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-   -   Alternative to Antialiasing (http://forum.fulqrumpublishing.com/showthread.php?t=25281)

310_cibule 08-10-2011 09:52 AM

Quote:

Originally Posted by LoBiSoMeM (Post 321712)
Just extrack content of d3d10 folder into steam>steamapps>common>il2cliffofdover.

The files: dxgi.dll / Fxaa3_11.h / shader.hlsl

Bug sound? here I jus disabled AI talking in audio options. No sound bug and trees in Very High...

Disabling AI talking doesn't make any change on-line. Sound always drops out after a while :( Trees OFF helps neither

Any other suggestion?

LoBiSoMeM 08-10-2011 11:02 AM

Quote:

Originally Posted by 310_cibule (Post 322107)
Disabling AI talking doesn't make any change on-line. Sound always drops out after a while :( Trees OFF helps neither

Any other suggestion?

Here I just disable AI sounds and all runs OK...

If trees OFF don't helps neither, I don't know other "trick"... :(

RCAF_FB_Orville 08-10-2011 11:09 AM

I managed to get it working late last night by redownloading the files as I thought it might have been a dodgy download (having done everything as directed) Turns out this must have been the problem, as it worked straight away after doing so.

Its slightly better, but I don't see a significant improvement in AA at long ranges at all tbh (from in pit view).....Aircraft still look a mess at distance with 1920x1200 resolution (and I'm 'youngish' with 20/20 goggles lol), but better than nothing I suppose and thanks for the heads up all the same.

justme262 08-11-2011 12:58 PM

Seems to give an effect about equal to the ingame x8AA on my system but with higher fps.

I still don't have smooth wires though.

If I turn off ingame AA and NVCP AA I can easily see then FXAA toggling on and off.

Thanks for that i'll keep it on and enjoy the extra fps

katdogfizzow 08-11-2011 01:02 PM

Quote:

Originally Posted by justme262 (Post 322490)

I still don't have smooth wires though.

In Arma2, that's 16x AA and FXAA.

SEE 08-12-2011 12:17 AM

Talking to to some of the guys in the team I joined on Syndicate last night and they are using it on-line. I hope there will be no VAC issues (they were confident there were not). I will wait and see and hope that we can use it without fear of a ban!

klem 08-12-2011 06:39 AM

Quote:

Originally Posted by SEE (Post 322774)
Talking to to some of the guys in the team I joined on Syndicate last night and they are using it on-line. I hope there will be no VAC issues (they were confident there were not). I will wait and see and hope that we can use it without fear of a ban!

I'd like to know more about that because I tried it and although I did get onto the server and into the map room it wouldn't let me see the Flag selector/player list.

Anyway, patch should be here in a week or so (Don't Start!)

EDIT: Hmmmm... seems to be working on the Syndicate server this morning. Wonder if they turned off anti-cheat (if thats possible). Not sure I like what it does to the text though.

Phazon 08-12-2011 07:38 AM

I don't think it will cause issues with VAC because it doesn't actually edit any files or interact with the game itself, it just simply sends a post-processing effect to the video card which then applies it ontop of the existing image. Its not something thats normally monitored for since it can't really be used for any malicious intent. :)

SEE 08-12-2011 10:23 AM

Quote:

Originally Posted by klem (Post 322832)
I'd like to know more about that because I tried it and although I did get onto the server and into the map room it wouldn't let me see the Flag selector/player list.

Interesting you mention that. I have this 'map no flags/player list' when I log in sometimes. Thats when I get the failserver authentication error. I exit and when I try to log back, in the server shows me as still logged in or shows a 'ghost player'. I wonder if this is a GFX setting or maybe some other setting issue? It isn't FXAA on my rig as I only install it in SP.

SEE 08-15-2011 03:01 AM

Just a quick update.....been using FXAA on line last few nights and no problems logging on to syndicate. AA disabled.


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