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crashed with the most recent patch
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ATI5870 10.8 driver
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Getting game freezes. Had two last night on ATAG server. Can't be sure if I git them during the beta(version2).
Sometimes the crash file is empty but I'm attaching one from last night which created 4 files! plus two more from last night and one from the night before. I did then re-run the .NET redist as someone suggested. No freezes after that but I was only on for one hour - will edit here if more crashes. By the way I sometimes notice it freezes, or it seems to happen, when I change from FoV 90 to 30 or back (direct stick switch input) whilst pressing TS3 transmit key F12. Could be co-incidence. |
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Im getting Launcher.exe crashes.
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My crash files
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Always happens when online, have lots of memory
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S!
Getting launcher.exe crashes online only. Mainly playing on ATAG server. But the files are 0kb.. |
Quote:
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Quick mission, Allied column attack: crashes when I get on 109's 6 o'clock.
LINK (right click, save as) Specs / drivers from the sig. |
Here are some crash dump files from me post the new final patch. I Get regularily game freezes after like 30-45 min gameplay in multiplayer.
http://www.mediafire.com/download.php?3656y9e1j0pwf87 Hope this gets sorted soon. Winger |
Thought to be left untroubled by it, but well...
After 10-30 minutes of flight in multiplayer I often get a total freeze. Hope the crash dump will help to iron it out ;) http://www.sowskins.com/crashdump/22...2_5668_187.dmp System specs beyond sig. Thanks. edit: My experiences are that I only get launcher freezes on servers with full realism settings. On arcade servers I didn't get any servers so far. Can it be? |
I have also experienced the online crash after 20-30 minutes twice (have only had time to fly online twice on the new patch so 100% there). I have mailed the dmp-files with a detailed description to Ilya - but I did notice one interesting thing before killing "launcher.exe" the last time... The 32-bit process took 3Gb of memory. That should be "against the wall" even if it's compiled to be large address aware. Feels like a memory leak to me as an old C++ programmer...
Anyone else that has noticed this? By the way, I had 20 dmp-files from the same minute it crashed the last time. |
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