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-   -   Modding SW3? (http://forum.fulqrumpublishing.com/showthread.php?t=13859)

Goblin Wizard 03-29-2010 05:04 PM

Quote:

Originally Posted by Nanaki (Post 152066)
They are quest scripts (look in the quest folder). Goblin Wizard was working on a script that could allow you to purchase whatever motherships you want, but im not sure if that went anywhere actually.

This script is 100% done. Now I'm working on bringing back random missions from SW2. I'd like to release these two parts together.

Nanaki 03-29-2010 05:09 PM

Quote:

Originally Posted by Goblin Wizard (Post 152068)
This script is 100% done. Now I'm working on bringing back random missions from SW2. I'd like to release these two parts together.

Not sure if it is possible to do that, most of the code for dynamicmissions is intact, but its likely that whatever they did to disable it is hardcoded, but you probably should look at the outofmission.script file in the include folder. The developers probably intended these to replace the SW2 random missions, but the problem is that these missions happen so damn rarely (with exception of the pirate asking for bribes) that most people do not even notice them.

wmaynard80 03-30-2010 04:41 AM

could you please upload the files for you liger ship all ready edited please,ive tried to do them on my own but ive seemed to have messed up somewhere.thank you for the great work on this game. ive edited the quest file to give it to me when you get the mothership from ternie but it crashes there.i need the quest file and the carcus file and ship description files please and thanks again.

Nanaki 03-30-2010 11:28 AM

Quote:

ive edited the quest file to give it to me when you get the mothership from ternie but it crashes there.
You are better off just changing the Mastiff to the Liger instead of messing around with the Quest files, that is what I did at least.

Make sure you get the non-pirate Mastiff. Ternie initially gives you the Pirate mastiff, but you exchange it for the non-pirate version shortly afterwards.

Goblin Wizard 03-30-2010 07:03 PM

I've got a problem. I've created new sector with stations, linked him .. etc. Everything works good except controls. After entering sector no keyboard shortcuts are active and mouse doesn't work except left clicking on the buttons. Any idea how to fix it?

wmaynard80 03-30-2010 07:41 PM

could you show me what the files should look like to change the mastiff to the liger please.so i wont make mistake again

Goblin Wizard 03-30-2010 08:13 PM

I don't know what exactly you edited but look into file ..\Data\Scripts\Quests\mission_4_1\PirateBase_w_me rc.script OR (depending on your quest path) ..\Data\Scripts\Quests\mission_4_2\PirateBase_w_pi rs.script. Search for text "Arba_pl1". This is name (linked to shipdescriptions.xml) of the pirate version of Mastiff. You can change it to any other ship that exist in shipdescriptions.xml. If ship doesn't exist there you can create it by copy/paste of any other ship with appropriate change of the <carcass> name which is linked to the carcasses.xml. And at last in carcasses.xml you should change <mesh_name> of the appropriate ship to the name of the IMD file (in this case Liger_Dreadnought) and <mapping_name> to the name of the INI file (Liger_Dreadnought too).

Ufff. I hope you understand me. My english is far from being perfect.
-------------------------------------------------------------------------
EDIT: I should warn you that there are scripts in some quests that check what ship are you flying (mostly in the same quests that change your mothership). If you will see animation with text something like "World is unfair. Game Over" it will be probably caused by your new ship. You can change it too but its not so easy to find where.

Nanaki 03-30-2010 08:23 PM

Changing the pirate mastiff is mostly worthless though, as I said before, it gets changed out to a non-pirated version very quickly.

Goblin Wizard 03-30-2010 08:42 PM

Quote:

Originally Posted by Nanaki (Post 152346)
Changing the pirate mastiff is mostly worthless though, as I said before, it gets changed out to a non-pirated version very quickly.

It was my first thought too but my little tutorial give the general idea for other ships changing so it should be useful.
-----------------------------------------------------------
EDIT
Quote:

Originally Posted by Goblin Wizard (Post 152324)
I've got a problem. I've created new sector with stations, linked him .. etc. Everything works good except controls. After entering sector no keyboard shortcuts are active and mouse doesn't work except left clicking on the buttons. Any idea how to fix it?

Yeah! Lack of the splash dds caused this. Now I have my GoblinWorld fully working. No more buying motherships at maintenance stations. You miserable humans, you will have to come to my world buhahahaha.:cool:

wmaynard80 03-31-2010 04:54 AM

sorry for the very long post but this is the logfile im getting when game crashes i went back through the files as u said and still im not doing something right sorry for all the hassle but this is my first time trying to mod a game ,so i do appreciate all the help and patience.

Log started: 00:48:50, Wednesday, March 31, 2010


Engine version: 1.11 build 283.2305

(00:48:50) (INFO) Root::InitObjects()
(00:48:50) (INFO) Init texture manager
(00:48:50) (INFO) Init Mesh manager
(00:48:50) (INFO) Init material manager
(00:48:50) (INFO) Root::InitObjects() OK
(00:48:50) (INFO) Game::InitApplication()
(00:48:50) (INFO) STARTED 3D system INIT
(00:48:50) (INFO) <Used HAL device>
(00:48:50) (INFO) D3D9_RenderKernel::Init: MultiSampleType = NONE
(00:48:50) (INFO) Primary surface format: PIXELFORMAT_XRGB_8888
(00:48:50) (INFO) Primary surface dimension: 1024 x 768
(00:48:50) (INFO) Set texture default format to: PIXELFORMAT_RGB_888, PIXELFORMAT_ARGB_8888
(00:48:50) (INFO) D3D9_RenderKernel::Init: MultiSampleQuality = 0
(00:48:50) (INFO) Z-Buffer with PIXELFORMAT_Z24S8 created
(00:48:50) (INFO) Direct3DDevice9->SetViewport ok.
(00:48:50) (INFO) Max Anisotropy = 16
(00:48:50) (INFO) Not used Anisotropy
(00:48:50) (INFO) Alpha-Testing State enabled
(00:48:50) (INFO) Hard MaxActiveLights = 8
(00:48:50) (INFO) Used MaxActiveLights = 8
(00:48:50) (INFO) ALPHABLEND= source: 0x3FFF, dest: 0x3FFF
(00:48:50) (INFO) TEXTUREFILTER= 0x3030700

(00:48:50) (INFO) COMPLETE 3D System INIT

(00:48:50) (INFO) Starting InitWorld()
(00:48:50) (INFO) InitWorld: Loading sound...
(00:48:50) (INFO) InitWorld: loading sound ok
(00:48:50) (INFO) GUIInit
(00:48:50) (INFO) GUIApplication::Init()
(00:48:50) (INFO) GUIApplication::Init() OK
(00:48:50) (INFO) GUIApplication::CreateSystemWindows()
(00:48:50) (INFO) GUIApplication::CreateConsole()
(00:48:50) (INFO) GUIApplication::CreateConsole() OK
(00:48:50) (INFO) GUIApplication::CreateSystemWindows() OK
(00:48:50) (INFO) GUIInit OK
(00:48:50) (INFO) RegisterActions OK
(00:48:50) (INFO) Root::GetMouseControl().ChangeFullscreen() OK
(00:48:51) (INFO) InitScene() OK
(00:48:51) (INFO) InitWorld() Complete
(00:48:51) (INFO) Game::InitApplication() OK
(00:48:55) (INFO) ExecuteScriptFile - DATA\Scripts\MapInitialization.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/system.lst
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/include/vector3.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/AI/shipFormation.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/AI/Case_TransformResult.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/AI/Case_Attack.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/AI/Case_AttackFrontal.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/AI/Case_Defend.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/AI/Case_Eject.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/AI/CalculatePilotSkills.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/AI/Case_RescuePodDestruction.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/AI/JamRocket.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/AI/mshipHangarDispatcher.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/AI/escortDispatcher.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/AI/group_formation.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/AI/perkDispatcher.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/AI/Specials.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/AI/PortalInterface.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/AI/ShipPoisoning.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/include/FloodTradeStations.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/include/create_flight_2.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/include/Create_clouds.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/include/LevelUp.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/include/PilotProperties.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/include/ObjectInfo.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/include/NextTutorialStep.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/include/Stocks.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/include/MotherShipDeadMovie.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/include/MotherShipDeadAction.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/include/DockStation.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/include/RandomObjects.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/include/ObjectList.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/include/TeleportingStuff.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/include/Recruits.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/include/CostOfPirates.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/include/DeclareRelations.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/include/NewTriggers.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/include/RandomContacts.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/include/RandomFmerc.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/include/OutOfMission.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/include/Respawn.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/include/DefStation.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/include/MineField.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/include/Anomalies.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/include/RespawnProg.script
(00:48:55) (INFO) ExecuteScriptFile - DATA/Scripts/include/PlayLists.script
(00:48:55) (INFO) ExecuteScriptFile - DATA\Scripts\Menu\level.lst
(00:48:55) (INFO) ExecuteScriptFile - DATA\Scripts\Menu\coordinates.script
(00:48:55) (INFO) ExecuteScriptFile - DATA\Scripts\Menu\declare.script
(00:48:55) (INFO) ExecuteScriptFile - DATA\Scripts\Menu\objects.script
(00:48:58) (INFO) ExecuteScriptFile - DATA\Scripts\Menu\movie.script
(00:48:58) (INFO) ExecuteScriptFile - DATA\Scripts\Menu\triggers.script
[ScriptSystem] Begining
(00:49:15) (INFO) ExecuteScriptFile - DATA\Scripts\MapInitialization.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/system.lst
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/include/vector3.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/AI/shipFormation.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/AI/Case_TransformResult.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/AI/Case_Attack.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/AI/Case_AttackFrontal.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/AI/Case_Defend.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/AI/Case_Eject.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/AI/CalculatePilotSkills.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/AI/Case_RescuePodDestruction.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/AI/JamRocket.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/AI/mshipHangarDispatcher.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/AI/escortDispatcher.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/AI/group_formation.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/AI/perkDispatcher.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/AI/Specials.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/AI/PortalInterface.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/AI/ShipPoisoning.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/include/FloodTradeStations.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/include/create_flight_2.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/include/Create_clouds.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/include/LevelUp.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/include/PilotProperties.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/include/ObjectInfo.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/include/NextTutorialStep.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/include/Stocks.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/include/MotherShipDeadMovie.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/include/MotherShipDeadAction.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/include/DockStation.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/include/RandomObjects.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/include/ObjectList.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/include/TeleportingStuff.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/include/Recruits.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/include/CostOfPirates.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/include/DeclareRelations.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/include/NewTriggers.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/include/RandomContacts.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/include/RandomFmerc.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/include/OutOfMission.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/include/Respawn.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/include/DefStation.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/include/MineField.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/include/Anomalies.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/include/RespawnProg.script
(00:49:15) (INFO) ExecuteScriptFile - DATA/Scripts/include/PlayLists.script
(00:49:15) (INFO) LoadFromStream_Enviroment: result: Ok!
(00:49:15) (INFO) LoadFromStream_CameraParams: result: Ok!
(00:49:15) (INFO) LoadFromStream_Map: result: Ok!
(00:49:15) (INFO) LoadFromStream_MapSelector: result: Ok!
(00:49:19) (INFO) Current Difficulty level is:NORMAL
(00:49:19) (INFO) LoadFromStream_TeamManager: result: Ok!
(00:49:19) (INFO) LoadFromStream_SceneStuff: result: Ok!
(00:49:20) (INFO) LoadFromStream_Script: result: Ok!
(00:49:20) (INFO) LoadFromStream_Diplomacy: result: Ok!
(00:49:20) (INFO) LoadFromStream_QuestManager: result: Ok!
(00:49:20) (INFO) LoadFromStream_GameInterface: result: Ok!
(00:49:20) (INFO) LoadFromStream_MusicPlayList: result: Ok!
(00:49:20) (INFO) LoadFromStream_LocationManager: result: Ok!
(00:49:20) (INFO) LoadFromStream_TradeSystem: result: Ok!
(00:49:20) (INFO) LoadFromStream_QuestManager2: result: Ok!
(00:49:20) (INFO) LoadFromStream_PortalManager: result: Ok!
(00:49:20) (INFO) LoadFromStream_RecruitManager: result: Ok!
(00:49:20) (INFO) ExecuteScriptFile - DATA\Scripts\Locations\ahilles\functions.script
(00:49:20) (INFO) ExecuteScriptFile - DATA\Scripts\Quests\MISSION_4_1\PIRATEBASE_W_MERC. script
(00:51:48) (INFO) RocketCarcass('df_m')::Update - seeker not exists

[EXCEPTION] 0x0062145b EXCEPTION_ACCESS_VIOLATION (The thread attempted to read from or write to a virtual address for which it does not have the appropriate access.)
[EXCEPTION] [INFO] Memory Usage = 109.144531 Mb
[EXCEPTION] [INFO] heapchk return = -2 HEAP Ok


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