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One thing you did say about not taking donations but may in the future concerned me. I know it must be hard keeping investors in this long drawn out battle, but that comment helps confirm it. Unfortunately speculation like mine is a fact of life no matter what you say or how you say it, it will be interpreted in a number of different ways, especially when there is a language conflict. Anyway good luck with the project, hopefully the next patch will show everyone especially the investors that the sim is heading in the right direction. |
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Im still stunned he took the time to write a code to "suprise" you.
Well, There will be nothing till monday now at least. I really thought we would have had answers yesterday... |
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The real problem here is that every time we feel like a step is going to be made forwards, somehow Luthier manages to create an "Event Horizon" and the no-one knows just what is going to happen (apart from him of-course). Currently this is the community: http://pram.jiscinvolve.org/wp/files/2010/09/more.jpg "Please can we have some more.....information!" and once more we get: http://swervechurch.files.wordpress....ead-crumbs.jpg |
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http://grathos.de/temp/CoD/WellingtonBurningSmall.JPG Quote:
~S~ |
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Seriously the concept of public relation here is shocking. |
"They're going to make this sequel, and it's not going to be much better then COD is now. Mark my words. They're going to keep releasing half finished products for spurts of money to keep afloat. I think they're only half serious about these games."
If they're thinking of using the current game engine (which is still pretty much porked I think) for the sequel, they won't stand a chance. It's still falls short of anything else on the market for flight sims today. If they manage to greatly improve the game engine, vastly improve the AI, sounds and AI commands, they may have a chance. If not, they're doomed. They simply cannot release BoM or anything else with the current game code. Rgs, FP |
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Its probably just some type of herbicide or defoliant laced cloud...avoid the clouds! |
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