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-   -   Fresh stuff from sukhoi.ru (Discussion) (http://forum.fulqrumpublishing.com/showthread.php?t=28174)

ADorante 04-03-2012 12:30 PM

Quote:

Originally Posted by SlipBall (Post 405399)
The 109 too...I don't know, maybe the German's made the compass with 0 at the east position...it should be either E or 90.

I guess it's an O not a 0 (for Ost = East) ;)

BGs_Ricky 04-03-2012 12:44 PM

Quote:

Originally Posted by ADorante (Post 405407)
I guess it's an O not a 0 (for Ost = East) ;)

You're right !

JG26_EZ 04-03-2012 12:45 PM

Hehe.. Had to chuckle out loud at that one ^.
Thanks for helping him out with that one aDorante.

Volksieg 04-03-2012 12:57 PM

LMAO

There's no shame in that..... I have to admit that the first time I climbed into the 109 it confused me too. :D

Then it struck me.... German plane, German compass. :D

SlipBall 04-03-2012 01:31 PM

Quote:

Originally Posted by Volksieg (Post 405412)
LMAO

There's no shame in that..... I have to admit that the first time I climbed into the 109 it confused me too. :D

Then it struck me.... German plane, German compass. :D


Its been awhile, but I think I remember a 90 and E in 46:cool:

Volksieg 04-03-2012 01:42 PM

Quote:

Originally Posted by SlipBall (Post 405423)
Its been awhile, but I think I remember a 90 and E in 46:cool:

Haven't fired that up for some time either but I think you may be right. lol

It was quite funny because I read the "O" as a zero, thought zero must be North and then started turning, staring at the compass waiting to see 90 degrees assuming that would be east. :D

It wouldn't have been so bad if it wasn't for the fact that I have a hard enough time getting the planes in the air! :D I really do suggest that, if anyone sees me on ATAG of an evening, they should circle the german fighter airfields and keep an eye out. Some of my attempts at take off are comedy gold. :D (If I can even find the airstrip and don't just collide into some other poor sap's plane. lol)

FG28_Kodiak 04-03-2012 01:43 PM

Take a look on this website
http://www.cockpitinstrumente.de/ins...e/kompasse.htm
and you will see.
Das die Deutschen ein O für Ost verwendet haben. :rolleyes:

Kankkis 04-03-2012 01:48 PM

Quote:

Originally Posted by Volksieg (Post 405401)
I noticed you are using a Radeon.... have you checked out the morphological AA in the current drivers?

Hmm, not tested it ever, how is it with clod, is there bad smoothing in overall picture too? Just like FXAA?

Volksieg 04-03-2012 01:50 PM

Quote:

Originally Posted by Kankkis (Post 405428)
Hmm, not tested it ever, how is it with clod, is there bad smoothing in overall picture too? Just like FXAA?

It is really crisp, unlike the FXAA injectors (With the added bonus of none of that "Hmmm...are you sure I won't lose all my steam games and get a ban using this?" tension. lol). I was really impressed by it! A few people, including me, have noticed some performance boost when using it also (I went from an average of 23 on Black Death to 37 with Morphological on!) so I would definitely recommend having a look at it. Of course there are no guarantees but you may be seriously and pleasantly surprised. :)

SlipBall 04-03-2012 03:20 PM

Quote:

Originally Posted by Volksieg (Post 405424)
Haven't fired that up for some time either but I think you may be right. lol

It was quite funny because I read the "O" as a zero, thought zero must be North and then started turning, staring at the compass waiting to see 90 degrees assuming that would be east. :D

It wouldn't have been so bad if it wasn't for the fact that I have a hard enough time getting the planes in the air! :D I really do suggest that, if anyone sees me on ATAG of an evening, they should circle the german fighter airfields and keep an eye out. Some of my attempts at take off are comedy gold. :D (If I can even find the airstrip and don't just collide into some other poor sap's plane. lol)


Same here, lol

As far as take offs and landings for that matter, make a mini mission with the first way-point as take off. A good way to practice!...ATAG I think has a bit of wind on the field, and can cause some turning difficulties.

Volksieg 04-03-2012 03:37 PM

Not a bad idea... I'll have to have look at the mission builder. :)

I've been using the cross country mission and changing the plane to a 109 but your suggestion would also help me to get used to the german airfields...... and work out where the field ends and the strip begins! (That is the main problem.... apart from the hideous wind conditions you mentioned.... well.... I tell a lie... I think the MAIN problem is that I probably held my breath for too long as a child :D)

SlipBall 04-03-2012 04:04 PM

Quote:

Originally Posted by Volksieg (Post 405456)
Not a bad idea... I'll have to have look at the mission builder. :)

I've been using the cross country mission and changing the plane to a 109 but your suggestion would also help me to get used to the german airfields...... and work out where the field ends and the strip begins! (That is the main problem.... apart from the hideous wind conditions you mentioned.... well.... I tell a lie... I think the MAIN problem is that I probably held my breath for too long as a child :D)


Very easy:

select extras/select FMB/select "file" at the top tool bar/choose "load map"/select "English channel-1940"/select "view" at the top tool bar/select "object browser"/choose your aircraft/holding left mouse down and holding shift key down, draw a square around an airfield, you could use the same one as ATAG/hold left mouse down and Ctrl key down on the runway to place your aircraft/do that again at the other end of the runway/ select "waypoint" in the object browser/choose "previous" and set that to takeoff...thats it your done for now, take off!:grin:.....make sure take off and landings is set in your difficulties settings or it will be an airstart.

ElAurens 04-03-2012 04:37 PM

Quote:

Originally Posted by SlipBall (Post 405462)
Very easy:

select extras/select FMB/select "file" at the top tool bar/choose "load map"/select "English channel-1940"/select "view" at the top tool bar/select "object browser"/choose your aircraft/holding left mouse down and holding shift key down, draw a square around an airfield, you could use the same one as ATAG/hold left mouse down and Ctrl key down on the runway to place your aircraft/do that again at the other end of the runway/ select "waypoint" in the object browser/choose "previous" and set that to takeoff...thats it your done for now, take off!:grin:.....make sure take off and landings is set in your difficulties settings or it will be an airstart.


Oh yeah, that's intuitive all right...

:rolleyes:

Volksieg 04-03-2012 04:45 PM

Quote:

Originally Posted by SlipBall (Post 405462)
Very easy:

select extras/select FMB/select "file" at the top tool bar/choose "load map"/select "English channel-1940"/select "view" at the top tool bar/select "object browser"/choose your aircraft/holding left mouse down and holding shift key down, draw a square around an airfield, you could use the same one as ATAG/hold left mouse down and Ctrl key down on the runway to place your aircraft/do that again at the other end of the runway/ select "waypoint" in the object browser/choose "previous" and set that to takeoff...thats it your done for now, take off!:grin:.....make sure take off and landings is set in your difficulties settings or it will be an airstart.

Cheers SlipBall! :) I know what I'll be doing tonight. :)

Quote:

Originally Posted by ElAurens (Post 405470)
Oh yeah, that's intuitive all right...

:rolleyes:

PMSL

EDIT: Hmmmm..... ok...... followed your instructions, Slipball, and when I loaded up the mission, the plane was set to external view and promptly took off and landed whilst I was putting the kettle on. LOL How do I make the plane player controlled and not AI? :D

EDIT NUMBER TWO: Don't worry... it suddenly works now. LOL This is such a weird bit of programming.... I'm convinced this game is possessed by satan. :D

SlipBall 04-03-2012 05:25 PM

Quote:

Originally Posted by ElAurens (Post 405470)
Oh yeah, that's intuitive all right...

:rolleyes:


With your long history here I'm a bit surprised "intuitive":confused:...you already know how this is done, because this type of mission building is the same as the earlier game. Just helping the others :grin:

Ataros 04-03-2012 05:25 PM

Quote:

Originally Posted by Volksieg (Post 405471)
How do I make the plane player controlled and not AI? :D

There is a "player" checkbox in aircraft properties (RMB click >> Properties >> aircraft tab).

You can also press ALT-F1 in game while watching any aircraft from external views to enter it as a pilot. ALT-F2 to exit. Aircraft switching must be allowed in difficulty/realism options.

SlipBall 04-03-2012 05:27 PM

Quote:

Originally Posted by Ataros (Post 405485)
There is a "player" checkbox in aircraft properties (RMB click >> Properties >> aircraft tab).

Thank you sir!...of course I would forget the important thing:-P

Robert 04-03-2012 05:34 PM

http://i43.photobucket.com/albums/e3...ames/FMB_1.png

Volksieg 04-03-2012 06:15 PM

Cheers guys! :) Very much appreciated!

I'm wondering.... is there a way, yet, to record and use radio messages? Something I have noticed is that there is a severe lack of tutorial missions out there that guide you through flight with full CEM. Once I have the knack of it and can pull off some nifty stunts etc, I thought it would be rather fun to create some for a few of the planes where the "Instructor" tells you what rpm you need, when to close your radiator, climb to a specific height etc.....

Another question (My curiosity has been sparked! Thanks Slipball!)... if I set AI enemies, do I need to turn their aggression on or will the attack etc on sight?

If the moderators feel they need to move this clump of posts.... feel free, of course. :)

SlipBall 04-03-2012 09:30 PM

Quote:

Originally Posted by Volksieg (Post 405499)
Cheers guys! :) Very much appreciated!

I'm wondering.... is there a way, yet, to record and use radio messages? Something I have noticed is that there is a severe lack of tutorial missions out there that guide you through flight with full CEM. Once I have the knack of it and can pull off some nifty stunts etc, I thought it would be rather fun to create some for a few of the planes where the "Instructor" tells you what rpm you need, when to close your radiator, climb to a specific height etc.....

Another question (My curiosity has been sparked! Thanks Slipball!)... if I set AI enemies, do I need to turn their aggression on or will the attack etc on sight?

If the moderators feel they need to move this clump of posts.... feel free, of course. :)


1. try this, I haven't viewed it yet, but it may help you
http://simhq.com/forum/ubbthreads.ph...ml#Post3548166

2. maybe, I'm not sure

3. yes, but they are dumb as a door knob

Volksieg 04-03-2012 10:46 PM

Cheers again SlipBall :)

I dunno.... they say the AI is bad at the mo but I have noticed that the British forces are using some cunning advanced secret technology of some sort! Everytime I see more than 6 of their planes, my plane grinds to a juddering halt.... Microwave technology perhaps? :D

6S.Tamat 04-03-2012 11:49 PM

Quote:

Originally Posted by Volksieg (Post 405556)
Cheers again SlipBall :)

I dunno.... they say the AI is bad at the mo but I have noticed that the British forces are using some cunning advanced secret technology of some sort! Everytime I see more than 6 of their planes, my plane grinds to a juddering halt.... Microwave technology perhaps? :D

that would be true only if you can see the popcorn popping out of the popcorn bucket in your cockpit

Volksieg 04-04-2012 02:07 AM

Quote:

Originally Posted by 6S.Tamat (Post 405566)
that would be true only if you can see the popcorn popping out of the popcorn bucket in your cockpit

:D

That would explain the oil that keep spluttering all over my windscreen..... :D

machoo 04-04-2012 11:12 AM

Whenever I see this thread title I picture tumbleweeds and vast dessert :)

JG52Krupi 04-04-2012 02:02 PM

Quote:

Originally Posted by machoo (Post 405723)
Whenever I see this thread title I picture tumbleweeds and vast dessert :)

Yeah me too can't wait for the north African campaign :)

addman 04-04-2012 02:34 PM

Quote:

Originally Posted by JG52Krupi (Post 405777)
Yeah me too can't wait for the north African campaign :)

Keep waiting ;)

Volksieg 04-04-2012 03:06 PM

In the meantime.... play with the colour settings on your monitor so everything looks yellow like sand. :D

Imagination is a wonderful thing. :D

Insuber 04-06-2012 02:37 PM

Today's messages from B6 are quite hermetic, even for Russian people in Sukhoi.

Posted by Ph0b0s
Alexander, a question about BF109 E series. Option Messer, version 1.05.15950 play Battle of Britain is another option for WIP? Can we assume that in the future Messer will be processed (not the model itself, namely the appearance)? By the way, is not clear what kind of gibberish (some pixels are blurred almost everywhere, mostly conspicuous on the wings, said at the screenshot with a " ? ")?


B6:
I doubt that will be complete, but I do not have accurate information. Abracadabra - brushes in Photoshop presets, which are applied abrasions.

Posted by Ph0b0s
And one more question. The model of IL-2 for future sequels, "texture" the same man who "texture" Messer?

B6:
No, different people. I cook screenshots ...

Posted by kvach
This could mean that today we are no Cake, ie without the patch? screens or just as a bonus to the patch?

B6:
patch today will not be screenshots and report on the work.

adonys 04-06-2012 02:41 PM

Quote:

Originally Posted by Insuber (Post 406336)
Today's messages from B6 are quite hermetic, even for Russian people in Sukhoi.

B6:
patch today will not be screenshots and report on the work.

patch today will not be, screenshots and report on the work. it was translated this way by google, it looks like their way to translate russian phrasing

another week.. :(

=FI=Scott 04-06-2012 03:47 PM

I think they might be better keeping quiet. They have replaced a broken graphics engine with a broken graphics engine that works faster. Cries for patience and 'we know you aren't happy' have kind of lost there shine for me at least, mainly because I've heard it too much.

Insuber 04-06-2012 04:03 PM

Quote:

Originally Posted by =FI=Scott (Post 406369)
I think they might be better keeping quiet. They have replaced a broken graphics engine with a broken graphics engine that works faster. Cries for patience and 'we know you aren't happy' have kind of lost there shine for me at least, mainly because I've heard it too much.

I for one, am happy because they exist, alive and kickin'.

Insuber 04-06-2012 04:06 PM

Quote:

Originally Posted by adonys (Post 406337)
patch today will not be, screenshots and report on the work. it was translated this way by google, it looks like their way to translate russian phrasing

another week.. :(

Thx for the translation adonys. Maybe you could ask everyone in the sukhoi forum to work out their phrasing to cope better with google translation? :-D

badfinger 04-06-2012 05:39 PM

Quote:

Originally Posted by machoo (Post 405723)
Whenever I see this thread title I picture tumbleweeds and vast dessert :)

My favorite dessert is strawberry shortcake. My favorite desert is the Sahara.;)

binky9

=FI=Scott 04-06-2012 07:13 PM

Quote:

Originally Posted by Insuber (Post 406375)
I for one, am happy because they exist, alive and kickin'.

I do appreciate that anything less than blind adoration of a product on its own forums is an invitation to a kicking in the guts 'till your arse bleeds but regardless, a measure of balance still appeals to me. As to alive and kicking, alive- granted, kicking- Hmm.

Insuber 04-06-2012 07:31 PM

Quote:

Originally Posted by =FI=Scott (Post 406462)
I do appreciate that anything less than blind adoration of a product on its own forums is an invitation to a kicking in the guts 'till your arse bleeds but regardless, a measure of balance still appeals to me. As to alive and kicking, alive- granted, kicking- Hmm.

hmmmm ... when did I kick you?

albx 04-10-2012 02:35 PM

Quote:

Posted by K_Aspid View Post
Alexander, what is news, and was the result of your work over the weekend?
Quote:

BlackSix
Well, work has not ended, the final result yet, they themselves see. Operate.
sorry for translation made by Google

svanen 04-10-2012 03:55 PM

Damn, I was hoping for the patch today, my wife is working late... ;)

F19_Klunk 04-10-2012 08:06 PM

LoL @ Svanen.. that's exactly what I said in .. October/November last year :D
It's almost comical at this stage :)

I remember luthier mentioned something about a "tentative ETA".
Maybe words such as "long-spun" or "protracted" would have been more fitting :)

As much as I long for the patch to be released, I kind of hope that we won't see it until after this summer; otherwise I have a bet regarding eating a certain kind of footwear to take care of :)

priller26 04-10-2012 10:13 PM

Someone wake me when it arrives...

JG14_Jagr 04-11-2012 12:57 AM

we'll see

Walrus1 04-11-2012 02:22 AM

Quote:

BlackSix
Well, work has not ended, the final result yet, they themselves see. Operate.
Quote:

Originally Posted by albx (Post 407438)
sorry for translation made by Google

OK, that is very hard to decipher.

'The final result yet, they themselves see. Operate.'

It seems like a riddle.

GF_Mastiff 04-11-2012 02:31 AM

Quote:

Originally Posted by Walrus1 (Post 407593)
OK, that is very hard to decipher.

'The final result yet, they themselves see. Operate.'

It seems like a riddle.

here I will translate "they are in the final results and see for them selves how it operates?"

Wolf_Rider 04-11-2012 02:48 AM

syntax is always a problem for online translating softwares

BlackSix 04-11-2012 05:45 AM

Quote:

Originally Posted by Walrus1 (Post 407593)
OK, that is very hard to decipher.
'The final result yet, they themselves see. Operate.'

"The work is not finished yet. The final result is not achieved. We continue to work."

Allons! 04-11-2012 06:12 AM

Hope you all can have a relaxed easter with the patch out and frenetic feedback :)

Flanker35M 04-11-2012 06:15 AM

S!

Seems will take a while so time to grind in WoT :-)

Tree_UK 04-11-2012 06:57 AM

Quote:

Originally Posted by BlackSix (Post 407611)
"The work is not finished yet. The final result is not achieved. We continue to work."


We are aware.

furbs 04-11-2012 07:22 AM

'The final result yet, they themselves see. Operate.'

"no eggs this weekend, we stay, partials no operate"

albx 04-11-2012 08:33 AM

Quote:

Originally Posted by BlackSix (Post 407611)
"The work is not finished yet. The final result is not achieved. We continue to work."

so, we shouldn't wait for a beta patch to be released this weekend?

RCAF_FB_Orville 04-11-2012 08:46 AM

Quote:

Originally Posted by furbs (Post 407639)
'The final result yet, they themselves see. Operate.'

"no eggs this weekend, we stay, partials no operate"

"My grandmother has wooden legs......and the partials that broke the eggs have been, they operate wrong in trees. The hawk has smashed them!!! :confused: We must mend the eggs with spoons. *sigh* Always is the way." :(

:grin:

addman 04-11-2012 08:47 AM

Quote:

Originally Posted by albx (Post 407649)
so, we shouldn't wait for a beta patch to be released this weekend?

Is that we he said? No, he said the patch isn't finished yet, work continues. English is not my first language but that line is pretty clear to me.

Kankkis 04-11-2012 09:18 AM

tomorrow is our last change because in Moscow there is starting holidays in friday :(

albx 04-11-2012 09:32 AM

Quote:

Originally Posted by addman (Post 407654)
Is that we he said? No, he said the patch isn't finished yet, work continues. English is not my first language but that line is pretty clear to me.

addman, I said something wrong to make you kick me? I asked a simple question, no need to be rude

addman 04-11-2012 09:38 AM

Quote:

Originally Posted by albx (Post 407659)
addman, I said something wrong to make you kick me? I asked a simple question, no need to be rude

It wasn't meant to be rude, I just thought what B6 wrote was pretty clear. His post didn't say anything about the patch not being ready before the weekend or the contrary for that matter. We will just have to wait and see won't we?;)

P.S It wasn't a kick at you albx, see it more like a gentle b*tch-slap.:)

BlackSix 04-11-2012 10:04 AM

Quote:

Originally Posted by Kankkis (Post 407657)
tomorrow is our last change because in Moscow there is starting holidays in friday :(

Friday will be an ordinary day. We will work.

furbs 04-11-2012 10:11 AM

TY Blacksix, are we any closer since the weekend? Have the team made progress on the last second particle problem?

BlackSix 04-11-2012 10:16 AM

Quote:

Originally Posted by furbs (Post 407666)
TY Blacksix, are we any closer since the weekend? Have the team made progress on the last second particle problem?

We have a progress, but I can't tell to you day of the release.

Flanker35M 04-11-2012 10:40 AM

S!

Thanks for the info BlackSix, very much appreciated.

furbs 04-11-2012 10:56 AM

Quote:

Originally Posted by BlackSix (Post 407668)
We have a progress, but I can't tell to you day of the release.

TY.

Continu0 04-11-2012 11:05 AM

Quote:

Originally Posted by BlackSix (Post 407668)
We have a progress, but I can't tell to you day of the release.

Does "a" progress mean that you could solve the main issues?

Thank you!

Red Dragon-DK 04-11-2012 11:21 AM

Thanks for the update. This is extraordinary good news.

DroopSnoot 04-11-2012 11:22 AM

Quote:

Originally Posted by BlackSix (Post 407668)
We have a progress, but I can't tell to you day of the release.

Thats possitive news, hoping you get get the beta to a suitable state before you break for easter.

Volksieg 04-11-2012 11:51 AM

Sounds great! Thanks for the update B6 :)

Buchon 04-11-2012 12:17 PM

I can smell it from here ! :grin:

My support to the guys that worked the weekend to finish the particle system http://forum.1cpublishing.eu/images/icons/icon14.gif

furbs 04-11-2012 12:21 PM

Quote:

Originally Posted by Buchon (Post 407702)
I can smell it from here ! :grin:

My support to the guys that worked the weekend to finish the particle system http://forum.1cpublishing.eu/images/icons/icon14.gif

Progress, not finished.
I wouldn't get your hopes up just yet.

addman 04-11-2012 12:27 PM

Quote:

Originally Posted by furbs (Post 407704)
Progress, not finished.
I wouldn't get your hopes up just yet.

What hope?

Volksieg 04-11-2012 12:30 PM

Quote:

Originally Posted by addman (Post 407707)
What hope?

:D

I dunno... I'm utterly spilling over with hope, Addman!

Gotta go.... the nurse is coming round as it's medication time.....

albx 04-11-2012 12:56 PM

Quote:

Originally Posted by addman (Post 407707)
What hope?

see addman? you need always to make flames anytime.... you first did with me, now with furbs, every known "whiner" aka "not fanboy" should get a silly reply from you? it's irritating, really... I think the best thing to do is just ignore you

satchenko 04-11-2012 01:11 PM

Quote:

Originally Posted by BlackSix (Post 407668)
We have a progress, but I can't tell to you day of the release.

I´m sorry but why can´t you tell us what kind of progress have the team made?
:(

BlackSix 04-11-2012 01:17 PM

Quote:

Originally Posted by satchenko (Post 407714)
I´m sorry but why can´t you tell us what kind of progress have the team made?
:(

I don't work on a patch. I don't know detail of this work and take information only from Ilya. I'm waiting information about patch just like you.

Guys, i'm started to write my messages without help of Google translator. Will be many errors, sorry.

ATAG_Snapper 04-11-2012 01:27 PM

@Black Six: Thanks for the update. I'm not a programmer. I'm not an IT guy. But I've worked with both frequently enough to know the frustration of working hard on a project and having little to show for it -- except for a lot of knowledge about what DOESN'T work!

Like everyone else, I'm chomping at the bit waiting for the patch. Looking forward to good results soon. :)

albx 04-11-2012 01:29 PM

Quote:

Originally Posted by BlackSix (Post 407717)
I don't work on a patch. I don't know detail of this work and take information only from Ilya. I'm waiting information about patch just like you

B6, thank you... any info from you is always welcome :)

addman 04-11-2012 01:30 PM

Quote:

Originally Posted by albx (Post 407710)
see addman? you need always to make flames anytime.... you first did with me, now with furbs, every known "whiner" aka "not fanboy" should get a silly reply from you? it's irritating, really... I think the best thing to do is just ignore you

Relax albx, I was just kidding with Furbs, he knows that and I was just joking with you too. I know it's a fine line between joking and trolling/flaming. Humor doesn't always translate so well to the forums. Yes, if you find me irritating the best thing is to ignore me, that's what my girlfriend does too.:)

Blacksix: It's good that you write your posts without Google translate, it's easier to understand. Keep the good work up!

furbs 04-11-2012 02:02 PM

Quote:

Originally Posted by addman (Post 407707)
What hope?

I have a very small remaining piece of hope, its about the size of my little toe, but it is there. :)

RCAF_FB_Orville 04-11-2012 02:03 PM

Quote:

Originally Posted by BlackSix (Post 407717)
I don't work on a patch. I don't know detail of this work and take information only from Ilya. I'm waiting information about patch just like you.

Guys, i'm started to write my messages without help of Google translator. Will be many errors, sorry.

B6, your written English is coming along great. :) People understand you very well in general. Please don't think my joke on page 105 was directed in any way at you lol.....It was a joke about how Google translate often throws up funny things in any language (Mandarin to English translation is very funny too :grin:). I don't know any Russian at all, so you have my utmost respect for being able to write well in English. :) Just so you know! Keep up the good work, and thank you. :)

satchenko 04-11-2012 02:53 PM

Quote:

Originally Posted by BlackSix (Post 407717)
I don't work on a patch. I don't know detail of this work and take information only from Ilya. I'm waiting information about patch just like you.

Guys, i'm started to write my messages without help of Google translator. Will be many errors, sorry.

Thanks BlackSix!

klem 04-11-2012 03:24 PM

Quote:

Originally Posted by BlackSix (Post 407717)
I don't work on a patch. I don't know detail of this work and take information only from Ilya. I'm waiting information about patch just like you.

Guys, i'm started to write my messages without help of Google translator. Will be many errors, sorry.

That's ok BlackSix, I'm sure we'll understand you.

I think Google translator needs a patch :ROFL:

furbs 04-11-2012 06:13 PM

Quote:

Originally Posted by BlackSix (Post 407717)
I don't work on a patch. I don't know detail of this work and take information only from Ilya. I'm waiting information about patch just like you.

Guys, i'm started to write my messages without help of Google translator. Will be many errors, sorry.

Blacksix, Do you know if the new engine will allow more FSAA and AAF to be used in CLOD?

Thanks.

Tree_UK 04-11-2012 06:17 PM

Quote:

Originally Posted by BlackSix (Post 407668)
We have a progress, but I can't tell to you day of the release.

Hi Blacksix, obviously we are all itching to hear news on the patch, would you be so kind in future to ask Luthier to go into a little more detail on what progress as been made. Im sure he is aware that the patch is fairly urgent and Im sure you are too, but could you just emphasize that to luthier so he may be inclined to give a little more detail. One more question if i may, is Luthier in the office or is he in California?

Tree_UK 04-11-2012 06:18 PM

Quote:

Originally Posted by furbs (Post 407793)
Blacksix, Do you know if the new engine will allow more FSAA and AAF to be used in CLOD?

Thanks.

More Furbs, i dont think it works at all at the moment unless i'm doing something wrong.

BlackSix 04-11-2012 06:47 PM

Quote:

Originally Posted by furbs (Post 407793)
Blacksix, Do you know if the new engine will allow more FSAA and AAF to be used in CLOD?
Thanks.

The main task is a test of the new engine. We will add other features later. I don't know the plan of work in the future.
I working with the new project only and take information about patch from Ilya.

Quote:

Originally Posted by Tree_UK (Post 407794)
Hi Blacksix, obviously we are all itching to hear news on the patch, would you be so kind in future to ask Luthier to go into a little more detail on what progress as been made. Im sure he is aware that the patch is fairly urgent and Im sure you are too, but could you just emphasize that to luthier so he may be inclined to give a little more detail. One more question if i may, is Luthier in the office or is he in California?

I will try. He is in office now.

furbs 04-11-2012 07:07 PM

Thanks for the reply, could you ask Luthier?

priller26 04-11-2012 08:03 PM

I thought the new engine was "all systems go" except for the particle effects?

mazex 04-11-2012 08:31 PM

Not to stir anything up but here is a fresh Google translate from Sukhoi.ru today (2012/04/11)... ;)

K_Aspid:
Alexander, and this week it will be possible potestit new engine-beta test?

Blacksix:
We're trying to finish work on the beta patch this week. Succeed or not - is not clear.

VO101_Tom 04-11-2012 08:33 PM

Quote:

Originally Posted by priller26 (Post 407822)
I thought the new engine was "all systems go" except for the particle effects?

Luthier:
"Only one relatively minor issue remains that prevents the gunsight, tracers, and bullet decals from being drawn. Of course, this minor technical issue has a huge impact on gameplay, and that is why we cannot release it to the public in its current state."

mazex 04-11-2012 08:39 PM

Quote:

Originally Posted by VO101_Tom (Post 407832)
Luthier:
"Only one relatively minor issue remains that prevents the gunsight, tracers, and bullet decals from being drawn. Of course, this minor technical issue has a huge impact on gameplay, and that is why we cannot release it to the public in its current state."

But that quote is from this post by Luthier that is more than "two weeks"(tm) old:

http://forum.1cpublishing.eu/showthr...158#post402158

Look at the Google translate I posted above that is Blacksix last post at Sukhoi today instead for some hope!

VO101_Tom 04-11-2012 08:59 PM

Quote:

Originally Posted by mazex (Post 407838)
But that quote is from this post by Luthier that is more than "two weeks"(tm) old:

http://forum.1cpublishing.eu/showthr...158#post402158

Look at the Google translate I posted above that is Blacksix last post at Sukhoi today instead for some hope!

I quoted, because this is the reason of the delay. If the patch released this week, that would be great, but does not change this.

Luftwaffepilot 04-11-2012 09:04 PM

Quote:

Originally Posted by VO101_Tom (Post 407848)
I quoted, because this is the reason of the delay. If the patch released this week, that would be great, but does not change this.


How'd you know they haven't fixed that already?

VO101_Tom 04-11-2012 09:56 PM

Quote:

Originally Posted by Luftwaffepilot (Post 407850)
How'd you know they haven't fixed that already?

Did I say that?
I just said, what is (what was) the reason of the delay (answer the #1083)...

Luftwaffepilot 04-11-2012 10:03 PM

Quote:

Originally Posted by VO101_Tom (Post 407882)
what is (what was) the reason of the delay

makes the difference

Ailantd 04-12-2012 01:44 AM

Quote:

Originally Posted by Tree_UK (Post 407795)
More Furbs, i dont think it works at all at the moment unless i'm doing something wrong.

It works in some systems, Certainly in mine it does something. Not perfect, but very noticieable.

Wolf_Rider 04-13-2012 06:23 AM

http://www.oocities.org/zoidberg_fan/scanart/prof.gif


Good News Everyone! ... The patch is being worked on

MegOhm 04-13-2012 06:43 AM

Quote:

Originally Posted by VO101_Tom (Post 407832)
Luthier:
"Only one relatively minor issue remains that prevents the gunsight, tracers, and bullet decals from being drawn. Of course, this minor technical issue has a huge impact on gameplay, and that is why we cannot release it to the public in its current state."

One relatively MINOR issue..... could this be a major which takes a long time to figure out and fix? Seems so

GraveyardJimmy 04-13-2012 09:14 AM

Quote:

Originally Posted by MegOhm (Post 408288)
One relatively MINOR issue..... could this be a major which takes a long time to figure out and fix? Seems so

If you read later updates they said they are working on the particle effects (smoke etc) as it is still causing stutters and they are trying to get to grips with that.

DroopSnoot 04-13-2012 11:19 AM

I try to keep positive but its so easy to get depressed here

mazex 04-13-2012 11:26 AM

OK - nothing new to see here - back to F5 gents!

albx 04-13-2012 11:34 AM

there is something in the air... they are too much nervous... don't expect a beta today...

DroopSnoot 04-13-2012 11:35 AM

Quote:

Originally Posted by albx (Post 408424)
there is something in the air... they are too much nervous... don't expect a beta today...

LOL your internet sensors and detectors tell you this.

Dont expect a beta today because they probably exaggerated their progress maybe, not cos "there's somehing in the air"

albx 04-13-2012 11:38 AM

Quote:

Originally Posted by DroopSnoot (Post 408426)
LOL your internet sensors and detectors tell you this

well, looking at sukhoi, and how the treads are easily locked my sensors tell me this :rolleyes:

Of course, I hope to be wrong!!!

mazex 04-13-2012 11:41 AM

Quote:

Originally Posted by albx (Post 408424)
there is something in the air... they are too much nervous... don't expect a beta today...

But still... Blacksix usually comes here the day before saying that we should save our F5 keys for later tours of duty? Not today, he was here and closed the fake "Update" thread but no message that there will be no patch today...

So - I keep the patch dream alive even though the Friday vodkas are soon to be poured in Moscow now...


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