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-   -   Patch 4.10 - Development Updates by Daidalos Team (http://forum.fulqrumpublishing.com/showthread.php?t=12568)

Burdokva 05-23-2010 07:29 AM

Quote:

Originally Posted by AndyJWest (Post 160158)
csThor, thanks for that - as good a response to Sprain's silliness as we could reasonably expect.

Nearmiss - I think the IL-2 online dogfight community probably underestimate how many people enjoy IL-2 in other ways. They tend to be the most vocal, and the most partisan, but they are very much a minority. The continuing sales of IL-2, and the interest of newcomers on the various forums, seem to indicate that there is still a broad base of interest, and relatively few of the noobs will ever fly online - it is actualy a rather hostile environment for the inexperienced.

As for not flying coops, why not? Even if you don't want to make a serious commitment, dropping in on the Ubizoo Saturday coop once or twice might broaden your horizons - we do this for fun, remember.:-D

And yet, people who do not fly offline are necessarily "noobs"... even though I know many of the so-called "offliners" who strive for as much realism as possible, beyond even the full-realism servers permit.

When flying offline, there are no "cr@p" planes, only less-famous ones. Personally, I prefer the more obscure types. Flying B-17/B-24 intercept in an Avia B.534, torpedo missions in the Il-2 or dive-bombing with the Peshka, or strafing with a Macchi is far more rewarding and fun than a dogfight between two stellar-performing fighters. The latter is the "cherry to the cake" in aerial sims, sure, but it doesn't give the same sense of accomplishment as bringing your old, underporfming crate back home against the odds. ;)

Avimimus 05-23-2010 03:54 PM

It seems that people tend to gravitate towards a few high-performing late-war mounts online. I never did like the high speed, high firepower combat that predominated in 43'-45'.

You don't see your opponent up close, there isn't much manoeuvring and the first person to get a good run gets a kill. I much prefer the chivalry of being in a Mig-3 where it takes four-five runs to down an enemy (and a single 20mm round can still ignite your fuel tank).

Similarly, the psychology of flying a Hurricane or a Zeke is completely different where the turning combat means that thinking three moves ahead is more valuable than reflexes. Unfortunately, the online world doesn't seem to agree.

Romanator21 05-24-2010 05:56 PM

The "transferring mission" bug is something I've never heard of. Could it be the reason that I'm randomly kicked off of a server in the middle of a dogfight, even with a good connection? :confused:

Furio 05-24-2010 07:16 PM

Quote:

Originally Posted by Avimimus (Post 160461)
It seems that people tend to gravitate towards a few high-performing late-war mounts online. I never did like the high speed, high firepower combat that predominated in 43'-45'.

You don't see your opponent up close, there isn't much manoeuvring and the first person to get a good run gets a kill. I much prefer the chivalry of being in a Mig-3 where it takes four-five runs to down an enemy (and a single 20mm round can still ignite your fuel tank).

Similarly, the psychology of flying a Hurricane or a Zeke is completely different where the turning combat means that thinking three moves ahead is more valuable than reflexes. Unfortunately, the online world doesn't seem to agree.


+1:grin:

nzwilliam 05-24-2010 08:09 PM

Quote:

Originally Posted by Romanator21 (Post 160677)
The "transferring mission" bug is something I've never heard of. Could it be the reason that I'm randomly kicked off of a server in the middle of a dogfight, even with a good connection? :confused:

It's a possibility - I have that too from time to time. Generally with the mission loading bug you'll be flying along and suddenly you're in the mission loading screen. Everyone else still see's you in game but you're locked in the mission loading screen for good and you have to disconnect and rejoin.

I'm certainly no expert but surely something must be simulating what happens when a server changes map? Perhaps a short pause in data or something from the host to a player that can be misinterpreted by players game as a map change or in other cases randomly lose connection all together even with a good low ping?

I'd love to see this bug fixed!

bf-110 05-25-2010 12:47 AM

Any guessing of when 4.10 will be released?One week?One month?One year?

Untamo 05-25-2010 06:30 AM

The "mission loading" / "transferring mission" bug has been plaguing our squad .. well.. as long as I can remember. It seems quite random, not being able to determine exactly what causes it.

As said, it happens suddenly in-flight. Sometimes just after you got airborne, sometimes after hours of continuous flight. Last Sunday squad mate lost a plane to the bug on a SEOW coop after 2 hours of flight, just before starting our bombing run(damnit ;) ).

-LLv34_Untamo

Erkki 05-25-2010 08:35 AM

The "transferring mission bug" is server side 100% sure. The player doesnt get kicked, but his plane disappears instantly, and in his screen, he will go to the "transferring mission" screen, with his engine sound looping. He can wait there for Valhalla as nothing happens if he doesnt disconnect and rejoin the game.

Only happens on some servers, especially the CZ_AH(4.09 CRT2 server, by the way!), about once a week to me.

Untamo 05-25-2010 09:58 AM

Quote:

Originally Posted by Erkki (Post 160758)
The player doesnt get kicked, but his plane disappears instantly, and in his screen, he will go to the "transferring mission" screen, with his engine sound looping.

In our case (squad mate getting the bug) we could see his plane flying, then slowly drooping down as he couldn't control it anymore, and then quite a bit later crashing to the ground. He was in the game the whole time and left after the plane had crashed.

Same has happened to me many times. The loading screen appears, but I can hear my engine starting to increase the RPM as the plane starts to dive, and then hear the crash when it hits the ground / water. One time it happened when I was being shot at, I could still hear the enemy firing at me :) So, the plane continues in the game, you just can't control it. A disconnect and rejoin is needed to get back to the game.


-LLv34_Untamo

nzwilliam 05-25-2010 07:25 PM

Quote:

Originally Posted by Untamo (Post 160766)
In our case (squad mate getting the bug) we could see his plane flying, then slowly drooping down as he couldn't control it anymore, and then quite a bit later crashing to the ground. He was in the game the whole time and left after the plane had crashed.

Same has happened to me many times. The loading screen appears, but I can hear my engine starting to increase the RPM as the plane starts to dive, and then hear the crash when it hits the ground / water. One time it happened when I was being shot at, I could still hear the enemy firing at me :) So, the plane continues in the game, you just can't control it. A disconnect and rejoin is needed to get back to the game.
-LLv34_Untamo

Thats what I've always experienced too.

If troubleshooting the mission loading bug is difficult, perhaps a separate thread where anyone who's had it can post what they've experienced or seen happen to someone else could piece enough bits of the puzzle together to help pinpoint the cause?
It seems pretty random to me but there must be common factors.


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