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hawks looks very good, maybe, even like candy... only sadly what it's only now, before all these years... and i can't understand (even looked in books about fuel tanks of sb-2), why flames on wings looks differently? it's something new like burning AIRCRAFT, or fuel which burning not in fuel tank, or just specific of realisation?
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On the topic of the FX: when a plane hits water in 4.12, will the splash be massive as in Il-2 or realistic as in CoD?
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Just wondering if all the Hawk 75 skins I have will still work. I know that my P 40 skins won't work when the new later Hawk 87s make their appearance in the sim. |
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And you changed the water trail? It's look awesome. Just a tips like that, smoke need to be darker like that https://www.youtube.com/watch?v=2AUwv0qIZIc (0:37) Can't wait:cool: |
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I'll have to see what I can do on my end to rectify when it's released. S! and thanks. |
That smoke pillowing out from the carrier strike looks phenomenally good! And the KATE, oh the KATE!
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But yes, for normal crashes it is much overdone. I think that there are other odd effects which reduce the overall "scale" of the action and should be tweaked: The explosion from a burst fuel tank is practically a supernova, or at least an M80 going off inside a model. The rapid fluttering of a heavy airframe going down makes it look like a leaf. Smoke seems to travel at super-sonic speeds when blown by wind. The default camera position of planes on the ground is above, which makes them look like toys on a tabletop. Also, the chase camera is at a variable distance depending on the airplane size, so a Hellcat looks to be as big as a 109 in F2 view. I didn't realize the disparity between the two until I put them side by side in the FMB. |
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Tracers are visible from 20 km away while explosions of own bombs when levelbombing at 5k is too far away to be seen. |
Let wait until you seen changed effects. We will be happy about comments and hints after the release, much preferibly with reference stuff like movies etc - as always. ;)
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The anticipation for this patch is intense lol
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The most awaited patch will arrive!! arf! everybody is exited!!!(I am just crazy about it):-x
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Hmmm ..
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Can we have a conf.ini setting under OGL
or in the .mis file Effects= 1.2.3.4.5.6 An expansion of a selection of effects settings low/med/high/old/new/custom, to suit mission and server needs please. Currently its a grey area as to what Effects= actually does under OGL there's 1 and 2 setting for flak effects I believe, and a 3 setting Oleg talked about to do with scenery (joke maybe). Any clarification or future to develop this setting would be useful for keeping mission frame rates high in busy areas by being able to tweak effects for smooth game play. Cheers and thanks. |
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Didn't think so... |
How will the new mach drag affect, say, a high speed dive?
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Very nice stuff DT! Will there be a PDF release or does that come with the patch itself? |
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See here: http://forum.1cpublishing.eu/showpos...6&postcount=15 |
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Ah, I had forgotten about that chart. No more "supersonic" dive speeds, very good. |
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Hehe! As long as we get the same amount of money like him, everything is possible... :grin: EDIT: just kidding! |
Great work Gent´s!!!
With the improvements You are doing and the Hardware we have today Il21946 is still a please to fly!!! Thanks:-P |
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I too have publications reporting 9.02 meters but the scanned manuals say 8.94 meters. |
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It's not that this is going to matter. But on late G series the rudder assembly was changed and the plane grew longer. I think it was within the G-6 series it was used for the first time.
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Anyone know the M number of the us frag bomb? im taking it as 2 each 20lb cluster units?
Do-217M, is this re engined with 2 db 603 with 4 blade prop or a radial for anti shipping?? Some way cool stuff for fmb, no more endless scrolling trying to get to the right air forces and gonna love that static skins application. Cant wait for this new patch.. making back up copies thru 4.11 this weekend.. |
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I'm not sure about the US bombs but the Do217M is the DB603-engined variant (this was the most-produced variant of all Do217 variants). The Radial engined-anti-shipping Do-217 is the Do217K-2 which we already have from DT 4.11 (thanks again guys :)). Cheers, Fafnir_6 |
Guys, what kind of server controller for on-line dogfigt servers could you advice? FBDj's support is over by now so we won't be able connect it with 4.12 features...
Sorry for my English. |
FBDj has published the source code and I'm near certain someone will make an update that allows for use of 4.12 features, same way it's getting updated for various mods. It's more of a matter of finding the updated version, as unfortunately often not openly done. But I hope someone will make a post about it, here, when it is done.
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REL] 4.12 - Readme
Hello
I hope that in the 4.12m version solved the problem with higher resolutions. Problem is increasing the resolution we reduce the identifying of aircraft-dot (dot aircraft) to a longer distance. Dot just disappears .. Oleg has changed dot (Increase number of pixels for dot) in version 4.03m .... Increased the number of pixels for the dot planes. People are complaining that they have a smaller monitor with resolutions 1024x786 dot-aircraft was too large. Oleg issued patches because reduced dot (decrease-dot). Changed the hardware of computers in 2001 (published in IL2-Sturmovik 2001). Today, monitors and computers that allow playing with HD resolution ... I propose to increase the number of pixels of a dot (dot-aircraft) higher resolutions. The problem is the contrast of colors in the game. Contrast has been changed in version 4.9m. Worse to see objects and targets on the ground ... In the cockpit, the darkened window (cloudy-dirty) so that for this reason he sees worse. I hope that you will correct the irregularities that you entered in the previous versions ... In reality, the cockpit windows are not dirty and cloudy! We want to fly in HD resolution games i see aircraft (dot) at great distances (24km) ..... Almost all have monitors that support HD Effective resolution Effective resolution or greater resolution. Many people do not have calibrated monitors in color (calibrated with monito with colors is very expensive). I hope that my observations will change in version 4.12m. I wish you much success on the development of IL2. Thank you. Abuh |
I thought that guys from www.warbirdsofprey.org continue development of FBDj ? Look at the bottom of their forum.
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Default: 1024 x 768pxl - DOT 2 x 1pxl Lets say: 1280 x 960pxl - DOT 2,5 x 1,25pxl 1600 x 1200pxl - DOT 3,125 x 1,56pxl 1920 x 1080pxl - DOT 2,8 x 1,4pxl Tell me, how would you solve that? |
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The problem is, you can not have 1,5pxl. 1pxl is 1 pxl. Its the smallest unit. You would need to break down the surrounding pixels alpha value, so that they make in summary the value behind the comma (as transparency). The result would be something like antialiasing and while I am not even sure, that this is technically possible, I have my strong doubts, that this would enhance the dots visibility.
For whatever we may change, its a loose-loose situation, as we cannot provide the same dot size for all resolution/monitor settings, that players might use. |
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Also, the view outside from inside a closed cockpit wasn't always perfect, even if the canopy was cleaned religiously. Also, have you ever seen the condition of many Russian canopies, especially in early war aircraft? They looked like they were made out of butter wrap. It's a wonder the pilots were able to see out of them at all! Moreover, the game's dirty canopy effect you mention is subtle enough to not really be as big a factor in visibility as you're making it to be. It used to be much worse in earlier versions of the game. Remember the old F4F and F6F canopies? They looked like someone smeared boogers all over them. It was really bad. |
It also doesn't update objectives when a bomb destroy an object after the 'mother' plane has been shot down. Thus sometimes making mission objectives impossible to accomplish.
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1920x1080 DOT 3x2=6 pix 1600x1200 DOT 2.5x2.2~ 5 pix. Use a 3x3 square without the corner dots=5pixels 1280 x 960pxl - DOT 1.5x1.7~3pix. Use 2x2 without one corner. 1024x768 DOT 1.6x1.4~2 pix Use 2x1 |
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http://www10.pic-upload.de/31.03.13/648nghy8o7se.jpg |
What is the effect of the length changes to the Bf-109s? What was the length before?
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Hey Caspar,
I don't suppose you'd have time to post one small screenshot of the Do217M-1 would you? Pretty please :). I'm pretty stoked about this one's release. Cheers and thanks to DT for all their great work, Fafnir_6 |
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http://imageshack.us/a/img594/6728/13719812.jpg http://imageshack.us/a/img850/1011/67798096.jpg |
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:grin: |
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SWEET!!!!!!!!! Thanks Caspar, you're the best :).
Fafnir_6 |
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Many thanks not only for screenshots. Wish you much success in finalizing the edition of the amazing 4.12! |
Whatever you have been able to do to keep 1946 alive and well is very much appreciated. I'll always have this as my go to flight sim ;)
Two questions if you can possibly answer them? "Other features and fixes - P-38J cockpit repainted" Question 1; Is there ever a chance that the external of the P-38 can be re-mapped so that we can create historic skins without the awful mirror effect (numbers/patterns reversed on the opposite side) that absolutely cripples any creativity of historic skins? Even the addition of a new P-38 variant would allow for a possible remap? Question 2; Is there any chance that the 'draw bubble' can be extended or made to 'bleed/fade' into view so that the popcorn landscape can be reduced? Apart from that I have always been happy with 1946, just those two things have alrways been an issue for me (and I know others too!). Can't wait for the release, excellent work as always, cheers, MP |
What is that round, fan-like thing in front of the turret? There's something like it on the Ju-88 and the Arado jet bomber too.
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It's a supressed direction finder antenna. It's found on many mid/late-war Luftwaffe types: Ar234B, Do217K/M, Ju88A, Ju188, Ju290A, etc.
Cheers, Fafnir_6 |
Dear Daidalos Team.
Now we have time for waiting patch, but some member work on new content. How chance for including in 4.12 new P-40 models and new P-36 (AI version)? You want added cockpit for S-328-II, G55 and some other craft, and we don't hear news about this... Maybe in 4.12? A lot of thanks for you work and answer for me... Best regards, GROHOT |
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Everything else goes into next patch(es). We are working on everything, that you named. |
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Remapping is a difficult question. While mirrored things are awfull, it makes sense on larger planes. We probably could remap it, but it would also decrease the resolution, as more things had to be on the same space. BTW: new P-40 models will have non-mirrored mapping finally. Quote:
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Let keep us something for future 4.13 update thread. ;)
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(Would the IL2 engine accept TWO skins for one plane -one for left side and one for right side?) And while we are at it - please don't dual use parts of the skin - e. g. the wheel covers of the P-40 use parts of the lower wing - impossible to create one of the most iconic P-40: http://img.photobucket.com/albums/v7...ari/Fisken.jpg And some planes -Bf109 variants e.g. - use parts that are not on its skin -the bomb rack - it would be nice if that could be made skinable or if not, then at least have a blend in feature - take a colour sample from the skin. Right now when using a desert or Slovak scheme these racks just stick out like a sore thumb. And as long as its not a Lightning I you are working on -YAY! |
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as Caspar said the new P-40 has a full new mapping (new model actually), and there are very few mirrored parts, even less than for other best mapped aircrafts, normally. It is designed to allow all famous patterns of that aircraft (Kiwis, Aussies, Americans, Russians and so on). :cool: As for the P-38, Caspar said the reason, and let's admit it is also a huge piece of work regarding other wips... Cheers ! Macwan. |
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Really looking forward to the new Hawk 87s.
I will mourn the loss of so many skins I have for the current late Hawks, but that is progress. |
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Blue Red and White :D
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Is it coming soon?
Can we get a dev update?
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We've been getting tons of teaser material...still not enough?
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1C page changed
I've been checking the TD page often,...:lol: for the last weeks. When I loaded the page tonight, :shock: ,this was top post, my heart raced when I saw a new top post, :grin:with 4.12 in title. Then realized that it was this post, :| not the release. :sad:
:lol: |
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When I fist saw "4.12" with "[REL]" in the title I nearly farted. Then I saw the "Readme" in the title. No flatulence occurred. |
Bombsight added to D3a1??
Just curious is this a level bomb sight or a dive bomb sight like the stuvi in a stuka? If the D3a1 can be used as a level bomber will it still dive if the bomb icon isnt attached as a target, or has fm been changed to read the target parameters??
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Its all the same, just got a level bomb sight for the navigator/gunner - as it was back then.
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sorry, maybe i missed posts about this, in "p-40 pack" will be rockets for soviet p-40b/c? personally i saw photos with 4-6 rs-82, but looks like that here only 2...
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P-40 ordnance is a different topic than 3D model overhaul. Maybe, but I don't know. The new P-40 models won't be in 4.12 anyway.
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There is nothing about this feature in readme .. |
Yes, in 4.12. Its together with the bombsight feature... not necessary to mention. :D
We probably also forgot other small things in the readme - like always. Its hard to keep the overview. |
Are we within the 2 weeks zone??
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We are always in the "two weeks" zone :D.
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Be sure!
Sorry, but a wave of nostalgia washed over me. |
EJGr.Ost_Caspar, please check PM
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Be sure... |
Exactamundo
Been here since the fb expansion times.
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We have and had recently quite few technical problem with servers and our development forum, which causes delays again and again. Its a bit frustrating, but everything else is fine and we just have to be patient ourself.
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News...?
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http://www.aljazeera.com/ http://www.bbc.com/news/ http://rt.com/ http://www.kcna.kp/kcna.user.home.re...kcmsf?lang=eng |
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