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-   -   Friday update and discussions 2011-02-25 (http://forum.fulqrumpublishing.com/showthread.php?t=18904)

Sven 02-25-2011 06:15 PM

Quote:

Originally Posted by Bakelit (Post 228392)
Looking at period pictures the pilot figure is too small. The 109E cockpit was not as spacious as the new screenshots suggest.

Yes pilot is too small in my opinion as well, the screenshot where you see the cockpit from above lets you see it the best, I don't think there was so much space between shoulder and sidewindow either. Also the head seems to be perfectly aligned to the gunsight in 'cruise mode', that would not be correct but I can't say for sure.

Strike 02-25-2011 06:35 PM

For Olegs team, and us fans...

http://www.youtube.com/watch?v=-9YVei2Yb_k

Friendly_flyer 02-25-2011 06:44 PM

Good Grief, that fire looks deadly! No wonder so many Hurricane pilots got horribly burned! The water looks fantastic!

I'm itching to start skinning for this!

JG52Uther 02-25-2011 06:50 PM

Pilot size looks wrong,and then you see :
http://www.swissmustangs.ch/mediac/400_0/media/109.jpg

Looks about the same to me!

Oleg Maddox 02-25-2011 06:50 PM

Quote:

Originally Posted by ghodan (Post 228343)
I am going to try again :-)

Dear Oleg, could you please tell us something about how gauge output is handled for the simpit owners/builders?

Will it be native like drag and drop gauges/instruments like FSX?
Or a menu option to do something simular?

Or is it do it your self style again like il2?
If so, is multilayer supported with gauge output?

It isn'tready yet. Will be in a patch I think.

Urufu_Shinjiro 02-25-2011 06:51 PM

I think we've already covered this pilot size ground before. Oleg or Ilya stated that it was a programming issue at this point, if the pilot was the correct size it currently affects head movement for the view system. I think they said it would get fixed eventually but probably not for the release.

major_setback 02-25-2011 07:00 PM

I'm happy to see markings with weathering today! :-)

Sutts 02-25-2011 07:01 PM

Gorgeous pics Oleg, thanks.

Just stand back from that first 109 formation shot - there's nothing to tell you this isn't a real aircraft. Amazing.

I like the worn camo on the non-yellow 109s. It looks like the markings get weathered along with the paint now too.:grin:

Chute looks great with nice detail around the harness attachment.

The sea does look more choppy than previous shots and very nice too.

I tend to agree with others about the 109 pilot size. I believe they have been made a bit smaller to get around problems with the pilot model clipping through the side of the fuselage when they move around. A real pilot moves according to the restrictions placed around him - canopy and fuselage sides. It must be hard to animate a computer pilot with the degree of accuracy required to avoid moving part of the body outside the aircraft.

That's my take on it anyway. I'm sure with time things can be tweaked to perfection though.

Biggs 02-25-2011 07:04 PM

Quote:

Originally Posted by Strike (Post 228400)
For Olegs team, and us fans...

http://www.youtube.com/watch?v=-9YVei2Yb_k

yes, this is exactly what i was about to post... the pilots are WAY TOO SMALL!... the 109 pilots shoulders should be touching the sides of the cockpit!

I've had this suspision about it for a while now and these lastest patch of pics (todays and yesterdays) confirms it...its so plain to see that they are too small for the planes!

major_setback 02-25-2011 07:05 PM

Oleg: I see some repeats of ground texture (on other screenshots).

Will every texture have the same buildings locked to it, so that we see the same farms over and over again? Or will there be variation where the buildings are not locked to certain textures?(I am not talking about towns, I assume these will be different).


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