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-   -   Friday 2010-07-09 Dev. update and Discussion Thread (http://forum.fulqrumpublishing.com/showthread.php?t=15485)

zapatista 07-11-2010 01:13 AM

Quote:

Originally Posted by Rodolphe (Post 169219)
...

What about the "WIP settlement" of the three models of hangars on the first Do 215 screen.
Those hangar main doors are sitting intimately face to face) .

...

seems rather obvious to me, its just a few buildings plonked down in the field temporarily so
1) the aircraft flying from there have a reference point to locate the field (untill scenery is improved enough to do proper VFR)
2) its a nice little challenge to fly through all 3 hangers, they all have their doors open and are aligned end on end

:)

what is more interesting, did anybody spot the smoke rising from the chimney of the english house in the other new screenshot ? about a year ago oleg also gave screenshots (in close up) of houses with interior lights on. those are nice attentions to detail which will go well with some of the other new elements we are getting to improve immersion in the game (AI road traffic, birds flying in the sky, etc..), and starting to see see it as a living breathing world we fly around in.

lawfulfalafel 07-11-2010 01:15 AM

AA?
 
These are stunning pics, but just out of curiosity, why is there no AA in these pics?

Avimimus 07-11-2010 01:26 AM

Quote:

Originally Posted by lawfulfalafel (Post 169300)
These are stunning pics, but just out of curiosity, why is there no AA in these pics?

Because it is an Alpha - weight a few months and you'll see player controllable antiaircraft guns (or DX11 with simultaneous anti-aliasing and HDR).

+1 on you name btw. It actually seems like something new...

Rodolphe 07-11-2010 05:47 AM

...

Quote:

Originally Posted by zapatista (Post 169299)
... its just a few buildings plonked down in the field temporarily ...


We are sharing the same progressive thoughts.


It look's obvious to everyone here. :grin:

http://forum.1cpublishing.eu/attachm...7&d=1273240813



TWIMC
Have you see, what could be some runway edge equally spaced markers (05 brownish dots) ??
Anyone got a idea what they could look alike ?

http://users.teledisnet.be/web/mfe39146/Hangar1.jpg




...

Foo'bar 07-11-2010 08:31 AM

Quote:

Originally Posted by Avimimus (Post 169305)
Because it is an Alpha - weight a few months and you'll see player controllable antiaircraft guns (or DX11 with simultaneous anti-aliasing and HDR).

+1 on you name btw. It actually seems like something new...

I think lawfulfalafel was talking about Anti Aliasing instead of Anti Aircraft. Oleg stated somewhen before that AA is fine tuning wich will come later.

Immermann 07-11-2010 10:32 AM

I bet those trees will look alot better with transparency AA.

322Sqn_Dusty 07-11-2010 11:32 AM

Stunning,

Great work.

Don't haste the release...

metro163 07-12-2010 04:21 AM

expect such a dawn cruise

leggit 07-12-2010 08:45 AM

Quote:

Originally Posted by ChrisDNT (Post 169027)
Not bad, but it would be cool for the finished game to have colors which look like the colors of the described area. I hope also that the final trees will be improved and that the land textures will have more resolution.


As a professional artist and digital artist i assure you there is nothing wrong with the colour range. Try calibrating your monitor properly.

Montoro 07-12-2010 11:30 AM

Great developement work! That engine is gold


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