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-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   No coop in this game? (http://forum.fulqrumpublishing.com/showthread.php?t=31101)

41Sqn_Banks 04-16-2012 08:00 PM

Quote:

Originally Posted by Chivas (Post 409916)
I just not sure what it is they can't do. I know their are problems, but I'm just trying to understand what they all are.

By saying "no it's not possible, go away" they mean: The main problem is that clients can't select an aircraft that is more than 20km away because of a bug. This makes aircraft selection on Channel map a bit difficult (i.e. it requires a workaround by adding a custom menu, which is unfortunatly also bugged, which requires yet another workaround ;) ).

Then there are some minor issues like the mission is already in progress when aircraft can be selected, there is no briefing, there is no debriefing, ... which can all be handled by workarounds.

Tree_UK 04-16-2012 08:00 PM

Quote:

Originally Posted by Chivas (Post 409916)
I never said that Coops work fine, and never said that I don't want the option to make Coop missions easier. Squad members here are saying they aren't flying because they can't practise, and I was asking why they can't practice a number of scenarios now, until the GUI is tweaked/changed/fixed/added for easy COOP use.

I asked a number of questions, but all I get back is a blanket No they can't. I don't know if they can't start a server, or can't load the mission, or can't start the mission, or can't select an aircraft.

All I know is that I just started COD, selected Multiplayer, selected Server, selected a Mission, selected an Aircraft, and Started flying.

I know it should be possible to build a number of missions that would satisfy Squad practice, from plane vs plane to ground attack missions. I also know I could setup a number of scenarios in the same mission.

Is it that other squad members are having problems joining the server?
I know you can start the mission so everyone starts at the same time, even airstarts.
I know squads have enough discipline to not rejoin after they've been shot down.
I know you can fly against AI.

I just not sure what it is they can't do. I know their are problems, but I'm just trying to understand what they all are.

Chivas, re read the whole thread you will see what the problems are, its all very very clear.

furbs 04-16-2012 08:15 PM

Quote:

Originally Posted by 41Sqn_Banks (Post 409930)
By saying "no it's not possible, go away" they mean: The main problem is that clients can't select an aircraft that is more than 20km away because of a bug. This makes aircraft selection on Channel map a bit difficult (i.e. it requires a workaround by adding a custom menu, which is unfortunatly also bugged, which requires yet another workaround ;) ).

Then there are some minor issues like the mission is already in progress when aircraft can be selected, there is no briefing, there is no debriefing, ... which can all be handled by workarounds.

Or they fix it.

Dano 04-16-2012 08:59 PM

Quote:

Originally Posted by von Pilsner (Post 409894)
How this thread appears to me:

THIS THREAD: WE would like coop to work different / better...

DANO / CHIVAS: They work fine.

THIS THREAD: Really? show us, make a coop and show us how to play in coop mode...

DANO: Playing on dogfight server is COOP!
CHIVAS: I don't really play COOP...

Why are you guys who don't seem to play COOP so against more options for COOPs???? Or is it cause it's furbs and Tree and you thought you were somehow defending the game? (they do want a better game, they really aren't just here to bash on CloD).

Quote:

Originally Posted by Tree_UK (Post 409901)
It seems they are defending the game mate, not one of them will even take up the challenge of trying to host or make a COOP mission, which in truth says it all.


Utter crap, try re-reading would be my advice.

Chivas 04-16-2012 11:40 PM

Quote:

Originally Posted by 41Sqn_Banks (Post 409930)
By saying "no it's not possible, go away" they mean: The main problem is that clients can't select an aircraft that is more than 20km away because of a bug. This makes aircraft selection on Channel map a bit difficult (i.e. it requires a workaround by adding a custom menu, which is unfortunatly also bugged, which requires yet another workaround ;) ).

Then there are some minor issues like the mission is already in progress when aircraft can be selected, there is no briefing, there is no debriefing, ... which can all be handled by workarounds.

Thanks Banks, so its possible to do alot of the things the original IL-2 Coops did, but some aspects require extra work, or some aspects arn't possible yet because of bugs. My guess is Coops wouldn't have become popular anyway until the performance patch is released.

I seen no reason why the developer won't fix the bugs and change the GUI to allow the user easier access to Coop type game play. It should become a higher priority, especially now that it appears the critical performance patch is getting closer to release.

furbs 04-17-2012 06:24 AM

Please vote on the bugtracker Chivas.


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