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-   IL-2 Sturmovik: Cliffs of Dover (http://forum.fulqrumpublishing.com/forumdisplay.php?f=189)
-   -   Oleg leaving game development (CoD)? (http://forum.fulqrumpublishing.com/showthread.php?t=19350)

Kwiatek 03-23-2011 03:03 PM

Quote:

Originally Posted by Oleg Maddox (Post 237406)
The true is that I'm still involved in a game industry. Still with sims.

However I'm thinking what to do next. One way I found. Another in research. All ways based on advanced gaming technologies.
I see real feature of gaming idustry, where also Mac take some part together with PC and concoles will be on a separate side or on the same if only they may have some still uniquie features of PC....

But where I don't see any great interests at the moment in the tablets and mobiles.

Some say that all should go for iOS... its a mistake. Some say that PC is died - its more greater mistake. Some say that only consoles may bring profit... that is also mistake (its not a mistake if the speech is about non so complex products that are going for the one time release without long life on the market).

For the stand alone products that are done only for PC, that have no analogs, that are the best, that are even in its only own small niche - there is the way to get income that to go forward.

Hope someone undertands my thoughs.

What a confusing and not in the subject statment Oleg.

Could you write it more simply to all expecially about COD finishing project, future develompent and your real reason to quit these project?

Or you cant write the truth for now? Until COD relase or something?

I see some crisis in COD development and i have bad feeling about these game - if it would be as good as it as was to be???

Avimimus 03-23-2011 03:07 PM

There are already at least two title planned for the engine. I'm sure the engine will continue to be supported. Of course, we can't know for sure how things will be developed if other people take over quality control or corporate executives get involved.

I think Oleg deserves a holiday - regardless of what it might mean for us. He has contributed so much to the genre, I hope his personal interests are put first.

Space Communist 03-23-2011 03:36 PM

Calm down people. I am sure Oleg has been a driving force behind this game but it's not as if he made it personally. It seems likely that the rest of the dev team will be only too happy to keep their jobs and continue developing.

I guess there is always a chance that some corporate sleazeballs will ruin everything but we might as well stay positive.

kalimba 03-23-2011 03:55 PM

Quote:

Originally Posted by swiss (Post 237716)

Originally Posted by kalimba
I call it a finished product, never saw anything else actually promised. Features get cut from game development all the time, be glad you got it at all instead? 6+ years of dev time and a brand new engine plus a brand new game.

Fine - I don't.
But: I dont' have a problem buying an unfinished product either - as long as I can expect the the add-ons to come in drop by drop.
Read the above.


Swiss...I was not the one who wrote this message you replied to...;)
Zauii did...

Salute !

swiss 03-23-2011 04:08 PM

Quote:

Originally Posted by kalimba (Post 237796)
Swiss...I was not the one who wrote this message you replied to...;)
Zauii did...

Salute !

fixed, sorry. ;)

Insuber 03-23-2011 04:25 PM

Quote:

Originally Posted by zauii (Post 237761)
Wrong, there might be millions of folks interested in aviation and ww2, but they would in most cases not have a clue that games like this exists or have an interest at all in playing them.

It is a small market, the pc gaming market in itself is very small and then you've a niche within that which is simulation and then an even further step which is what kinda simulation, theater etc.

It would be ridiculous to state that the flight sim market is huge with millions of customers, the same goes for stating that Oleg , Ilya or the crew would be come millionaires for life on this.(Sad)

I'd much rather have it this way, but your "thoughts" or whatever simply doesn't translate to reality where Call of Duty sends developers on lifetime vacations for doing nothing.

There are millions of customers for flight sims as well. Some 5 years ago, Il2 had sold already 5 million copies, according to the Ubi forums.

Cheers,
Insuber

DD_crash 03-23-2011 04:33 PM

I hope that Oleg & Luthier will clear up the future of Cliffs on the Friday update. There is too much pessimistic speculation going on :(

Vevster 03-23-2011 06:05 PM

Quote:

Originally Posted by Insuber (Post 237806)
There are millions of customers for flight sims as well. Some 5 years ago, Il2 had sold already 5 million copies, according to the Ubi forums.

According to Ubi forums?
Wow, that's quite a source :grin::grin:

Unless Il2 & its add-ons sold around 4 millions in Russia, we're far from the 5 millions.

A PC game sold at 5 millions units would have made titles in all the PC gamins press all over the world....

Bwaze 03-23-2011 06:20 PM

Not necessarily, if the sales were made over 10 years and are actually by the different installments of Il-2. They wouldn't show up on any list, because nobody would add them together, and I don't think there are many lists that follow game sales over a longer period of time.

Tree_UK 03-23-2011 06:40 PM

Quote:

Originally Posted by Osprey (Post 237815)
I think you need to look up that insult, that is unless you don't consider it an insult.

Osprey, im offering you the hand of friendship, your attack on me does not offend me mate, us Brits are made of much tougher stuff to get upset by name calling. Be a good chap and edit your post, I personally wouldn't want to see you get banned or anyones else for that matter over a few harsh words.


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