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Either way, the current situation where developers support only the closed standard provides the opportunity for abuse, and that is why developers should support joystick view positioning by axis. |
andyjwest...
you must have read this "As I said before, if freetrack (or other) support is totally between freetrack and the game/ sim, then there is no problem, except for maybe on the hardware side of things... the problem is where freetrack (or other) takes advantage of NP software or hardware R&D - have you got it now Mikkowl??", which answers your question. You must have read it seeing as you quoted it in your post.... you do read, don't you? grunch, that is all purely allegation. now seriously, we're not really going to go 400 posts of this crap from you are we? |
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after you answer mine grunch... they were asked first
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If you seriously believe that it's practical to live by a theory of absolute positivism, there's no point in having arguments or opinions about anything you haven't directly experienced, so I don't see why you became involved in this argument to begin with. So, will you answer my questions? |
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grunch... post #71 might refresh your memory for the other question. When you answer that, you will be answering your own question |
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Unless you're referring to the fact that I haven't answered your question as to why developers should support Freetrack, and the answer is that you've made another major logical mistake. Freetrack head-tracking does not equal ALL open head-tracking. To say that an open interface for head-tracking supports hackers because Freetrack hacked NP's interface is like saying that giving people free emergency medical attention is supporting murderers because some of the people who will receive emergency treatment will be murderers. |
it will do you no good to twist things around grunch... refer your post # 73
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