying out the groundwork for an online or offline mission it can be very useful. |
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For a fairly simple discussion of the issue, see here:http://www.auf.asn.au/groundschool/umodule1b.html#turns Some aircraft can withstand higher G forces than others (greater structural strength), and some aircraft can sustain higher rates of turn than others (more power), but this doesn't alter the relationship between bank angle, speed, and rate of turn. |
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It is a pretty easy armament option to create and would add quite a bit (at least for those who want to see a P-40 with two cowling 0.50s and prided, of all things imaginable, for its climb rate over the Hurricane). |
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True. And Also I flew Ju-88C the last time and I got three shot downs against Yak 9 which decided to turn with me in one flight. I thought I will be a dead man in this heavy fighter, but I really enjoyed the turn rate.
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:grin: |
you guys are crazy, everyone knows you turn by pressing the arrow keys... geezzzzz...
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Any news? :(
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Turnrate
Hello again,
When talking about the SM79 turning like a spitfire, i mean that it can keep its energy almost like a spitfire does when turning. Infact i could yank back the stick fully, while useing max trim for turning. The speed never dropped below 230 km/h, while i was on max fuel with 2x 500kg bombs.:cool: It just wont stall. I cannot do that with a HE111, Bf110, B25 or some other bomber. |
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How it is not completely obvious to you that a small light weight plane traveling at a lower speed will turn tighter than a larger heavier plane traveling at greater speed, yet both can be achieving the same G-force ... well .. I don't know what to say .. think Zeke vs P-38 .. Turning with the direction of torque will result in slightly better turn, with regards to WWII and modern single engine aircraft Gyroscopic effects are relatively minor with inline engines because the rotating mass is relatively minor in relation to the mass of the plane Perhaps I've not paid close enough attention, however I've not noticed Gyroscopic precession effects in IL-2 and only torque effects on take-offs Again, it would be useful to know whether or not IL-2 models gyroscopic precession at all .. in these aircraft types, even single prop ( 2 or 4 engined planes cancel out with counter rotation ) types, the effect is likely so minor in real terms, that it may not have been worth the CPU cycles to include. Rheinbeck pilots of rotary engined Camel claim the aircraft's ability to turn to the right so much better than to the left is more due to torque than gyroscopic precession .. though to some degree they too notice the tendency for the nose to rise and the requirement to apply down - inside rudder , which in turn slows the plane to stall speed if one tries to maintain altitude .. where to the right, the nose will tend to dive requiring up - outside elevator to maintain level flight .. however, it seems (not sure here) that because one is going in the direction of the torque and tending to dive, speed can be maintained better to prevent stalls regardless .. I'm here to get news about the release and features of 4.10 and don't desire to add more pages to this thread |
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why
why do i bother checking for updates im such a loser
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No,we will be the first to know when 4.10 is released.
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''The He-111, Bf-110, and B-25 don't have automatic slats. These greatly enhance lift at low speeds or high angles of attack''
Yes but those dont prevent stalls, or provides more enginepower. Turning sharply (minimum radius turn) in the SM79 while carrying a max bomb load and fuel, feels like its on rails. No shaking, or other warnings that you are near the aircrafts limit. And it will keep up its speed the whole time. :confused: Even when flying a bf109, if your turning sharply, your speed reduces, and you will end up with a nose down attitude. |
I have the most recent. Installed two weaks ago
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Enjoy the updates, check out the 4.09 and coming 4.10 updates. You'll find the IL2 is still the front runner air combat flight sim. In other words, there is NOTHING BETTER. |
Finaly, the 4.10,you expecting release for 2010 or later....? It suppose to relaase in may and we are on end of june...!!!
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It will be a big and free update, so don't panic. TeamDaidalos are working on his free time to do a good job and that's always more complicated than expected. Remember they are working for free, spending his free time on it, to bring us great moments of flight. If you see the videos of first post you will understand the complexity of adds on this update. |
I've read somewhere a joke about it. 4.10 = 4th October...
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Here is just a teaser...;) http://i170.photobucket.com/albums/u...otos/239-4.jpg An additional skin (WIP): ace Magg. Giuseppe Cenni MOVM, Wing Commander of 102° Gruppo, 5° Stormo. |
I understand the complexity of all the enterprise and i know the level of work it need, but my squad waiting for a long time to get the last patch 4.10 to upgrade our team and restart on new level...
We will be patient of course, it's only the date of may/june who intrigate us and we will want answers about that... It, s ok for us..... By the way, Well DOne for all your work and the precious time to get on it...! Tanks for the C.A.F of QUebec..( CAribou Air Force.) |
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Perharps,I´d rather fly 2002 than 2000...I love the turquoise painting. |
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Second postings never get famous.
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2 weeks
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I am curious about how difficult it would be to program the game to provide red and blue smoke as options in addition to the white smoke we already have.
Colored smoke would make a substantial difference to aerobatic displays. |
My mother in law alwas say! The one who waits for something good does not wait in vain.....4.10......SOW:)
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Sometimes i think if Oleg asked TD guys to delay the patch as a strategy, problably he ll delay SoW and wants to prepare us pyschologicaly. They ll launch 4.10 end of 2010, 4.11 end of 2011, 4.12 end of 2012, and SoW end of 2013.:|:cry::shock::evil: I am skeptic about this ficticional release dates. |
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No,not 2012.World can´t end before patch is released and enjoyed.
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Hi DT,
For P-51 & YP-80, we have the K-14 gyro gunsight. Maybe, it will be a good idea to fit P-47 with this device and, still better, to fit last German fighter with Revi EZ 40 or 42 gyro gunsight. There is enough data, by example on http://www.cockpitinstrumente.de/, to do that. Regards. |
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Maybe its about time for a public beta????
There are so many idio..,strike that, ehm.. Experts running free who can find any possible fault, if not more :-D |
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An open beta would be nice,and would satisfy we,young pilots,and help TD a lot. |
ROFL ..
I'm quite sure TD has plenty of people to beta test, including a final look over by 1C people I helped run a large beta test of 100 additional people beyond a longer term *core* test team of about 25, when Red baron II ws being made into Red Baron 3D .. it was counter productive in that we really only needed the 25, and only a few of the additional 100 had any disipline in following testing proceedures and reasonable unbiased reporting Luckily, the only real purpose for the larger group was stress-testing the server-client software, but much time was wasted dealing with so many amatuer *experts* and their unprofessional biases and opinions of flight modeling TD has only recently gotten 1C tools and utilities to compile the work themselves, this is likely what most of the delay is about I don't understand the impatience, *beta* 4.09b1 was around for how long ? .. and if it not been for TD, theere likely would have never been an official 4.09m .. not that I play hours per day, but have any of you posting here actually been through all of the additions to 4.09m, much less the mods added to it by the community ? Frankly, I think it's good we've had a few months of stability and one version of the sim to work from .. 4.10 sounds great and I'm looking forward to features mentioned that will come later in the 4.1x series, however 4.10 will be disruptive also, as 4.09m was disruptive to 4.08m and 4.09b1 So I think the last thing we need is a 4.10b and am certainly willing to wait a few more days or weeks for an official 4.10m That there is any official support for a sim or any software this old is completely amazing .. After IL-2 1946 4.07m was released, Oleg could have just as easily forgotten about it entirely .. and I don't think anyone would have had cause to complain or ask for more I only want them to release soon so this rambling thread can be closed .. LOL .. |
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Dear Team Daidalos, Every thursday we go by without the release I will drown a kitten. http://techaddictionblog.files.wordp...ute-kitten.jpg |
Think about it.
The TD upgrades to IL2 are a complete upgrade to the IL2 Core program, not through some add-on tool. They are fully compatible with IL2 and there is an approval process in place with Oleg. Also, I recently read where there is strong possibility that the New Guinea maps from the Slot team could be included. Don't quote me on this, but the source is reliable. Note there might also be a few other items that will be part of the 4.10 that aren't being discussed. Why aren't we told? Because with every change there are associated issues, by issues I don't necessarily mean problems. Oleg was never one to release anything that wasn't fully workable, so this same quality requirement is being monitored carefully for TD upgrades as well. This is all for our good, and the problems will not be with the upgrade. The problems will arise from users, their systems and mistakes. You are going to love it, be patient. |
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