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-   -   Friday update and discussions 2011-03-04 (http://forum.fulqrumpublishing.com/showthread.php?t=19025)

*Buzzsaw* 03-04-2011 03:48 PM

Quote:

Originally Posted by Zorin (Post 230630)
So, where are the videos luthier talked about weeks ago? The ones in need of English narration? It was said we would drown in videos, but I am not even getting wet feet here.

Some people never grow up.

To Oleg:

Fantastic videos, it seems the more dayglo colours of the earlier betas have been replaced with more muted tones, especially over the land, excellent look and feel for everything.

We are very happy with 1C's work, thank you once again.

Cheers RAF74 Buzzsaw

philip.ed 03-04-2011 03:55 PM

Awesome update, the music is just beautiful.


Has anyone noticed this, though? The Hurricane Wall-paper shows a mirrored Hurricane. The serial code is in reverse. :cool: Hopefully this can be edited.

Hecke 03-04-2011 04:02 PM

Quote:

Originally Posted by philip.ed (Post 230726)
Awesome update, the music is just beautiful.


Do you have an idea where to get this and more of these artists music?
It's really beautiful. I think I rewatched the videos 20 times already.

Trumper 03-04-2011 04:05 PM

As the training flight video feature a pair of 109's i assume it is over Northern France or did they sneak over the Channel.
I guess it's France,maybe Holland with the windmill.:)

http://www.youtube.com/watch?v=yJ_U4...layer_embedded

Kye 03-04-2011 04:11 PM

Quote:

Originally Posted by GnigruH (Post 230666)
Very nice.

A grain of salt:
Like I thought, pilot animations will be the weak spot of this game. I haven't yet seen humans animated convincingly. The guy is falling like a brick, totally artificial feel. The crew sits and moves stiffly, like it was made of wood.

So have you actually ever fallen out of a plane? He is in the correct body position to fall stable. Granted he tumbles for a little longer than I would expect, but it is miles better than the sequences in IL-2.

I know this, because I am skydiver.


Nice update Oleg and staff. :)

philip.ed 03-04-2011 04:12 PM

Looking at the field-layouts, I'd imagine France.
I think the game looks lovely: if there were some 3D hedgerows it would really improve the terrain, as France looks quite flat

IbnSolmyr 03-04-2011 04:27 PM

Quote:

Originally Posted by philip.ed (Post 230736)
Looking at the field-layouts, I'd imagine France.
I think the game looks lovely: if there were some 3D hedgerows it would really improve the terrain, as France looks quite flat

Lol, northern France IS quite flat ! This is the flatest area of my country, with Aquitaine. So nothing's wrong here.

Tempest123 03-04-2011 04:30 PM

Excellent update, I love the music in the videos, its perfect, conveys a sense of history along. So will the stuka pilot be rescued?

Trumper 03-04-2011 04:31 PM

Quote:

Originally Posted by Kye (Post 230735)

I know this, because I am skydiver.


Nice update Oleg and staff. :)

:) Better at jumping through hedges though LOL :)
On a more serious note Kye,how would the fall differentiate when it is an emergency bailout from a damaged plane to a more controlled one.
Have you seen this ,any thoughts anyone
http://i399.photobucket.com/albums/p...2802Medium.jpg

http://i399.photobucket.com/albums/p...2801Medium.jpg

Hunin 03-04-2011 04:33 PM

I haven't been around since quite some time now and the last I saw of SoW were out-of-engine renders of ingame assets.

I must say I'm quite impressed.
Overall it seems like an up-to-date variant of what we all know and love.

But still I have to ask wether the clouds are temporary or not?
They seem like placeholders straight from IL-2 and the new lighting engine rather literally shines a spotlight on their slight antiguity.


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