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Mind you the CW-21's climb rate is generally considered to have been doctored (the only sources come from public marketing campaigns for the aircraft). It was still probably a very could climber though.
The bomb jettison is a neat idea - although shouldn't the bombs have a probability of skipping? Right now bombs can skip off runways (or even roads if they land tail first). These are bombs without time delays btw. A tiny cloud of impact dust might cover up the fact that they vanish on impact. |
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Its indeed somewhat dangerous for Zero's. Nimble and fast, compared to it. You can really close-fight it - different than P-40s. Its a fun to fly. But you better do not get hit. |
It is an interesting plane no doubt and I've been looking forward to it since Gibbage first posted on the project. I found that my main problem with the Avia was the low speed and very vulnerable engine (making attacks on bombers incredibly difficult). I assume the situation will be similar?
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Just to throw my hat in the ring...
I LOVE the obscure aircraft and I love spending some time flying the stuff that other people have disregarded. For a while a lot of dogfight servers made available the Ki-100 or the Ki-61 and I loved flying the Ki-100 especially against planes like the Spitfire IX +25lb and the La-7 and the Ki-84s that tended to dominate those types of servers. I was often shot down but I had a ton of fun because when I did shoot them down it was in a plane with much more limited performance AND in some rare cases I was able to do things they didn't know I could do or not because in some instances they had never even SEEN a Ki-100 before. That's just an example. I've flown just about everything the game has to offer and even the obscure types can be a ton of fun in the right instances. |
The Fokker D.XXI and the SM.79 are probably some of the most obscure, yet most fun to fly in the Il-2 collection. Spits are boooooring :grin:
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Good grief mate, be careful of speaking such blasphemy in public. That kind of talk could get you burned at the stake. ;)
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I have always been a proponent of the more obscure aircraft.
Always will be. That said, one real thing the sim needs for us onliners that fly long missions is a fix for the "Transferring Mission Bug". It's maddening. Fly for half an hour or 45 minutes on the way to a distant target. Have the bay doors open and skimming the water for a skip bombing run. The flak from the escorting destroyer is bursting around you as you press on. Your finger moves to the bomb release, and... BOINK! Dropped to the "Transferring Mission" screen. Please, can this be fixed? |
First step to fixing it is identifying what's causing it - and up to this point any ideas the coders had turned out to be a dead end. You know the saying: "Bad weeds grow tall." :roll:
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Which doesn't mean, we give up. ;-)
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Thanks for the quick reply Gentlemen.
I know it is a difficult problem. I can't even imagine going through all those lines of code to find the thing that is causing this. I know that more than a few talented folks in the mod side have beat their heads against the stone wall trying to fix this as well. All the best to you on all your efforts, from myself, and all the BlitzPigs. ;) |
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