Official Fulqrum Publishing forum

Official Fulqrum Publishing forum (http://forum.fulqrumpublishing.com/index.php)
-   IL-2 Sturmovik (http://forum.fulqrumpublishing.com/forumdisplay.php?f=98)
-   -   Friday 2010-10-29 Dev. update and Discussion (http://forum.fulqrumpublishing.com/showthread.php?t=17135)

smink1701 10-29-2010 02:04 PM

Amazing. I CANNOT WAIT.

swiss 10-29-2010 02:05 PM

Quote:

Originally Posted by Oleg Maddox (Post 193655)
"After a short" mans some several hundred meters?

We don't promised deep craters. They will be but not so deep. Limits in engine grid.
For the deep craters renderings with so great size of map modelled you will need to wait 4-5 new generations of computers that to make it in flight sim visible completely in 3D, but not in 3D+2D. Crater has way more polygons that any of the complex building. And it is irregular in form.

lol :mrgreen:

Now, hecke; give it a rest.

edit:

Quote:

Originally Posted by Hecke (Post 193700)
Nothing wrong with that, but it's all about programming.
Computers have permanently developed better and better since the last 9 years. But SoW BoB doensn't look like 9 years better than IL-2. ;)
Anyway, I can't wait to get my hands on that before christmas.

You are such-a-prick.
Oleg fix this, oleg please fix that - and oh yeah, I want the result yesterday.
If you are so smart, why don't you just show him how to do it, since it's so easy?
What?
You can't?!

Doogerie 10-29-2010 02:05 PM

Wow thaks Oleg thats grate the sounds sound really good too

vtvyper 10-29-2010 02:08 PM

Subdued Tracers
 
Will it be possible to lessen the lighting effect of tracers in-game? My only large caliber experience with tracers is 20mm from my F-16 but I'd think they'd be about on par. Even shooting 100% tracers (versus the more common 1:5 ratio, or most commonly--none at all) at 100 rounds a second is much more subdued than IL-2's treatment.

As always, thanks for all the love you put into a great game (1946) and what you are doing with SoW!

McHilt 10-29-2010 02:12 PM

Very impressive!

slm 10-29-2010 02:13 PM

Great looking video! The new dynamic lighting inside cockpit should be very useful when flying with cockpit on.

philip.ed 10-29-2010 02:14 PM

Quote:

Originally Posted by swiss (Post 193698)
small caliber bullets with a smoke trail?

The Mg51 on my Tank sure never left a smoke trail.

Could be due to to modern powder?

The smoke is part of the tracer, not the bullet.

Hecke 10-29-2010 02:15 PM

Quote:

Originally Posted by swiss (Post 193702)
You are such-a-prick.
Oleg fix this, oleg please fix that - and oh yeah, I want the result yesterday.
If you are so smart, why don't you just show him how to do it, since it's so easy?
What?
You can't?!


Oh thank you very much for the insult.
That pretty much reflects your intellect.

Oleg Maddox 10-29-2010 02:16 PM

Quote:

Originally Posted by Hecke (Post 193700)
Nothing wrong with that, but it's all about programming.
Computers have permanently developed better and better since the last 9 years. But SoW BoB doensn't look like 9 years better than IL-2. ;)
Anyway, I can't wait to get my hands on that before christmas.

I do think in the next video that I maybe will post in a two weeks, you will see the difference in detail by a very great exponete... and willl try to compare with any WWII sim to date...and with Il-2....
Or... Il-2 was also a great step ahead for its time...

You comparison is totally wrong with years. You don't see the real true and comparing uncomparable things really.

When Il-2 was born some journalists were comparing the ground modeling of tanks etc in a flight sim with tank sims of its time.....
Now.. you will see later some. And If you can't see the difference in a flight sim and don't understand why so and not so in a fligth sim, but not in shooter, then I'm sorry...
But a t first please tery to compare the size of maps in these jenres and its details... maybe this comaprison and lmts will explain you something... My english is poor top explain such things for shot time.

swiss 10-29-2010 02:22 PM

Quote:

Originally Posted by philip.ed (Post 193707)
The smoke is part of the tracer, not the bullet.

and the tracer is? Inside the (back of the)bullet, so it is the bullet which drags the smoke behind.

http://upload.wikimedia.org/wikipedi...urgeschoss.jpg


All times are GMT. The time now is 05:16 AM.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.