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-   -   Skins by Aelius (http://forum.fulqrumpublishing.com/showthread.php?t=25879)

aelius 12-24-2011 06:06 AM


"Shorty" Keough (or Keogh) was an American who fought in the Battle of Britain. Only 4'10" tall, he was the shortest pilot to fly for the RAF and required several inflatable cushions under his parachute to see over the cowling of his Hurricane.

Regardless of the person's size, in other words, pilots still have to sit at a relatively uniform height in the cockpit, which, compared to photographs, seems to be too low in Cliffs of Dover.

Auger73 12-24-2011 08:22 AM

Quote:

Originally Posted by aelius (Post 372844)

"Shorty" Keough (or Keogh) was an American who fought in the Battle of Britain. Only 4'10" tall, he was the shortest pilot to fly for the RAF and required several inflatable cushions under his parachute to see over the cowling of his Hurricane.

Regardless of the person's size, in other words, pilots still have to sit at a relatively uniform height in the cockpit, which, compared to photographs, seems to be too low in Cliffs of Dover.

I agree. The pilot's eyes need to be at a certain level to be able to have good situational awareness.

Great work with the skins, btw! :grin:

aelius 12-24-2011 08:40 PM

It may be too, if the figures really are reduced in scale, that the effect is deliberate, both to focus attention on the plane by minimizing their presence and because it is so difficult to render people realistically.

Gamekeeper 12-24-2011 08:49 PM

I recall soon after the game launched Luthier said that having pilots to scale meant that parts of the body could protrude through the aircraft at lower resolutions.

kristorf 12-24-2011 09:08 PM

Quote:

Originally Posted by Gamekeeper (Post 373083)
I recall soon after the game launched Luthier said that having pilots to scale meant that parts of the body could protrude through the aircraft at lower resolutions.

As they do with the RAF Pilots and full gear??

aelius 02-12-2012 12:50 AM

In skinning our planes, we all work with color. I thought it would be useful if the subject was considered in more detail.

I've cataloged RLM colors in one Farbtontafel and, in the process, come to appreciate both how difficult it must have been for the authors of these color charts to have assembled them, and to realize too that, while each is presumed to be accurate, it is more difficult to say which is authoritative.

There also is an annotated bibliography of the books that were consulted.

The table can't be posted here and has been linked instead to my website. If you click back through the pages, you'll soon end up confronting a series of essays on Greek, Roman, Byzantine, and early British history.

cheruskerarmin 04-28-2012 09:49 AM

Nice you decided to go for the historical version of the snake stukas.

In my opinion the newsreel snake stuka pics are displaying two different stukas.
And none of them is showing the exactly same snake motive as T6+DP.
Compare the snake tongues and mouths, the pattern right behind the snake head, the little triangle marking etc.

There isn't a clear evidence for more snake stukas so far but it is assumed
there were...

ATB
Armin

checkmysix 04-28-2012 10:27 AM

Hi aelius
This Stuka is Stunning Mate.
The incedible attention to detail and the overall Quiality is Amazing
and the screenies beautiful Too.
A BIG Thumbs up Buddy.
Regards
Keith;)

JG26_EZ 04-28-2012 12:31 PM

First let me start out by repeating everyone by saying, excellent work, and a beautiful job with all of your skins.
Thanks!



Quote:

Originally Posted by aelius (Post 358784)
I am at a loss to understand why they don't, especially if you've chosen the correct Paint Scheme.

With regards to the spinner problem you mentioned earlier with Bf110C-4 NAGr1. I have found, that with the Bf109's spinner, there's a location for the spinner when it's moving, and a location for the spinner when it's stationary.. I found out the hard way, finished my skin and took it for a fly, didn't notice until I landed and shut down my engine that my spinner had changed colour completely heh.

I have downloaded your skin and can see that you have painted only the moving spinner, but can't see the "stationary paint". Could it be that you've forgot to paint the stationary "location"?

I'll post this to give you an example of what i'm talking about.. (if you don't already know)
http://img.photobucket.com/albums/v3...s/Spinner0.jpg

JG26_EZ 04-28-2012 02:08 PM

Here lies the problem with the Bf110 Spinner...
There's no problem really.. It's just that there are two different locations for the spinner, moving and stationary (as suspected above).

I realize that I didn't pinpoint where exactly it is, but you get the idea.. And if you use a colored/numbered template that was given to me by "V101 Tom", you can find it rather easily. If I was ready to skin the bf110 I'd find it, but I'm having too much fun skinning the bf109 atm. :)

Stationary Spinner
http://img.photobucket.com/albums/v3...4-28_00007.jpg

http://img.photobucket.com/albums/v3...4-28_00006.jpg

Moving Spinner
http://img.photobucket.com/albums/v3...4-28_00005.jpg

http://img.photobucket.com/albums/v3...4-28_00004.jpg

http://img.photobucket.com/albums/v3...s/TestingA.jpg

Enjoy the rest of your skinning :)


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