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The smokes looks about right (especially as it's wip) to me
Awesome- just fantastic!!!! You guys rock!
Now, here's the big question- if you fly through the smoke, does it react to the aircraft's passage? I'm thinking of those air-to-air shots where the subject aircraft is climbing out of an undercast, and the wingtip vortex is causing the cloud to swirl. Now, if you guys can do THAT, amazement, joy and anticipation will be unrestrained! |
Great pictures! Maybe in some future update you could show smoke from bomb explosions?
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A few things that would be really neat to see in the final version…
1. In looking at historic gun camera footage, many times when a plane is being riddled with bullets one of the landing gear will drop down…like a wounded animal. If this was programmed to happen in the game on a selective, random basis, I think it would be really cool. 2. With the obvious detail and photo-realistic quality being built in the game, it would go a long way in removing the cold robotic feel if we could see a wounded or killed pilot slumped down in his seat. Don’t want to be gruesome but even a spray of blood on the inside of the canopy. This was war and those that fought died. I think this would add a HUGE degree of realism and make the game come to life…or death. Anyone else in agreement? PS…if either of these requests add a day to the release date, please disregard all the above. |
Wow!
Another amazing set of screenshots. Looking great.:grin: The flak looks really scary, as does the flames.:evil: The water looks absolutely perfect. The damaged tyres should make for some interesting landings, although I think that the Stuka pilot has a lot more to worry about than his tyres.:grin: A fantastic update this week with 15 pictures, each as good as the next. Thanks. |
Sunderland in the sunset (is that sunset?) is the best :).
One question: is the colors of the atmosphere already tuned? |
Just WOW
Awesome pictures, Oleg!
I am not seeing the "problems" others are seeing. Better to say I am not seeing them as problems that would warrant a lot of extra development time or frame rate sacrifice. I would expect improvements to be made as post-release updates come out, not a perfect initial release. The sooner the release, the sooner the revenue comes streaming in ;). We await with baited breath, it looks gorgeous compared to anything else on the market today. Hats off to you and your team for jamming as much goodness into the initial release as possible. About "gore" and wounded pilots: I have zero problems with it (I want realism and this is a combat sim so I am actually for it), but many parents would have misgivings. In the US, it would cause an extra warning to be put on the box. Could be worse in other countries. Such problems may decrease sales so I hope everyone would be understanding if there is no depiction of wounded pilots or "blood". Splitter |
i'll have to buy at least 4 copies of this sim. One to fly, one spare, on to fly if i loose the spare, one to hide somewhere in case i loose the spare ones.
A word of critic? absolutely none from me. Thanks for updates |
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I´m not so worried about a delay, because this is probably the most complex flight sim ever and deserves time to be finished properly. AND rumours are saying that ATI 6870 will be out Q1-Q2 2011 , to be 20% faster than GTX 480.Imagine in Crossfire... |
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