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~S~ |
Thanks for the update!
Now, some people seems to confuse criticism and complaining. I'm not complaining but I do share some concern with some of the other forum members also. Criticism is good sometimes, keeps people on their toes and I'm sure Oleg, Ilya and all the team are mature/professional people who can take criticism when it's to the point. Looking forward to the game, wish some features would've been in it on release but I can live with it as we are not exactly spoiled with WWII air combat games these days.:) P.S Follow my countdown on my domain: www.fanboy.se |
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I for one appreciate any video or screenshots of CoD and realise that it's a privilege, so thanks. There are a lot of people on here who feel like they were 'promised' something and when they find out it's changed or been removed they spit thier dummies out and behave like spoilt kids. It's not your fault. It's theirs. |
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I have to add a disclaimer here because when I don't it bites us in the rear. Everything I'm discussing in terms of future plans is a work in progress and is subject to change. As a matter of fact, it's pretty much a guarantee that the final feature will be different from what I'm describing today. Please gentlemen, understand that game development is a very long, complex process. Plans we describe are just that, plans. Every single thing we said we were working on, we were indeed working on at the time. Working is the key work here. We're doing something no one, including ourselves, has ever done before. So when we tell you that we're working on something, that means we are walking down an uncertain road and we don't know when we get there, and what shape we're going to be in when we do. WORK. IN. PROGRESS. Please understand these simple words. |
YEH:eek:
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So please keep it coming. However it really is best to form your thoughts into a coherent argument in the shape of "x is bad because of y, it would have been better if z". That's constructive, drives the discussion forward, and is the best way to convince us you're right. |
Quick question:Will the A.I be able to see through the "puffs" like in IL-2?
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Luthier,
Are you able to tell us whether realistic wind modelling will feature in the initial release please? |
A quick question - could you please add an option to disable TrackIR when in outside view? Most other games have it this way as it get's really annoying in IL2 sitting there with you head a bit to the side to look from behind your aircraft. And yes, many of us like to have external views on :)
If someone says "you fool, that can be done in IL2 to, just change the conf.ini value x=false" I would be very happy too... When in external I want to control the view with the hat of my joystick (and yes, I know there is a "disable" button for TrackIR but no, I don't want to sit there holding that ;)) |
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