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Thank's! this is really quite amazing. After viewing this, the future seems much brighter for flight sims:cool: edit: I just read that the Publisher for Black Shark The publisher in Russia, CIS and Baltic Countries is 1C company:!::o |
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Like all professionals, they know their instruments. Only while following check-lists do they look at buttons and switches (which in fighters only occurs on ground) Quote:
... and push it a bit more... why do you need a stick after all? you could move it with your mouse... ;) Quote:
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I don't honestly think that anyone who wears a fake airline uniform while "piloting" his virtual 767 from DTW to LAX is going to look twice at any WW2 combat simulator. Might get his paint scratched don't ya know.
This is not to say that I am against more in depth implementation of aircraft systems in our little sim. Within limits the more the better. But to say that devotees of FSX are going to flock to Oleg's sim if clickable cockpits are available is patently absurd. Apples and oranges gents. ;) |
Thanx for posting that clip Gozr, the sleeping must be woken!
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Seen it before. A button pushing extravaganza, but fun? Not so much. And that level of complexity is achieved at the cost of having only one aircraft. I'll pass, and so will the majority of consumers of combat flight simulators. |
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My understanding is that the flyable list for SoW is pretty small and I for one would rather have a small number of highly detailed aircraft than the plethora that is in IL2...most of which I rarely, if ever, fly. Quote:
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Those opposed to a clickable interface were the same kind that missed the point of a mouse – saying they could type at a command prompt faster than a mouse could click. Apple took the initiative (and arguably does to this day) by implementing the mouse. X-Plane and FSX have clickable cockpits. If FSX drops out of the market then Apple could take it and go so much further. X-Plane is handy even on an I-Phone, try FSX on a mobile PC phone – you can't. I have a PC for the sole fact that Mac has until recently opted out of the flight simulation market. It is not a pro-platform statement as much as it is an eagerness to assimilate innovation. That innovation has kept everyone enthralled with IL-2 longer than they have ever kept interest in any simulation. I look forward to seeing clickable cockpits in SoW. Please do not express your intent to remove our enjoyment of this great sim with an additional feature you elect not to use.
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When i read the last dozen or so posts it appears to me it that most people who are against clickpits or/and a really complex CEM are just trying to keep being big fish in a small pond.
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[QUOTE=TX-Kingsnake;67023] X-Plane and FSX have clickable cockpits. If FSX drops out of the market then Apple could take it and go so much further. X-Plane is handy even on an I-Phone, try FSX on a mobile PC phone – you can't. I have a PC for the sole fact that Mac has until recently opted out of the flight simulation market. It is not a pro-platform statement as much as it is an eagerness to assimilate innovation. That innovation has kept everyone enthralled with IL-2 longer than they have ever kept interest in any simulation. [\QUOTE] Different developers, different priorities. I'm sure SOW will be inovative, with or without clickable cockpits. Quote:
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Cheers! |
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