Official Fulqrum Publishing forum

Official Fulqrum Publishing forum (http://forum.fulqrumpublishing.com/index.php)
-   IL-2 Sturmovik (http://forum.fulqrumpublishing.com/forumdisplay.php?f=98)
-   -   Friday update and discussions 2011-03-04 (http://forum.fulqrumpublishing.com/showthread.php?t=19025)

IbnSolmyr 03-04-2011 02:43 PM

Quote:

Originally Posted by T}{OR (Post 230688)
Love the music selection. Thanks for this update.



IIRC you could do that in IL2. Maybe not for individual two ship flights, but certainly for Red, Blue etc.

Yes, but individual orders were lacking.

erco 03-04-2011 02:44 PM

Wow, looking good! Are you guys ready to make some money?

The second video- I thought the clouds looked pretty good. My biggest criticism of the WIP has been the clouds, and it told me everything that I ever needed to know about the COD team when Luthier said that the team wasn't happy with them either, but here they looked good, like they often do on morning flights. Great work everyone, I can't begin to imagine what we're in for a couple of hardware generations down the line!

IbnSolmyr 03-04-2011 02:45 PM

Quote:

Originally Posted by addman (Post 230689)
I think it's hardware that's so good it doesn't even exist.;)

Yep, i hope it's a joke ! :grin: Or maybe a 30 000 euros rig !

slick118 03-04-2011 02:47 PM

Quote:

Originally Posted by IbnSolmyr (Post 230673)
But did you fly over it in '40s ?? I guess Biggin Hill received a lot of bombs, huh ? So couldn't have it been builded in a brand new urbanisation plan after the war until today ? I read somewhere that the terrain modelled was the real 40' terrain.. And it's a great thing !

'Fraid not. You'll find that almost all towns and villages in the southeast have hardly changed since the 1940s, the 1840s, the 1740s, in fact most predate even this when you examine the architecture and buildings in these rural areas.

Since the war some have suffered the effects of the town planning and sprawl in an attempt to house a growing population, whereby more modern houses, usually without much sympathetic consideration, have been tacked on to the edge of their old medieval counterparts.

Unfortunately this is more akin to what you see of the towns and villages in this game.

Ploughman 03-04-2011 02:49 PM

Great looking vids there, love the long shadows being cast in the evening light. The game looks lovely. Thanks.

I expect some other nit-picker has already said but the point of a free falling parachutist forming the D, arching his back extending his arms and trailing his parted legs, is to form a stable configuration that will allow him to see the ground, and when he pulls his release cord, have the chute deploy behind him into the slipstream minimising the possibility of him getting caught up in the cords or chute and fouling the thing or injuring himself. The parachutist from the Stuka should be stable in the horizontal (he can rotate), not tumbling, as he falls.

JG4_Helofly 03-04-2011 02:52 PM

Great videos! Thanks a lot for this update!
I really don't know what we would do without Oleg and his team. Maybe play combat flight simulator? What a nightmare

rakinroll 03-04-2011 02:52 PM

Thank you Oleg, good videos.

IbnSolmyr 03-04-2011 02:53 PM

Quote:

Originally Posted by JG4_Helofly (Post 230700)
Great videos! Thanks a lot for this update!
I really don't know what we would do without Oleg and his team. Maybe play combat flight simulator? What a nightmare

LoL ! No, please, not CFS !!! :grin:

I had bought it (CFS 3) about 2 years after Il-2, and lol, i played it about 2 hours, and it was right enough...

Necrobaron 03-04-2011 02:55 PM

Quote:

Originally Posted by slick118 (Post 230669)
Terrain colouring is so far off it almost looks like they've done it on purpose.

The color of the terrain is the only major criticism I've had in regards to CoD. Some people claim Britain does indeed have tropical green terrain but I just don't see it. Still, a great update!

zapatista 03-04-2011 02:56 PM

Oleg,

the dogfighting video with the different aircraft is truly amazing, great detail and amazing action and effects, a true masterpiece !!

cant wait to get the finished product :)


All times are GMT. The time now is 07:28 AM.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.