Quote:
Originally Posted by Robo.
(Post 455342)
I agree the 109 wings are too fragile when being hit by another 109 cannon and Spitfire wing is made too strong on the other hand.
Escaping red on your six? Easy. Keep flying straight and / or start shallow climb. Depending on how fast he is in the first place, obviously.. Or just neg-G and dive, then climb. He won't follow you if he's good and he will get you eventually but that's the way it is in combat when you have good pilot on your six. Spiral climb works prety well, too. It is possible to get out of very disadvantageous situations just by using the 109 abilities (and yours of course) simply due to the performance gap between 109 and RAF fighters. This is historicaly based, so fair enough, except for the gap not being that big. I hope you see what I am trying to say here. ;)
You can do this in game - at certain speeds, or if the Spitfire pilot is not so good and you are. You can outturn a Hurrican no matter how good he is.
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well, that's exactly the problem: the wings are the biggest target when deflection shooting, which is almost 100% the case in dogfighting against decent pilots. make one plane's wings pop-off even when only lightly touched, and make the other plane's wings resits to a meteorite fall.. and there you go.. a balanced fight :)
as for the rest.. may I laugh a little?
- flying straight/shallow climb -> the spits will get closer to you before you'll finish to say "bummer!"
- neg-G and dive -> the spits will outdive you before you'll finish to say "bummer!"
- neg-G, dive and roll -> guess what? read above..
- spiral climb -> need I quote again from the first point above? guess not..
and remember, everything of the above with planes having approximately same energy. if the spit has more, then you'd better say your prayer..
and these were supposed to be 109's "hardware" strongest points.. if you'll go into a turn fight with a spit, then you deserve your funerary stele.
yet, I'm not the best blue pilot around, and my viewpoint might be slightly biased.
that's why I would only support historical data FM changes backed up by pilots constantly flying on both sides, or by the pilots from the other side (reds supporting blue FM changes, and viceversa).
and in the end, it is not about the machines, as it is about the people who flew them. the better pilot would win more often, no matter how crappy is the machine he's flying on :)